diff options
Diffstat (limited to 'engines/fullpipe')
-rw-r--r-- | engines/fullpipe/scenes/scene23.cpp | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/engines/fullpipe/scenes/scene23.cpp b/engines/fullpipe/scenes/scene23.cpp new file mode 100644 index 0000000000..8898d5f9f1 --- /dev/null +++ b/engines/fullpipe/scenes/scene23.cpp @@ -0,0 +1,133 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "fullpipe/fullpipe.h" + +#include "fullpipe/objectnames.h" +#include "fullpipe/constants.h" + +#include "fullpipe/gameloader.h" +#include "fullpipe/motion.h" +#include "fullpipe/scenes.h" +#include "fullpipe/statics.h" + +#include "fullpipe/interaction.h" +#include "fullpipe/behavior.h" + + +namespace Fullpipe { + +void __thiscall scene23_initScene(Scene *sc) { + g_vars->scene23_var01 = 200; + g_vars->scene23_var02 = 200; + g_vars->scene23_var03 = 300; + g_vars->scene23_var04 = 300; + g_vars->scene23_calend0 = sc->getStaticANIObject1ById(ANI_CALENDWHEEL, 0); + g_vars->scene23_calend1 = sc->getStaticANIObject1ById(ANI_CALENDWHEEL, 1); + g_vars->scene23_calend2 = sc->getStaticANIObject1ById(ANI_CALENDWHEEL, 2); + g_vars->scene23_calend3 = sc->getStaticANIObject1ById(ANI_CALENDWHEEL, 3); + g_vars->scene23_var05 = 0; + g_vars->scene23_var06 = 0; + g_vars->scene23_var07 = 0; + g_vars->scene23_giraffeTop = sc->getStaticANIObject1ById(ANI_GIRAFFE_TOP, -1); + g_vars->scene23_giraffee = sc->getStaticANIObject1ById(ANI_GIRAFFEE, -1); + + g_fp->_floaters->init(getGameLoaderGameVar()->getSubVarByName("SC_23")); + + Scene *oldsc = g_fp->_currentScene; + g_fp->_currentScene = sc; + + if (g_fp->getObjectState(sO_UpperHatch_23) == g_fp->getObjectEnumState(sO_UpperHatch_23, sO_Opened)) { + sc->getPictureObjectById(PIC_SC23_BOXOPEN, 0)->_flags |= 4; + sc->getPictureObjectById(PIC_SC23_BOXCLOSED, 0)->_flags &= 0xFFFB; + sc->getPictureObjectById(PIC_SC23_BTN1, 0)->_flags |= 4; + sc->getPictureObjectById(PIC_SC23_BTN2, 0)->_flags |= 4; + sc->getPictureObjectById(PIC_SC23_BTN3, 0)->_flags |= 4; + sc->getPictureObjectById(PIC_SC23_BTN4, 0)->_flags |= 4; + + if (g_vars->scene23_giraffee->_statics->_staticsId == ST_GRFG_EMPTY || !(g_vars->scene23_giraffee->_flags & 4)) { + g_vars->scene23_giraffee->changeStatics2(ST_GRFG_BALD); + g_vars->scene23_giraffee->_flags |= 4; + } + g_vars->scene23_calend0->show1(-1, -1, -1, 0); + g_vars->scene23_calend1->show1(-1, -1, -1, 0); + g_vars->scene23_calend2->show1(-1, -1, -1, 0); + g_vars->scene23_calend3->show1(-1, -1, -1, 0); + + sc->getStaticANIObject1ById(ANI_LUK23_U, -1)->changeStatics2(ST_LUK23U_OPEN); + } else { + sc->getPictureObjectById(PIC_SC23_BOXOPEN, 0)->_flags &= 0xFFFB; + sc->getPictureObjectById(PIC_SC23_BOXCLOSED, 0)->_flags |= 4; + sc->getPictureObjectById(PIC_SC23_BTN1, 0)->_flags &= 0xFFFB; + sc->getPictureObjectById(PIC_SC23_BTN2, 0)->_flags &= 0xFFFB; + sc->getPictureObjectById(PIC_SC23_BTN3, 0)->_flags &= 0xFFFB; + sc->getPictureObjectById(PIC_SC23_BTN4, 0)->_flags &= 0xFFFB; + + g_vars->scene23_giraffee->hide(); + g_vars->scene23_calend0->hide(); + g_vars->scene23_calend1->hide(); + g_vars->scene23_calend2->hide(); + g_vars->scene23_calend3->hide(); + + sc->getStaticANIObject1ById(ANI_LUK23_U, -1)->changeStatics2(ST_LUK23U_CLOSED); + + g_fp->_floaters->genFlies(sc, 600, 90, 0, 0); + } + + if (g_fp->getObjectState(sO_LowerHatch_23) == g_fp->getObjectEnumState(sO_LowerHatch_23, sO_Opened)) { + g_vars->scene23_giraffeTop->show1(-1, -1, -1, 0); + g_vars->scene23_giraffeTop->changeStatics2(ST_GRFU_UP); + + if (g_fp->getObjectState(sO_LowerPipe_21) == g_fp->getObjectEnumState(sO_LowerPipe_21, sO_IsOpened)) { + g_vars->scene23_giraffeTop->changeStatics2(ST_GRFU_KISS); + g_vars->scene23_giraffee->hide(); + } else { + if (g_fp->getObjectState(sO_UpperHatch_23) == g_fp->getObjectEnumState(sO_UpperHatch_23, sO_Opened) + && (g_vars->scene23_giraffee->_flags & 4)) + g_vars->scene23_giraffeTop->setOXY(614, 362); + else + g_vars->scene23_giraffeTop->setOXY(618, 350); + + if (sceneHandler23_testCalendar()) + g_vars->scene23_calend1->_statics = g_vars->scene23_calend1->getStaticsById(ST_CND_5); + } + + sc->getStaticANIObject1ById(sc, ANI_LUK23_D, -1)->changeStatics2(ST_LUK23_OPEN); + + if (g_fp->getObjectState(sO_Lever_23) == g_fp->getObjectEnumState(sO_Lever_23, sO_Taken)) + sc->getStaticANIObject1ById(ANI_INV_LEVERHANDLE, -1)->hide(); + + sc->getStaticANIObject1ById(ANI_HANDLE23, -1)->hide(); + } else { + g_vars->scene23_giraffeTop->hide(); + + sc->getStaticANIObject1ById(ANI_LUK23_D, -1)->changeStatics2(ST_LUK23_WHANDLE2); + + sc->getStaticANIObject1ById(ANI_INV_LEVERHANDLE, -1)->hide(); + } + + StaticANIObject_hide(); + + g_fp->_currentScene = oldsc; +} + +} // End of namespace Fullpipe |