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path: root/engines/fullpipe/scenes/scene11.cpp
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Diffstat (limited to 'engines/fullpipe/scenes/scene11.cpp')
-rw-r--r--engines/fullpipe/scenes/scene11.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/fullpipe/scenes/scene11.cpp b/engines/fullpipe/scenes/scene11.cpp
index 0ce82f5d5f..1fa5cabc15 100644
--- a/engines/fullpipe/scenes/scene11.cpp
+++ b/engines/fullpipe/scenes/scene11.cpp
@@ -191,7 +191,7 @@ void sceneHandler11_restartMan() {
chainObjQueue(0, QU_SC11_RESTARTMAN, 1);
getGameLoaderInteractionController()->enableFlag24();
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
g_vars->scene11_scrollIsEnabled = false;
}
@@ -234,7 +234,7 @@ int sceneHandler11_updateScreenCallback() {
void sceneHandler11_manToSwing() {
g_vars->scene11_arcadeIsOn = true;
- getCurrSceneSc2MotionController()->clearEnabled();
+ getCurrSceneSc2MotionController()->deactivate();
getGameLoaderInteractionController()->disableFlag24();
g_fp->_aniMan2->hide();
@@ -271,7 +271,7 @@ void sceneHandler11_putABoot() {
void sceneHandler11_putBoot() {
if (abs(353 - g_fp->_aniMan->_ox) > 1 || abs(498 - g_fp->_aniMan->_oy) > 1
|| g_fp->_aniMan->_movement || g_fp->_aniMan->_statics->_staticsId != ST_MAN_RIGHT) {
- MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, 353, 498, 1, ST_MAN_RIGHT);
+ MessageQueue *mq = getCurrSceneSc2MotionController()->startMove(g_fp->_aniMan, 353, 498, 1, ST_MAN_RIGHT);
if (mq) {
ExCommand *ex = new ExCommand(0, 17, MSG_SC11_PUTBOOT, 0, 0, 0, 1, 0, 0, 0);
@@ -299,7 +299,7 @@ void sceneHandler11_jumpFromSwing() {
g_vars->scene11_hint->_flags &= 0xFFFB;
g_vars->scene11_scrollIsEnabled = false;
- getCurrSceneSc2MotionController()->setEnabled();
+ getCurrSceneSc2MotionController()->activate();
getGameLoaderInteractionController()->enableFlag24();
g_vars->scene11_swingOldAngle = 0.0;