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Diffstat (limited to 'engines/fullpipe/stateloader.cpp')
-rw-r--r--engines/fullpipe/stateloader.cpp10
1 files changed, 0 insertions, 10 deletions
diff --git a/engines/fullpipe/stateloader.cpp b/engines/fullpipe/stateloader.cpp
index 145dcc311c..30c7bc87a9 100644
--- a/engines/fullpipe/stateloader.cpp
+++ b/engines/fullpipe/stateloader.cpp
@@ -121,14 +121,6 @@ void GameLoader::readSavegame(const char *fname) {
_sc2array[i]._isLoaded = 0;
}
- int num = 2;
- for (int k = 0; k < _sc2array[num]._picAniInfosCount; k++) {
- debugC(4, kDebugLoading, "num: %d", k);
- debugC(4, kDebugLoading, "type: %d id: %d", _sc2array[num]._picAniInfos[k]->type, _sc2array[num]._picAniInfos[k]->objectId);
- debugC(4, kDebugLoading, "staticsId: %d movid: %d movphase: %d", _sc2array[num]._picAniInfos[k]->staticsId,
- _sc2array[num]._picAniInfos[k]->movementId, _sc2array[num]._picAniInfos[k]->dynamicPhaseIndex);
- }
-
delete archive;
getGameLoaderInventory()->rebuildItemRects();
@@ -600,8 +592,6 @@ bool PicAniInfo::load(MfcArchive &file) {
oy = file.readSint32LE();
priority = file.readUint32LE();
staticsId = file.readUint16LE();
- if (objectId == 334)
- warning("objid: %d stid: %d", objectId, staticsId);
movementId = file.readUint16LE();
dynamicPhaseIndex = file.readUint16LE();
flags = file.readUint16LE();