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Diffstat (limited to 'engines/gargoyle/screen.cpp')
-rw-r--r-- | engines/gargoyle/screen.cpp | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/engines/gargoyle/screen.cpp b/engines/gargoyle/screen.cpp new file mode 100644 index 0000000000..dad3e6d4d3 --- /dev/null +++ b/engines/gargoyle/screen.cpp @@ -0,0 +1,61 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "gargoyle/screen.h" + +namespace Gargoyle { + +void Screen::fill(const byte *rgb) { + uint color = format.RGBToColor(rgb[0], rgb[1], rgb[2]); + clear(color); +} + +void Screen::fillRect(uint x, uint y, uint w, uint h, const byte *rgb) { + uint color = format.RGBToColor(rgb[0], rgb[1], rgb[2]); + Graphics::Screen::fillRect(Common::Rect(x, y, x + w, y + h), color); +} + +int Screen::drawString(int x, int y, int fidx, const byte *rgb, const char *s, int n, int spw) { + // TODO + return 0; +} + +int Screen::drawStringUni(int x, int y, int fidx, const byte *rgb, const uint32 *s, int n, int spw) { + // TODO + return 0; +} + +int Screen::stringWidth(int fidx, const char *s, int n, int spw) { + // TODO + return 0; +} + +int Screen::stringWidthUni(int fidx, const uint32 *s, int n, int spw) { + // TODO + return 0; +} + +void Screen::drawCaret(const Common::Point &pos) { + // TODO +} + +} // End of namespace Gargoyle |