diff options
Diffstat (limited to 'engines/fullpipe/scene.cpp')
-rw-r--r-- | engines/fullpipe/scene.cpp | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/engines/fullpipe/scene.cpp b/engines/fullpipe/scene.cpp index 1d693fcebd..9e44449158 100644 --- a/engines/fullpipe/scene.cpp +++ b/engines/fullpipe/scene.cpp @@ -469,10 +469,18 @@ bool Scene::compareObjPriority(const void *p1, const void *p2) { if (((const GameObject *)p1)->_priority > ((const GameObject *)p2)->_priority) return true; + if (((const GameObject *)p1)->_priority == ((const GameObject *)p2)->_priority) + if (((const GameObject *)p1)->_cnum > ((const GameObject *)p2)->_cnum) + return true; + return false; } void Scene::objectList_sortByPriority(Common::Array<StaticANIObject *> &list, bool skipFirst) { + // Ensure the sort is stable + for (uint i = 0; i < list.size(); i++) + list[i]->_cnum = i; + if (skipFirst) { Common::Array<StaticANIObject *>::iterator s = list.begin(); @@ -485,6 +493,10 @@ void Scene::objectList_sortByPriority(Common::Array<StaticANIObject *> &list, bo } void Scene::objectList_sortByPriority(Common::Array<PictureObject *> &list, bool skipFirst) { + // Ensure the sort is stable + for (uint i = 0; i < list.size(); i++) + list[i]->_cnum = i; + if (skipFirst) { Common::Array<PictureObject *>::iterator s = list.begin(); |