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AgeCommit message (Expand)Author
2019-12-19FULLPIPE: Remove Unused Private Members from Sound ClassD G Turner
2019-11-14FULLPIPE: Fix Missing Default Switch CasesD G Turner
2019-11-13FULLPIPE: Fix compilationEugene Sandulenko
2019-11-10FULLPIPE: Fix const'nessEugene Sandulenko
2019-11-10FULLPIPE: More debug putputEugene Sandulenko
2019-11-10FULLPIPE: Use more portable double loadingEugene Sandulenko
2019-11-10FULLPIPE: Added more debug outputEugene Sandulenko
2019-11-10FULLPIPE: Do not void global engine pointer too earlyEugene Sandulenko
2019-11-03ENGINES: Stop using 'single id'Bastien Bouclet
2019-11-03ENGINES: Add an engine ID to all the enginesBastien Bouclet
2019-09-29FULLPIPE: Game uses ogg, not midi for music. Mark it as not using midi.Henrik "Henke37" Andersson
2019-07-14FULLPIPE: Silence GCC memset() warningsTorbjörn Andersson
2018-12-23FULLPIPE: Silence a false positive warning in MSVCFilippos Karapetis
2018-12-10ENGINES: Normalize the getName() result of metaenginesBastien Bouclet
2018-09-26FULLPIPE: Fix For Memory Leak When Exiting Through Game Menu.D G Turner
2018-07-03FULLPIPE: Use degree conversion common math funcsDavid Fioramonti
2018-05-24FULLPIPE: fix URIGabriel Corona
2018-05-21FULLPIPE: Properly reserve arrays when deserializing. Pointed by whiterandrekEugene Sandulenko
2018-05-05FULLPIPE: Reduce duplicate header includesDavid Fioramonti
2018-05-01FULLPIPE: Remove useless AD includeBastien Bouclet
2018-04-07ALL: Load savegame thumbnail only when necessaryAdrian Frühwirth
2018-03-28FULLPIPE: Remove unneeded variableEugene Sandulenko
2018-03-26FULLPIPE: fix #10321 "Hardlock when stepping onto stool"dm33tri
2018-03-24FULLPIPE: Fix playtime not being read from savegamesAdrian Frühwirth
2018-03-24FULLPIPE: Use zero playtime when filling dummy headerAdrian Frühwirth
2017-12-08FULLPIPE: Load gameobj.hEugene Sandulenko
2017-12-08FULLPIPE: Added debug output for GameObjectEugene Sandulenko
2017-12-08FULLPIPE: Better debug output for movementEugene Sandulenko
2017-12-08FULLPIPE: More debug output to loadingEugene Sandulenko
2017-12-03FULLPIPE: Renames in ExCommandEugene Sandulenko
2017-12-03FULLPIPE: Added more debug output to the class loadingEugene Sandulenko
2017-12-02FULLPIPE: Fix bug #10317: Save game metadata is missingEugene Sandulenko
2017-12-01FULLPIPE: Fix bug #10325: New game does not put back already picked up itemsEugene Sandulenko
2017-12-01FULLPIPE: Fix bug #9673: Unable to move after loading a save from the title s...Eugene Sandulenko
2017-12-01FULLPIPE: Fix bug #9672: "Several inventory items highlighted at the same time"Eugene Sandulenko
2017-11-27FULLPIPE: Properly cleanup menu after quittingEugene Sandulenko
2017-11-27FULLPIPE: Attempt to crash when calling paletteless scenesEugene Sandulenko
2017-11-26FULLPIPE: Fix out of bounds string accessBastien Bouclet
2017-11-26FULLPIPE: Fix handleInteraction for non static ani objectsBastien Bouclet
2017-11-21FULLPIPE: Fix big picture array indexingBastien Bouclet
2017-11-20FULLPIPE: Fix loading inventory items from savesBastien Bouclet
2017-11-18FULLPIPE: Fix memory leaks restoring save gamesColin Snover
2017-11-18FULLPIPE: Fix memory leaks of arcade keysColin Snover
2017-11-18FULLPIPE: Remove manual memory management and fix in-game save/loadColin Snover
2017-11-18FULLPIPE: Fix use-after-free in ModalMainMenuColin Snover
2017-11-18FULLPIPE: Fix memory leaks of MessageQueues when clearing GlobalMessageQueueListColin Snover
2017-11-18FULLPIPE: Make list item ownership comments more consistentColin Snover
2017-11-18FULLPIPE: Fix leaks of ExCommands loaded from an archiveColin Snover
2017-11-18FULLPIPE: Remove unnecessary member array clear in destructorColin Snover
2017-11-18FULLPIPE: Fix leaks of MessageQueuesColin Snover