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path: root/engines/fullpipe/scenes/scene29.cpp
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Diffstat (limited to 'engines/fullpipe/scenes/scene29.cpp')
-rw-r--r--engines/fullpipe/scenes/scene29.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/fullpipe/scenes/scene29.cpp b/engines/fullpipe/scenes/scene29.cpp
index 862b6916d9..62af4385ff 100644
--- a/engines/fullpipe/scenes/scene29.cpp
+++ b/engines/fullpipe/scenes/scene29.cpp
@@ -569,7 +569,7 @@ void sceneHandler29_manRideBack() {
void sceneHandler29_shoot() {
if (g_vars->scene29_arcadeIsOn && g_vars->scene29_manX < 1310) {
- if (g_fp->_rnd->getRandomNumber(32767) <= 16383|| g_vars->scene29_shooter1->_movement || g_vars->scene29_shooter1->_statics->_staticsId != ST_STR1_RIGHT) {
+ if (g_fp->_rnd.getRandomNumber(32767) <= 16383|| g_vars->scene29_shooter1->_movement || g_vars->scene29_shooter1->_statics->_staticsId != ST_STR1_RIGHT) {
if (!g_vars->scene29_shooter2->_movement && g_vars->scene29_shooter2->_statics->_staticsId == ST_STR2_RIGHT) {
if (g_vars->scene29_shooter2->_flags & 4) {
g_vars->scene29_shooter2->startAnim(MV_STR2_SHOOT, 0, -1);
@@ -637,7 +637,7 @@ void sceneHandler29_animBearded() {
if (g_vars->scene29_arcadeIsOn && g_vars->scene29_bearders[i]->wbcounter > 30) {
int newx;
- if (g_fp->_rnd->getRandomNumber(1))
+ if (g_fp->_rnd.getRandomNumber(1))
goto dostuff;
if (g_vars->scene29_manX <= 700) {