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-rw-r--r--engines/fullpipe/detection.cpp2
-rw-r--r--engines/fullpipe/fullpipe.cpp8
-rw-r--r--engines/fullpipe/fullpipe.h4
-rw-r--r--engines/fullpipe/gfx.cpp25
-rw-r--r--engines/fullpipe/gfx.h6
-rw-r--r--engines/fullpipe/modal.cpp7
-rw-r--r--engines/fullpipe/scene.cpp3
-rw-r--r--engines/fullpipe/statics.cpp2
8 files changed, 36 insertions, 21 deletions
diff --git a/engines/fullpipe/detection.cpp b/engines/fullpipe/detection.cpp
index 8f4de11e79..e22bcd3d50 100644
--- a/engines/fullpipe/detection.cpp
+++ b/engines/fullpipe/detection.cpp
@@ -25,6 +25,8 @@
#include "engines/advancedDetector.h"
#include "common/file.h"
+#include "graphics/surface.h"
+
#include "fullpipe/fullpipe.h"
#include "fullpipe/gameloader.h"
diff --git a/engines/fullpipe/fullpipe.cpp b/engines/fullpipe/fullpipe.cpp
index 10c1744dd9..9c474d111b 100644
--- a/engines/fullpipe/fullpipe.cpp
+++ b/engines/fullpipe/fullpipe.cpp
@@ -28,6 +28,7 @@
#include "audio/mixer.h"
#include "engines/util.h"
+#include "graphics/surface.h"
#include "fullpipe/fullpipe.h"
#include "fullpipe/gameloader.h"
@@ -285,7 +286,8 @@ Common::Error FullpipeEngine::run() {
// Initialize backend
initGraphics(800, 600, true, &format);
- _backgroundSurface.create(800, 600, format);
+ _backgroundSurface = new Graphics::Surface;
+ _backgroundSurface->create(800, 600, format);
_origFormat = new Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0);
@@ -502,7 +504,9 @@ void FullpipeEngine::cleanup() {
stopAllSoundStreams();
delete _origFormat;
- _backgroundSurface.free();
+ _backgroundSurface->free();
+
+ delete _backgroundSurface;
}
void FullpipeEngine::updateScreen() {
diff --git a/engines/fullpipe/fullpipe.h b/engines/fullpipe/fullpipe.h
index b00da629fe..3733bed65d 100644
--- a/engines/fullpipe/fullpipe.h
+++ b/engines/fullpipe/fullpipe.h
@@ -30,8 +30,6 @@
#include "common/savefile.h"
#include "common/system.h"
-#include "graphics/transparent_surface.h"
-
#include "engines/engine.h"
#include "gui/debugger.h"
@@ -123,7 +121,7 @@ public:
void updateEvents();
- Graphics::Surface _backgroundSurface;
+ Graphics::Surface *_backgroundSurface;
Graphics::PixelFormat *_origFormat;
GameLoader *_gameLoader;
diff --git a/engines/fullpipe/gfx.cpp b/engines/fullpipe/gfx.cpp
index 4dec4b640c..619f41d6da 100644
--- a/engines/fullpipe/gfx.cpp
+++ b/engines/fullpipe/gfx.cpp
@@ -30,6 +30,7 @@
#include "fullpipe/gameloader.h"
#include "common/memstream.h"
+#include "graphics/transparent_surface.h"
namespace Fullpipe {
@@ -478,7 +479,7 @@ void Picture::freePicture() {
if (_bitmap) {
if (testFlags() && !_field_54) {
freeData();
- //free(_bitmap);
+ free(_bitmap);
_bitmap = 0;
}
}
@@ -677,8 +678,8 @@ void Picture::displayPicture() {
if (!_dataSize)
return;
- g_fp->_backgroundSurface.fillRect(Common::Rect(0, 0, 800, 600), 0);
- g_fp->_system->copyRectToScreen(g_fp->_backgroundSurface.getBasePtr(0, 0), g_fp->_backgroundSurface.pitch, 0, 0, 800, 600);
+ g_fp->_backgroundSurface->fillRect(Common::Rect(0, 0, 800, 600), 0);
+ g_fp->_system->copyRectToScreen(g_fp->_backgroundSurface->getBasePtr(0, 0), g_fp->_backgroundSurface->pitch, 0, 0, 800, 600);
draw(0, 0, 0, 0);
@@ -771,6 +772,7 @@ Bitmap::Bitmap() {
_flags = 0;
_surface = 0;
_flipping = Graphics::FLIP_NONE;
+ _copied_surface = false;
}
Bitmap::Bitmap(Bitmap *src) {
@@ -783,15 +785,16 @@ Bitmap::Bitmap(Bitmap *src) {
_height = src->_height;
_pixels = src->_pixels;
_surface = new Graphics::TransparentSurface(*src->_surface);
+ _copied_surface = true;
_flipping = src->_flipping;
}
Bitmap::~Bitmap() {
- if (_pixels)
- free(_pixels);
- _surface->free();
+ if (!_copied_surface)
+ _surface->free();
delete _surface;
+ _surface = 0;
_pixels = 0;
}
@@ -858,8 +861,8 @@ void Bitmap::putDib(int x, int y, int32 *palette, byte alpha) {
int alphac = TS_ARGB(0xff, alpha, 0xff, 0xff);
- _surface->blit(g_fp->_backgroundSurface, x1, y1, _flipping, &sub, alphac);
- g_fp->_system->copyRectToScreen(g_fp->_backgroundSurface.getBasePtr(x1, y1), g_fp->_backgroundSurface.pitch, x1, y1, sub.width(), sub.height());
+ _surface->blit(*g_fp->_backgroundSurface, x1, y1, _flipping, &sub, alphac);
+ g_fp->_system->copyRectToScreen(g_fp->_backgroundSurface->getBasePtr(x1, y1), g_fp->_backgroundSurface->pitch, x1, y1, sub.width(), sub.height());
}
bool Bitmap::putDibRB(int32 *palette) {
@@ -1255,7 +1258,7 @@ DynamicPhase *Shadows::findSize(int width, int height) {
void FullpipeEngine::drawAlphaRectangle(int x1, int y1, int x2, int y2, int alpha) {
for (int y = y1; y < y2; y++) {
- uint32 *ptr = (uint32 *)g_fp->_backgroundSurface.getBasePtr(x1, y);
+ uint32 *ptr = (uint32 *)g_fp->_backgroundSurface->getBasePtr(x1, y);
for (int x = x1; x < x2; x++) {
uint32 color = *ptr;
@@ -1274,8 +1277,8 @@ void FullpipeEngine::sceneFade(Scene *sc, bool direction) {
int ticks = g_fp->_system->getMillis();
sc->draw();
- drawAlphaRectangle(0, 0, g_fp->_backgroundSurface.w, g_fp->_backgroundSurface.h, direction ? dim : 255 - dim);
- g_fp->_system->copyRectToScreen(g_fp->_backgroundSurface.getBasePtr(0, 0), g_fp->_backgroundSurface.pitch, 0, 0, 800, 600);
+ drawAlphaRectangle(0, 0, g_fp->_backgroundSurface->w, g_fp->_backgroundSurface->h, direction ? dim : 255 - dim);
+ g_fp->_system->copyRectToScreen(g_fp->_backgroundSurface->getBasePtr(0, 0), g_fp->_backgroundSurface->pitch, 0, 0, 800, 600);
g_fp->_system->updateScreen();
ticks = g_fp->_system->getMillis() - ticks;
diff --git a/engines/fullpipe/gfx.h b/engines/fullpipe/gfx.h
index 566586fb48..43c23b49bc 100644
--- a/engines/fullpipe/gfx.h
+++ b/engines/fullpipe/gfx.h
@@ -23,6 +23,11 @@
#ifndef FULLPIPE_GFX_H
#define FULLPIPE_GFX_H
+namespace Graphics {
+ struct Surface;
+ struct TransparentSurface;
+}
+
namespace Fullpipe {
class DynamicPhase;
@@ -40,6 +45,7 @@ struct Bitmap {
int _flags;
Graphics::TransparentSurface *_surface;
int _flipping;
+ bool _copied_surface;
Bitmap();
Bitmap(Bitmap *src);
diff --git a/engines/fullpipe/modal.cpp b/engines/fullpipe/modal.cpp
index 41c1ba368b..3faa035c60 100644
--- a/engines/fullpipe/modal.cpp
+++ b/engines/fullpipe/modal.cpp
@@ -33,6 +33,7 @@
#include "fullpipe/objectnames.h"
#include "graphics/palette.h"
+#include "graphics/surface.h"
#include "video/avi_decoder.h"
#include "engines/savestate.h"
@@ -2397,8 +2398,7 @@ bool ModalDemo::init(int counterDiff) {
if (_clickedQuit == -1)
return true;
- // open URL
- // http://www.amazon.de/EuroVideo-Bildprogramm-GmbH-Full-Pipe/dp/B003TO51YE/ref=sr_1_1?ie=UTF8&s=videogames&qid=1279207213&sr=8-1
+ g_system->openUrl("http://www.amazon.de/EuroVideo-Bildprogramm-GmbH-Full-Pipe/dp/B003TO51YE/ref=sr_1_1?ie=UTF8&s=videogames&qid=1279207213&sr=8-1");
g_fp->_gameContinue = false;
@@ -2407,8 +2407,7 @@ bool ModalDemo::init(int counterDiff) {
bool ModalDemo::init2(int counterDiff) {
if (_clickedQuit) {
- // open URL
- // http://pipestudio.ru/fullpipe/
+ g_system->openUrl("http://pipestudio.ru/fullpipe/");
g_fp->_gameContinue = false;
diff --git a/engines/fullpipe/scene.cpp b/engines/fullpipe/scene.cpp
index d560703fa5..4e3678bfb4 100644
--- a/engines/fullpipe/scene.cpp
+++ b/engines/fullpipe/scene.cpp
@@ -31,6 +31,7 @@
#include "fullpipe/constants.h"
#include "common/algorithm.h"
+#include "graphics/surface.h"
namespace Fullpipe {
@@ -534,7 +535,7 @@ void Scene::draw() {
updateScrolling();
// Clean previous stuff
- g_fp->_backgroundSurface.fillRect(Common::Rect(0, 0, 800, 600), 0);
+ g_fp->_backgroundSurface->fillRect(Common::Rect(0, 0, 800, 600), 0);
drawContent(60000, 0, true);
diff --git a/engines/fullpipe/statics.cpp b/engines/fullpipe/statics.cpp
index ece4f43e9f..bc66ebf40b 100644
--- a/engines/fullpipe/statics.cpp
+++ b/engines/fullpipe/statics.cpp
@@ -552,6 +552,8 @@ void Movement::draw(bool flipFlag, int angle) {
} else {
bmp->putDib(x, y, (int32 *)_currDynamicPhase->_paletteData, _currDynamicPhase->_alpha);
}
+ //Prevent memory leak after new was used to create bmp in reverseImage()
+ delete bmp;
if (_currDynamicPhase->_rect->top) {
if (!_currDynamicPhase->_convertedBitmap) {