diff options
Diffstat (limited to 'engines/fullpipe/scenes/scene34.cpp')
-rw-r--r-- | engines/fullpipe/scenes/scene34.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/fullpipe/scenes/scene34.cpp b/engines/fullpipe/scenes/scene34.cpp index 1c8c8b4855..32fb192756 100644 --- a/engines/fullpipe/scenes/scene34.cpp +++ b/engines/fullpipe/scenes/scene34.cpp @@ -115,7 +115,7 @@ int scene34_updateCursor() { } void sceneHandler34_leaveBoard() { - getCurrSceneSc2MotionController()->setEnabled(); + getCurrSceneSc2MotionController()->activate(); getGameLoaderInteractionController()->enableFlag24(); g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 1); @@ -124,7 +124,7 @@ void sceneHandler34_leaveBoard() { } void sceneHandler34_onBoard() { - getCurrSceneSc2MotionController()->clearEnabled(); + getCurrSceneSc2MotionController()->deactivate(); getGameLoaderInteractionController()->disableFlag24(); g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 0); @@ -149,7 +149,7 @@ void sceneHandler34_hideStool() { } void sceneHandler34_climb() { - getCurrSceneSc2MotionController()->clearEnabled(); + getCurrSceneSc2MotionController()->deactivate(); getGameLoaderInteractionController()->disableFlag24(); g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 0); @@ -287,7 +287,7 @@ void sceneHandler34_showStool() { } void sceneHandler34_unclimb() { - getCurrSceneSc2MotionController()->setEnabled(); + getCurrSceneSc2MotionController()->activate(); getGameLoaderInteractionController()->enableFlag24(); g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 1); @@ -323,7 +323,7 @@ int sceneHandler34(ExCommand *cmd) { case MSG_SC34_FROMCACTUS: g_vars->scene34_dudeOnCactus = false; - getCurrSceneSc2MotionController()->setEnabled(); + getCurrSceneSc2MotionController()->activate(); getGameLoaderInteractionController()->enableFlag24(); g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 1); @@ -381,7 +381,7 @@ int sceneHandler34(ExCommand *cmd) { case MSG_SC34_ONCACTUS: g_vars->scene34_dudeOnCactus = true; - getCurrSceneSc2MotionController()->clearEnabled(); + getCurrSceneSc2MotionController()->deactivate(); getGameLoaderInteractionController()->disableFlag24(); g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 0); |