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Diffstat (limited to 'engines/gargoyle/window_mask.h')
-rw-r--r-- | engines/gargoyle/window_mask.h | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/engines/gargoyle/window_mask.h b/engines/gargoyle/window_mask.h new file mode 100644 index 0000000000..db0d7e655d --- /dev/null +++ b/engines/gargoyle/window_mask.h @@ -0,0 +1,67 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef GARGOYLE_WINDOW_MASK_H +#define GARGOYLE_WINDOW_MASK_H + +#include "common/rect.h" +#include "gargoyle/glk_types.h" + +namespace Gargoyle { + +class Window; + +struct WindowMask { + size_t _hor, _ver; + glui32 **_links; + Common::Rect _select; + + static int _lastX, _lastY; + + /** + * Constructor + */ + WindowMask(); + + /** + * Resize the links array + */ + void resize(size_t x, size_t y); + + void putHyperlink(glui32 linkval, uint x0, uint y0, uint x1, uint y1); + + glui32 getHyperlink(const Common::Point &pos); + + void startSelection(const Common::Point &pos); + + void moveSelection(const Common::Point &pos); + + void clearSelection(); + + int checkSelection(uint x0, uint y0, uint x1, uint y1); + + int getSelection(uint x0, uint y0, uint x1, uint y1, uint *rx0, uint *rx1); +}; + +} // End of namespace Gargoyle + +#endif |