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diff --git a/engines/glk/archetype/crypt.cpp b/engines/glk/archetype/crypt.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "glk/archetype/crypt.h"
+#include "glk/archetype/archetype.h"
+
+namespace Glk {
+namespace Archetype {
+
+byte CryptMask;
+EncryptionType Encryption;
+
+void crypt_init() {
+ Encryption = NONE;
+ CryptMask = 0x55;
+}
+
+void cryptinit(EncryptionType crypt_kind, uint seed) {
+ CryptMask = seed & 0xff;
+ Encryption = crypt_kind;
+
+ if (Encryption == COMPLEX)
+ g_vm->setRandomNumberSeed(seed);
+}
+
+void cryptstr(Common::String &s) {
+ byte nextMask;
+
+ switch (Encryption) {
+ case SIMPLE:
+ for (uint i = 0; i < s.size(); ++i)
+ s.setChar(s[i] ^ CryptMask, i);
+ break;
+
+ case PURPLE:
+ for (uint i = 0; i < s.size(); ++i) {
+ s.setChar(s[i] ^ CryptMask, i);
+ CryptMask += s[i] & 7;
+ }
+ break;
+
+ case UNPURPLE:
+ for (uint i = 0; i < s.size(); ++i) {
+ nextMask = CryptMask + (s[i] & 7);
+ s.setChar(s[i] ^ CryptMask, i);
+ CryptMask = nextMask;
+ }
+ break;
+
+ case COMPLEX:
+ for (uint i = 0; i < s.size(); ++i) {
+ s.setChar(s[i] ^ CryptMask, i);
+ CryptMask = g_vm->getRandomNumber(0x100);
+ }
+ break;
+
+ default:
+ break;
+ }
+}
+
+} // End of namespace Archetype
+} // End of namespace Glk