diff options
Diffstat (limited to 'engines/fullpipe/scenes/scene32.cpp')
-rw-r--r-- | engines/fullpipe/scenes/scene32.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/fullpipe/scenes/scene32.cpp b/engines/fullpipe/scenes/scene32.cpp index 9279db7513..05b78efb3d 100644 --- a/engines/fullpipe/scenes/scene32.cpp +++ b/engines/fullpipe/scenes/scene32.cpp @@ -189,7 +189,7 @@ void sceneHandler32_trySit(ExCommand *cmd) { g_vars->scene32_dudeIsSitting = true; - getCurrSceneSc2MotionController()->clearEnabled(); + getCurrSceneSc2MotionController()->deactivate(); getGameLoaderInteractionController()->disableFlag24(); } } @@ -236,7 +236,7 @@ void sceneHandler32_ladderLogic(ExCommand *cmd) { g_vars->scene32_dudeOnLadder = false; - getCurrSceneSc2MotionController()->setEnabled(); + getCurrSceneSc2MotionController()->activate(); getGameLoaderInteractionController()->enableFlag24(); } @@ -258,7 +258,7 @@ void sceneHandler32_potLogic(ExCommand *cmd) { mq->setFlags(mq->getFlags() | 1); mq->chain(0); - getCurrSceneSc2MotionController()->setEnabled(); + getCurrSceneSc2MotionController()->activate(); getGameLoaderInteractionController()->enableFlag24(); g_vars->scene32_dudeIsSitting = false; @@ -330,7 +330,7 @@ int sceneHandler32(ExCommand *cmd) { case MSG_SC32_ONLADDER: g_vars->scene32_dudeOnLadder = true; - getCurrSceneSc2MotionController()->clearEnabled(); + getCurrSceneSc2MotionController()->deactivate(); getGameLoaderInteractionController()->disableFlag24(); break; |