aboutsummaryrefslogtreecommitdiff
path: root/engines/fullpipe/scenes/scene38.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/fullpipe/scenes/scene38.cpp')
-rw-r--r--engines/fullpipe/scenes/scene38.cpp409
1 files changed, 409 insertions, 0 deletions
diff --git a/engines/fullpipe/scenes/scene38.cpp b/engines/fullpipe/scenes/scene38.cpp
new file mode 100644
index 0000000000..016dc83c1b
--- /dev/null
+++ b/engines/fullpipe/scenes/scene38.cpp
@@ -0,0 +1,409 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "fullpipe/fullpipe.h"
+
+#include "fullpipe/objectnames.h"
+#include "fullpipe/constants.h"
+
+#include "fullpipe/gameloader.h"
+#include "fullpipe/motion.h"
+#include "fullpipe/scenes.h"
+#include "fullpipe/statics.h"
+
+#include "fullpipe/interaction.h"
+#include "fullpipe/behavior.h"
+
+
+namespace Fullpipe {
+
+void scene38_setBottleState(Scene *sc) {
+ ExCommand *ex = sc->getMessageQueueById(QU_SC38_SHOWBOTTLE_ONTABLE)->getExCommandByIndex(0);
+
+ if (g_vars->scene38_bottle->_ox == ex->_x && g_vars->scene38_bottle->_oy == ex->_y) {
+ if (g_fp->lift_checkButton(sO_Level5) ) {
+ ex = sc->getMessageQueueById(QU_SC38_SHOWBOTTLE)->getExCommandByIndex(0);
+
+ g_vars->scene38_bottle->setOXY(ex->_x, ex->_y);
+ g_vars->scene38_bottle->_priority = ex->_field_14;
+
+ g_fp->setObjectState(sO_Bottle_38, g_fp->getObjectEnumState(sO_Bottle_38, sO_Blocked));
+ }
+ }
+}
+
+void scene38_initScene(Scene *sc) {
+ g_vars->scene38_boss = sc->getStaticANIObject1ById(ANI_GLAVAR, -1);
+ g_vars->scene38_tally = sc->getStaticANIObject1ById(ANI_DYLDA, -1);
+ g_vars->scene38_shorty = sc->getStaticANIObject1ById(ANI_MALYSH, -1);
+ g_vars->scene38_domino0 = sc->getStaticANIObject1ById(ANI_DOMINO38, 0);
+ g_vars->scene38_dominos = sc->getStaticANIObject1ById(ANI_DOMINOS, 0);
+ g_vars->scene38_domino1 = sc->getStaticANIObject1ById(ANI_DOMINO38, 1);
+ g_vars->scene38_bottle = sc->getStaticANIObject1ById(ANI_BOTTLE38, 0);
+ g_vars->scene38_bossCounter = 0;
+ g_vars->scene38_lastBossAnim = 0;
+ g_vars->scene38_bossAnimCounter = 0;
+ g_vars->scene38_tallyCounter = 15;
+ g_vars->scene38_lastTallyAnim = 0;
+ g_vars->scene38_tallyAnimCounter = 0;
+ g_vars->scene38_shortyCounter = 30;
+ g_vars->scene38_lastShortyAnim = 0;
+ g_vars->scene38_shortyAnimCounter = 0;
+
+ scene38_setBottleState(sc);
+
+ if (g_fp->getObjectState(sO_Boss) == g_fp->getObjectEnumState(sO_Boss, sO_IsSleeping)) {
+ g_vars->scene38_shorty->_flags &= 0xFFFB;
+
+ g_vars->scene38_tally->stopAnim_maybe();
+ g_vars->scene38_tally->_flags &= 0xFFFB;
+
+ g_vars->scene38_domino0->_flags &= 0xFFFB;
+ g_vars->scene38_dominos->_flags &= 0xFFFB;
+ g_vars->scene38_domino1->_flags &= 0xFFFB;
+ }
+
+ g_fp->lift_init(sc, QU_SC38_ENTERLIFT, QU_SC38_EXITLIFT);
+ g_fp->lift_setButtonStatics(sc, ST_LBN_0N);
+}
+
+void sceneHandler38_tryTakeBottle() {
+ g_vars->scene38_boss->changeStatics2(ST_GLV_NOHAMMER);
+ g_vars->scene38_boss->startAnim(MV_GLV_LOOKMAN, 0, -1);
+
+ g_vars->scene38_bossCounter = 0;
+}
+
+void sceneHandler38_postHammerKick() {
+ g_vars->scene38_domino1->setOXY(g_vars->scene38_domino1->_ox, g_vars->scene38_domino1->_oy + 2);
+}
+
+void sceneHandler38_propose() {
+ if (!g_vars->scene38_tally->_movement) {
+ if (g_vars->scene38_tally->_flags & 4) {
+ if (!(g_vars->scene38_tally->_flags & 2) && g_vars->scene38_tallyCounter > 0
+ && g_fp->_rnd->getRandomNumber(32767) < 32767) {
+ chainQueue(QU_DLD_DENY, 0);
+ g_vars->scene38_tallyCounter = 0;
+ }
+ }
+ }
+}
+
+void sceneHandler38_point() {
+ if ((!g_vars->scene38_boss->_movement && ((g_vars->scene38_boss->_flags & 4) || !(g_vars->scene38_boss->_flags & 2)))
+ && g_vars->scene38_bossCounter > 0
+ && g_fp->_rnd->getRandomNumber(32767) < 32767) {
+ if (g_vars->scene38_boss->_statics->_staticsId == ST_GLV_HAMMER) {
+ chainQueue(QU_GLV_TOSMALL, 0);
+ g_vars->scene38_bossCounter = 0;
+ } else {
+ if (g_vars->scene38_boss->_statics->_staticsId == ST_GLV_NOHAMMER)
+ chainQueue(QU_GLV_TOSMALL_NOHMR, 0);
+
+ g_vars->scene38_bossCounter = 0;
+ }
+ }
+}
+
+void sceneHandler38_hammerKick() {
+ if (!g_vars->scene38_shorty->_movement) {
+ if (g_vars->scene38_shorty->_flags & 4) {
+ if (!(g_vars->scene38_shorty->_flags & 2) && g_vars->scene38_shortyCounter > 1
+ && g_vars->scene38_shorty->_statics->_staticsId == ST_MLS_LEFT2
+ && g_fp->_rnd->getRandomNumber(32767) < 3276) {
+ chainQueue(QU_MLS_TURNR, 0);
+ g_vars->scene38_shortyCounter = 0;
+ }
+ }
+ }
+
+ g_vars->scene38_domino1->setOXY(g_vars->scene38_domino1->_ox, g_vars->scene38_domino1->_oy - 2);
+
+ if (g_vars->scene38_dominos->_statics->_staticsId == ST_DMS_3)
+ g_vars->scene38_dominos->startAnim(MV_DMS_THREE, 0, -1);
+ else if (g_vars->scene38_dominos->_statics->_staticsId == ST_DMS_4)
+ g_vars->scene38_dominos->startAnim(MV_DMS_FOUR, 0, -1);
+}
+
+void sceneHandler38_drink() {
+ if (!g_vars->scene38_shorty->_movement) {
+ if (g_vars->scene38_shorty->_flags & 4) {
+ if (!(g_vars->scene38_shorty->_flags & 2) && g_vars->scene38_shortyCounter > 0
+ && g_vars->scene38_shorty->_statics->_staticsId == ST_MLS_LEFT2
+ && g_fp->_rnd->getRandomNumber(32767) < 3276) {
+ chainQueue(QU_MLS_TURNR, 0);
+ g_vars->scene38_shortyCounter = 0;
+ }
+ }
+ }
+}
+
+void sceneHandler38_animateAlcoholics() {
+ MessageQueue *mq;
+
+ if (g_vars->scene38_boss->_movement || !(g_vars->scene38_boss->_flags & 4) || (g_vars->scene38_boss->_flags & 2)) {
+ g_vars->scene38_bossCounter = 0;
+ } else {
+ g_vars->scene38_bossCounter++;
+ }
+
+ if (g_vars->scene38_bossCounter >= 50) {
+ int bossSt = g_vars->scene38_boss->_statics->_staticsId;
+
+ if (bossSt == ST_GLV_SLEEP2) {
+ g_vars->scene38_bossCounter = 0;
+ } else if ((g_vars->scene38_domino0->_flags & 4) && g_vars->scene38_domino0->_statics->_staticsId == ST_DMN38_6) {
+ if (bossSt == ST_GLV_HAMMER) {
+ chainQueue(QU_GLV_TAKEDOMINO, 1);
+ g_vars->scene38_bossCounter = 0;
+ }
+
+ if (bossSt == ST_GLV_NOHAMMER) {
+ chainQueue(QU_GLV_TAKEDOMINO_NOHMR, 1);
+ g_vars->scene38_bossCounter = 0;
+ }
+ } else {
+ if ((g_vars->scene38_bottle->_flags & 4) && g_vars->scene38_bottle->_statics->_staticsId == ST_BTL38_FULL && bossSt == ST_GLV_NOHAMMER) {
+ chainQueue(QU_GLV_DRINKBOTTLE, 1);
+ g_vars->scene38_bossCounter = 0;
+ } else {
+ int bossAnim = 0;
+
+ if (g_fp->_rnd->getRandomNumber(32767) >= 1310 || g_vars->scene38_boss->_statics->_staticsId != ST_GLV_HAMMER) {
+ if (g_fp->_rnd->getRandomNumber(32767) >= 1310) {
+ if (g_fp->_rnd->getRandomNumber(32767) < 1310) {
+ if (bossSt == ST_GLV_HAMMER)
+ bossAnim = QU_GLV_DRINK;
+ else if (bossSt == ST_GLV_NOHAMMER)
+ bossAnim = QU_GLV_DRINK_NOHMR;
+ }
+ } else {
+ if (bossSt == ST_GLV_HAMMER)
+ bossAnim = QU_GLV_PROPOSE;
+ else if (bossSt == ST_GLV_NOHAMMER)
+ bossAnim = QU_GLV_PROPOSE_NOHMR;
+ }
+ } else {
+ bossAnim = QU_GLV_HMRKICK;
+ }
+
+ if (g_vars->scene38_lastBossAnim == bossAnim) {
+ g_vars->scene38_bossAnimCounter++;
+
+ if (g_vars->scene38_bossAnimCounter > 2)
+ bossAnim = 0;
+ } else {
+ g_vars->scene38_lastBossAnim = bossAnim;
+ g_vars->scene38_bossAnimCounter = 1;
+ }
+
+ if (bossAnim > 0) {
+ mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(bossAnim), 0, 0);
+
+ mq->chain(0);
+
+ g_vars->scene38_bossCounter = 0;
+ }
+ }
+ }
+ }
+
+ if (g_vars->scene38_tally->_movement || !(g_vars->scene38_tally->_flags & 4) || (g_vars->scene38_tally->_flags & 2)) {
+ g_vars->scene38_tallyCounter = 0;
+ } else {
+ g_vars->scene38_tallyCounter++;
+ }
+
+ if (g_vars->scene38_tallyCounter >= 50) {
+ int tallyAnim = 0;
+
+ if (g_fp->_rnd->getRandomNumber(32767) >= 1310) {
+ if (g_fp->_rnd->getRandomNumber(32767) >= 1310) {
+ if (g_fp->_rnd->getRandomNumber(32767) >= 1310) {
+ if (g_fp->_rnd->getRandomNumber(32767) < 1310)
+ tallyAnim = QU_DLD_ICK;
+ } else {
+ tallyAnim = QU_DLD_GLOT;
+ }
+ } else {
+ tallyAnim = QU_DLD_BLINK;
+ }
+ } else {
+ if (g_vars->scene38_domino1->_statics->_staticsId == ST_DMN38_NORM3) {
+ tallyAnim = QU_DLD_TAKE1;
+ } else if (g_vars->scene38_domino1->_statics->_staticsId == ST_DMN38_NORM4) {
+ tallyAnim = QU_DLD_TAKE2;
+ }
+ }
+
+ if (g_vars->scene38_lastTallyAnim == tallyAnim) {
+ g_vars->scene38_tallyAnimCounter++;
+
+ if (g_vars->scene38_tallyAnimCounter++ > 2)
+ tallyAnim = 0;
+ } else {
+ g_vars->scene38_lastTallyAnim = tallyAnim;
+ g_vars->scene38_tallyAnimCounter = 1;
+ }
+ if (tallyAnim > 0) {
+ mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(tallyAnim), 0, 0);
+
+ mq->chain(0);
+ g_vars->scene38_tallyCounter = 0;
+ }
+ }
+
+ if (g_vars->scene38_shorty->_movement || !(g_vars->scene38_shorty->_flags & 4) || (g_vars->scene38_shorty->_flags & 2)) {
+ g_vars->scene38_shortyCounter = 0;
+ return;
+ }
+
+ g_vars->scene38_shortyCounter++;
+
+ if (g_vars->scene38_shortyCounter < 50)
+ return;
+
+ int shortyAnim = 0;
+
+ if (g_fp->_rnd->getRandomNumber(32767) >= 1310) {
+ if (g_fp->_rnd->getRandomNumber(32767) >= 1310 || g_vars->scene38_shorty->_statics->_staticsId != ST_MLS_LEFT2) {
+ if (g_vars->scene38_boss->_statics->_staticsId != ST_GLV_SLEEP2 && g_vars->scene38_bossCounter > 30 && g_fp->_rnd->getRandomNumber(32767) < 0x3FFF && g_vars->scene38_shorty->_statics->_staticsId == ST_MLS_LEFT2)
+ shortyAnim = QU_MLS_HAND;
+ } else {
+ shortyAnim = QU_MLS_BLINK;
+ }
+ } else {
+ if (g_vars->scene38_shorty->_statics->_staticsId == ST_MLS_RIGHT2) {
+ shortyAnim = QU_MLS_TURNL;
+ } else if (g_vars->scene38_shorty->_statics->_staticsId == ST_MLS_LEFT2) {
+ shortyAnim = QU_MLS_TURNR;
+ }
+ }
+
+ if (g_vars->scene38_lastShortyAnim == shortyAnim) {
+ g_vars->scene38_shortyAnimCounter++;
+ if (g_vars->scene38_shortyAnimCounter > 2)
+ return;
+ } else {
+ g_vars->scene38_lastShortyAnim = shortyAnim;
+ g_vars->scene38_shortyAnimCounter = 1;
+ }
+
+ if (shortyAnim > 0) {
+ mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(shortyAnim), 0, 0);
+
+ mq->chain(0);
+
+ g_vars->scene38_shortyCounter = 0;
+ }
+}
+
+int sceneHandler38(ExCommand *cmd) {
+ if (cmd->_messageKind != 17)
+ return 0;
+
+ switch (cmd->_messageNum) {
+ case MSG_LIFT_EXITLIFT:
+ g_fp->lift_exitSeq(cmd);
+ break;
+
+ case MSG_LIFT_CLOSEDOOR:
+ g_fp->lift_closedoorSeq();
+ break;
+
+ case MSG_LIFT_STARTEXITQUEUE:
+ g_fp->lift_startExitQueue();
+ break;
+
+ case MSG_SC38_TRYTAKEBOTTLE:
+ sceneHandler38_tryTakeBottle();
+ break;
+
+ case MSG_SC38_POSTHMRKICK:
+ sceneHandler38_postHammerKick();
+ break;
+
+ case MSG_SC38_PROPOSE:
+ sceneHandler38_propose();
+ break;
+
+ case MSG_LIFT_CLICKBUTTON:
+ g_fp->lift_clickButton();
+ break;
+
+ case MSG_SC38_POINT:
+ sceneHandler38_point();
+ break;
+
+ case MSG_LIFT_GO:
+ g_fp->lift_goAnimation();
+ break;
+
+ case MSG_SC38_HMRKICK:
+ sceneHandler38_hammerKick();
+ break;
+
+ case MSG_SC38_DRINK:
+ sceneHandler38_drink();
+ break;
+
+ case 64:
+ g_fp->lift_sub05(cmd);
+ break;
+
+ case 29:
+ {
+ StaticANIObject *ani = g_fp->_currentScene->getStaticANIObjectAtPos(g_fp->_sceneRect.left + cmd->_x, g_fp->_sceneRect.top + cmd->_y);
+
+ if (ani && ani->_id == ANI_LIFTBUTTON) {
+ g_fp->lift_sub1(ani);
+
+ cmd->_messageKind = 0;
+ }
+ break;
+ }
+
+ case 33:
+ if (g_fp->_aniMan2) {
+ int x = g_fp->_aniMan2->_ox;
+
+ if (x < g_fp->_sceneRect.left + 200)
+ g_fp->_currentScene->_x = x - 300 - g_fp->_sceneRect.left;
+
+ if (x > g_fp->_sceneRect.right - 200)
+ g_fp->_currentScene->_x = x + 300 - g_fp->_sceneRect.right;
+ }
+
+ sceneHandler38_animateAlcoholics();
+
+ g_fp->_behaviorManager->updateBehaviors();
+
+ g_fp->startSceneTrack();
+
+ break;
+ }
+
+ return 0;
+}
+
+} // End of namespace Fullpipe