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Diffstat (limited to 'engines/glk/archetype/crypt.cpp')
-rw-r--r-- | engines/glk/archetype/crypt.cpp | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/engines/glk/archetype/crypt.cpp b/engines/glk/archetype/crypt.cpp new file mode 100644 index 0000000000..d99dab0907 --- /dev/null +++ b/engines/glk/archetype/crypt.cpp @@ -0,0 +1,82 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "glk/archetype/crypt.h" +#include "glk/archetype/archetype.h" + +namespace Glk { +namespace Archetype { + +byte CryptMask; +EncryptionType Encryption; + +void crypt_init() { + Encryption = NONE; + CryptMask = 0x55; +} + +void cryptinit(EncryptionType crypt_kind, uint seed) { + CryptMask = seed & 0xff; + Encryption = crypt_kind; + + if (Encryption == COMPLEX) + g_vm->setRandomNumberSeed(seed); +} + +void cryptstr(Common::String &s) { + byte nextMask; + + switch (Encryption) { + case SIMPLE: + for (uint i = 0; i < s.size(); ++i) + s.setChar(s[i] ^ CryptMask, i); + break; + + case PURPLE: + for (uint i = 0; i < s.size(); ++i) { + s.setChar(s[i] ^ CryptMask, i); + CryptMask += s[i] & 7; + } + break; + + case UNPURPLE: + for (uint i = 0; i < s.size(); ++i) { + nextMask = CryptMask + (s[i] & 7); + s.setChar(s[i] ^ CryptMask, i); + CryptMask = nextMask; + } + break; + + case COMPLEX: + for (uint i = 0; i < s.size(); ++i) { + s.setChar(s[i] ^ CryptMask, i); + CryptMask = g_vm->getRandomNumber(0x100); + } + break; + + default: + break; + } +} + +} // End of namespace Archetype +} // End of namespace Glk |