aboutsummaryrefslogtreecommitdiff
path: root/engines/fullpipe/scenes/scene11.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/fullpipe/scenes/scene11.cpp')
-rw-r--r--engines/fullpipe/scenes/scene11.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/fullpipe/scenes/scene11.cpp b/engines/fullpipe/scenes/scene11.cpp
index 1fa5cabc15..e152286f48 100644
--- a/engines/fullpipe/scenes/scene11.cpp
+++ b/engines/fullpipe/scenes/scene11.cpp
@@ -96,7 +96,7 @@ void scene11_setupMusic() {
void scene11_initScene(Scene *sc) {
g_vars->scene11_swingie = sc->getStaticANIObject1ById(ANI_SWINGER, -1);
g_vars->scene11_boots = sc->getStaticANIObject1ById(ANI_BOOTS_11, -1);
- g_vars->scene11_mgm.clear();
+ g_vars->scene11_aniHandler.clear();
g_vars->scene11_dudeOnSwing = sc->getStaticANIObject1ById(ANI_MAN11, -1);
g_vars->scene11_dudeOnSwing->_callback2 = scene11_dudeSwingCallback;
g_vars->scene11_dudeOnSwing = sc->getStaticANIObject1ById(ANI_KACHELI, -1);
@@ -251,7 +251,7 @@ void sceneHandler11_manToSwing() {
g_vars->scene11_dudeOnSwing->startAnim(MV_MAN11_SWING_0, 0, -1);
g_vars->scene11_dudeOnSwing->_movement->setDynamicPhaseIndex(45);
- g_vars->scene11_mgm.addItem(g_fp->_aniMan->_id);
+ g_vars->scene11_aniHandler.addItem(g_fp->_aniMan->_id);
g_fp->_currentScene->_x = 1400 - g_fp->_sceneRect.right;
@@ -402,7 +402,7 @@ void sceneHandler11_jumpHitAndWin() {
mgminfo.flags = 66;
mgminfo.movementId = MV_MAN11_JUMPHIT;
- MessageQueue *mq = g_vars->scene11_mgm.genMovement(&mgminfo);
+ MessageQueue *mq = g_vars->scene11_aniHandler.genMovement(&mgminfo);
if (mq) {
g_vars->scene11_crySound = SND_11_024;
@@ -447,7 +447,7 @@ void sceneHandler11_jumpOver(double angle) {
mgminfo.flags = 78;
mgminfo.movementId = MV_MAN11_JUMPOVER;
- MessageQueue *mq = g_vars->scene11_mgm.genMovement(&mgminfo);
+ MessageQueue *mq = g_vars->scene11_aniHandler.genMovement(&mgminfo);
if (mq) {
g_vars->scene11_crySound = SND_11_022;
@@ -487,7 +487,7 @@ void sceneHandler11_jumpHit(double angle) {
mgminfo.flags = 78;
mgminfo.movementId = MV_MAN11_JUMPHIT;
- MessageQueue *mq = g_vars->scene11_mgm.genMovement(&mgminfo);
+ MessageQueue *mq = g_vars->scene11_aniHandler.genMovement(&mgminfo);
if (mq) {
g_vars->scene11_crySound = SND_11_022;