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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "glk/alan3/literal.h"
+#include "glk/alan3/types.h"
+#include "glk/alan3/memory.h"
+
+namespace Glk {
+namespace Alan3 {
+
+/* PUBLIC DATA */
+int litCount = 0;
+static LiteralEntry literalTable[100];
+LiteralEntry *literals = literalTable;
+
+
+/* PRIVATE TYPES & DATA */
+
+
+/*+++++++++++++++++++++++++++++++++++++++++++++++++++*/
+
+/*======================================================================*/
+int instanceFromLiteral(int literalIndex) {
+ return literalIndex + header->instanceMax;
+}
+
+/*----------------------------------------------------------------------*/
+void createIntegerLiteral(int integerValue) {
+ litCount++;
+ literals[litCount]._class = header->integerClassId;
+ literals[litCount].type = NUMERIC_LITERAL;
+ literals[litCount].value = integerValue;
+}
+
+/*----------------------------------------------------------------------*/
+void createStringLiteral(char *unquotedString) {
+ litCount++;
+ literals[litCount]._class = header->stringClassId;
+ literals[litCount].type = STRING_LITERAL;
+ literals[litCount].value = toAptr(strdup(unquotedString));
+}
+
+/*----------------------------------------------------------------------*/
+void freeLiterals() {
+ int i;
+
+ for (i = 0; i <= litCount; i++)
+ if (literals[i].type == STRING_LITERAL && literals[i].value != 0) {
+ deallocate((void *)fromAptr(literals[i].value));
+ }
+ litCount = 0;}
+
+
+
+/*======================================================================*/
+int literalFromInstance(int instance) {
+ return instance - header->instanceMax;
+}
+
+} // End of namespace Alan3
+} // End of namespace Glk