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Diffstat (limited to 'engines/fullpipe/scenes')
-rw-r--r--engines/fullpipe/scenes/scene16.cpp31
1 files changed, 21 insertions, 10 deletions
diff --git a/engines/fullpipe/scenes/scene16.cpp b/engines/fullpipe/scenes/scene16.cpp
index 5804f7da72..0370ec7cd1 100644
--- a/engines/fullpipe/scenes/scene16.cpp
+++ b/engines/fullpipe/scenes/scene16.cpp
@@ -133,7 +133,7 @@ void sceneHandler16_showBearded() {
}
void sceneHandler16_showMugFull() {
- warning("STUB: sceneHandler16_showMugFull()");
+ g_vars->scene16_mug->changeStatics2(ST_MUG_FULL);
}
void sceneHandler16_fillMug() {
@@ -149,27 +149,33 @@ void sceneHandler16_mugClick() {
}
void sceneHandler16_showMan() {
- warning("STUB: sceneHandler16_showMan()");
+ g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT);
+ g_fp->_aniMan->show1(-1, -1, -1, 0);
+
+ g_vars->scene16_mug->show1(-1, -1, -1, 0);
}
void sceneHandler16_showMug() {
- warning("STUB: sceneHandler16_showMug()");
+ chainQueue(QU_SC16_SHOWMUG, 0);
}
void sceneHandler16_hideMan() {
- warning("STUB: sceneHandler16_hideMan()");
+ g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT);
+ g_fp->_aniMan->hide();
+
+ g_vars->scene16_mug->hide();
}
void sceneHandler16_hideMug() {
- warning("STUB: sceneHandler16_hideMug()");
+ g_vars->scene16_mug->hide();
}
void sceneHandler16_hideWire() {
- warning("STUB: sceneHandler16_hideWire()");
+ g_vars->scene16_wire->hide();
}
void sceneHandler16_showWire() {
- warning("STUB: sceneHandler16_showWire()");
+ g_vars->scene16_wire->show1(-1, -1, -1, 0);
}
void sceneHandler16_sub01() {
@@ -180,8 +186,13 @@ void sceneHandler16_sub02() {
warning("STUB: sceneHandler16_sub02()");
}
-void sceneHandler16_sub03() {
- warning("STUB: sceneHandler16_sub03()");
+void sceneHandler16_girlROTFL() {
+ StaticANIObject *girl = g_fp->_currentScene->getStaticANIObject1ById(ANI_GIRL, -1);
+
+ girl->changeStatics2(ST_GRL_LAUGH);
+ girl->startAnim(MV_GRL_FALL, 0, -1);
+
+ g_vars->scene16_var09 = 0;
}
int sceneHandler16(ExCommand *cmd) {
@@ -271,7 +282,7 @@ int sceneHandler16(ExCommand *cmd) {
if (g_vars->scene16_var09) {
if (g_fp->_aniMan->_movement)
if (g_fp->_aniMan->_movement->_id == MV_MAN_TURN_RL)
- sceneHandler16_sub03();
+ sceneHandler16_girlROTFL();
}
g_fp->_behaviorManager->updateBehaviors();