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path: root/engines/fullpipe/scenes/scene14.cpp
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Diffstat (limited to 'engines/fullpipe/scenes/scene14.cpp')
-rw-r--r--engines/fullpipe/scenes/scene14.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/fullpipe/scenes/scene14.cpp b/engines/fullpipe/scenes/scene14.cpp
index dc919c6d7f..d3ba3c345e 100644
--- a/engines/fullpipe/scenes/scene14.cpp
+++ b/engines/fullpipe/scenes/scene14.cpp
@@ -266,8 +266,8 @@ void sceneHandler14_showBallFly() {
}
void sceneHandler14_grandmaJump() {
- BehaviorEntryInfo *beh1 = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene14_grandma, ST_GMA_SIT, QU_GMA_JUMPFW);
- BehaviorEntryInfo *beh2 = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene14_grandma, ST_GMA_SIT, QU_GMA_JUMPBK);
+ BehaviorMove *beh1 = g_fp->_behaviorManager->getBehaviorMoveByMessageQueueDataId(g_vars->scene14_grandma, ST_GMA_SIT, QU_GMA_JUMPFW);
+ BehaviorMove *beh2 = g_fp->_behaviorManager->getBehaviorMoveByMessageQueueDataId(g_vars->scene14_grandma, ST_GMA_SIT, QU_GMA_JUMPBK);
if (beh1) {
if (beh2) {
@@ -286,11 +286,11 @@ void sceneHandler14_endArcade() {
getGameLoaderInteractionController()->enableFlag24();
getCurrSceneSc2MotionController()->activate();
- BehaviorEntryInfo *beh = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene14_grandma, ST_GMA_SIT, QU_GMA_BLINK);
+ BehaviorMove *beh = g_fp->_behaviorManager->getBehaviorMoveByMessageQueueDataId(g_vars->scene14_grandma, ST_GMA_SIT, QU_GMA_BLINK);
if (beh)
beh->_percent = 327;
- beh = g_fp->_behaviorManager->getBehaviorEntryInfoByMessageQueueDataId(g_vars->scene14_grandma, ST_GMA_SIT, QU_GMA_THROW);
+ beh = g_fp->_behaviorManager->getBehaviorMoveByMessageQueueDataId(g_vars->scene14_grandma, ST_GMA_SIT, QU_GMA_THROW);
if (beh)
beh->_percent = 0;