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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GARGOYLE_DRAW_H
+#define GARGOYLE_DRAW_H
+
+#include "graphics/screen.h"
+
+namespace Gargoyle {
+
+class Screen : public Graphics::Screen {
+public:
+ /**
+ * Fills the screen with a given rgb color
+ */
+ void fill(const byte *rgb);
+
+ /**
+ * Fill a given area of the screen with an rgb color
+ */
+ void fillRect(uint x, uint y, uint w, uint h, const byte *rgb);
+
+ int drawString(int x, int y, int fidx, const byte *rgb, const char *s, int n, int spw);
+
+ int drawStringUni(int x, int y, int fidx, const byte *rgb, const uint32 *s, int n, int spw);
+
+ int stringWidth(int fidx, const char *s, int n, int spw);
+
+ int stringWidthUni(int fidx, const uint32 *s, int n, int spw);
+
+ void drawCaret(const Common::Point &pos);
+};
+
+} // End of namespace Gargoyle
+
+#endif