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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ARCHETYPE_ID_TABLE
+#define ARCHETYPE_ID_TABLE
+
+#include "glk/archetype/misc.h"
+#include "glk/archetype/string.h"
+
+/**
+ * Contains the necessary data structures andfunctions for adding to andreferring
+ * to the ID table(a very busy little structure).
+ *
+ * The ID table is a 27-element hash table with one bucket for each letter; identifiers
+ * are hashed according to their first letter. The last bucket is for identifiers beginning with
+ * an underscore. The ID table is cross_indexed by an xarray containing pointers to id_records.
+ * The ID table is complex enough that it should probably not be accessed directly but rather
+ * only through its procedures.In this way the data type, its primary instantiation, andassociated
+ * code comprise one stand-alone module which must be "used" by any module wishing to modify or
+ * query the table.
+ */
+namespace Glk {
+namespace Archetype {
+
+const int BUCKETS = 27; // 1 per letter of alphabet, plus the underscore
+
+struct IdRecType {
+ ClassifyType id_kind;
+ int id_integer; // What integer the ID gets written as
+ int id_index; // The ID's index in the ID table
+ StringPtr id_name;
+ IdRecType *next;
+};
+typedef IdRecType *IdRecPtr;
+
+// Public methods
+/**
+ * Adds the given identifier to the ID table, andreturns its index. There are no duplications;
+ * if the identifier already exists, its existing index is returned.
+ * @param id_str String containing identifier name
+ * @returns The index of the identifier
+ */
+extern int add_ident(const String &id_str);
+
+/**
+ * A quick little wrapper to the index_xarray function.
+ * @param index Number of the identifier
+ * @param id_ptr Out pointer to the id_record for that identifier
+ * @returns True if the requested identifier exists in the table
+ */
+extern bool index_ident(int index, IdRecPtr &id_ptr);
+
+extern ClassifyType DefaultClassification;
+
+} // End of namespace Archetype
+} // End of namespace Glk
+
+#endif