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path: root/engines/fullpipe/scenes/scene09.cpp
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Diffstat (limited to 'engines/fullpipe/scenes/scene09.cpp')
-rw-r--r--engines/fullpipe/scenes/scene09.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/fullpipe/scenes/scene09.cpp b/engines/fullpipe/scenes/scene09.cpp
index 99cf0b20fd..ffe8a1b2de 100644
--- a/engines/fullpipe/scenes/scene09.cpp
+++ b/engines/fullpipe/scenes/scene09.cpp
@@ -271,7 +271,7 @@ void sceneHandler09_spitterClick() {
g_vars->scene09_spitter->setPicAniInfo(&info);
if (ABS(x - g_fp->_aniMan->_ox) > 1 || ABS(y - g_fp->_aniMan->_oy) > 1) {
- MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, x, y, 1, ST_MAN_UP);
+ MessageQueue *mq = getCurrSceneSc2MotionController()->startMove(g_fp->_aniMan, x, y, 1, ST_MAN_UP);
if (mq) {
ExCommand *ex = new ExCommand(0, 17, MSG_SC9_PLVCLICK, 0, 0, 0, 1, 0, 0, 0);
@@ -602,14 +602,14 @@ int sceneHandler09(ExCommand *cmd) {
break;
case MSG_SC9_FROMLADDER:
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
getGameLoaderInteractionController()->enableFlag24();
g_vars->scene09_dudeIsOnLadder = false;
break;
case MSG_SC9_TOLADDER:
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
getGameLoaderInteractionController()->disableFlag24();
g_vars->scene09_dudeIsOnLadder = true;