diff options
Diffstat (limited to 'engines/fullpipe/scenes/scene12.cpp')
-rw-r--r-- | engines/fullpipe/scenes/scene12.cpp | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/engines/fullpipe/scenes/scene12.cpp b/engines/fullpipe/scenes/scene12.cpp new file mode 100644 index 0000000000..0295efcaf5 --- /dev/null +++ b/engines/fullpipe/scenes/scene12.cpp @@ -0,0 +1,85 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "fullpipe/fullpipe.h" + +#include "fullpipe/objects.h" +#include "fullpipe/objectnames.h" +#include "fullpipe/constants.h" +#include "fullpipe/motion.h" +#include "fullpipe/scenes.h" +#include "fullpipe/scene.h" +#include "fullpipe/floaters.h" +#include "fullpipe/messages.h" +#include "fullpipe/statics.h" +#include "fullpipe/behavior.h" + +namespace Fullpipe { + +void scene12_initScene(Scene *sc) { + GameVar *var = g_fp->getGameLoaderGameVar()->getSubVarByName("SC_12"); + g_fp->_floaters->init(var); + + g_vars->scene12_fly = g_fp->getObjectState(sO_Fly_12); + + if (g_vars->scene12_fly) + g_vars->scene12_flyCountdown = g_fp->_rnd->getRandomNumber(600) + 600; + + g_fp->setObjectState(sO_Fly_12, g_fp->_rnd->getRandomNumber(1)); +} + +void sceneHandler12_updateFloaters() { + g_fp->_floaters->genFlies(g_fp->_currentScene, 397, -50, 100, 6); + + g_fp->_floaters->_array2[0]->countdown = g_fp->_rnd->getRandomNumber(6) + 4; + g_fp->_floaters->_array2[0]->val6 = 397; + g_fp->_floaters->_array2[0]->val7 = -50; +} + +int sceneHandler12(ExCommand *cmd) { + int res = 0; + + if (cmd->_messageKind == 17 && cmd->_messageNum == 33) { + if (g_fp->_aniMan2) { + if (g_fp->_aniMan2->_ox < g_fp->_sceneRect.left + 200) + g_fp->_currentScene->_x = g_fp->_aniMan2->_ox - g_fp->_sceneRect.left - 300; + + if (g_fp->_aniMan2->_ox > g_fp->_sceneRect.right - 200) + g_fp->_currentScene->_x = g_fp->_aniMan2->_ox - g_fp->_sceneRect.right + 300; + + res = 1; + } + + g_vars->scene12_flyCountdown--; + + if (!g_vars->scene12_flyCountdown) + sceneHandler12_updateFloaters(); + + g_fp->_floaters->update(); + + g_fp->_behaviorManager->updateBehaviors(); + } + + return res; +} + +} // End of namespace Fullpipe |