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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GLK_CONF_H
+#define GLK_CONF_H
+
+#include "glk/glk_types.h"
+#include "glk/fonts.h"
+#include "glk/windows.h"
+
+namespace Gargoyle {
+
+class Conf {
+private:
+ /**
+ * Get a string
+ */
+ void get(const Common::String &key, Common::String &field, const char *defaultVal = nullptr);
+
+ /**
+ * Get a color
+ */
+ void get(const Common::String &key, byte *color, const byte *defaultColor = nullptr);
+
+ /**
+ * Get a font name into a font Id
+ */
+ void get(const Common::String &key, FACES &field, FACES defaultFont);
+
+ /**
+ * Get a numeric value
+ */
+ void get(const Common::String &key, int &field, int defaultVal = 0);
+
+ /**
+ * Get a numeric value
+ */
+ void get(const Common::String &key, bool &field, bool defaultVal = false);
+
+ /**
+ * Get a double
+ */
+ void get(const Common::String &key, double &field, double defaultVal = 0.0);
+
+ /**
+ * Parse a color
+ */
+ void parseColor(const Common::String &str, byte *color);
+public:
+ Common::String _morePrompt;
+ byte _moreColor[3], _moreSave[3];
+ FACES _moreFont;
+ int _moreAlign;
+ double _monoAspect;
+ double _propAspect;
+ double _monoSize;
+ Common::String _monoR;
+ Common::String _monoB;
+ Common::String _monoI;
+ Common::String _monoZ;
+ Common::String _monoFont;
+ double _propSize;
+ Common::String _propR;
+ Common::String _propB;
+ Common::String _propI;
+ Common::String _propZ;
+ Common::String _propFont;
+ int _leading;
+ int _baseLine;
+ int _cols, _rows;
+ int _lockCols, _lockRows;
+ int _wMarginX, _wMarginY;
+ int _wMarginSaveX, _wMarginSaveY;
+ int _wPaddingX, _wPaddingY;
+ int _wBorderX, _wBorderY;
+ int _tMarginX, _tMarginY;
+ double _gamma;
+ byte _caretColor[3], _caretSave[3];
+ byte _linkColor[3], _linkSave[3];
+ byte _borderColor[3], _borderSave[3];
+ byte _windowColor[3], _windowSave[3];
+ int _lcd;
+ int _caretShape;
+ int _linkStyle;
+ int _scrollWidth;
+ byte _scrollBg[3], _scrollFg[3];
+ int _justify;
+ int _quotes;
+ int _dashes;
+ int _spaces;
+ int _caps;
+ bool _graphics;
+ bool _sound;
+ bool _speak;
+ bool _speakInput;
+ Common::String _speakLanguage;
+ int _styleHint;
+ bool _safeClicks;
+ WindowStyle _tStyles[style_NUMSTYLES];
+ WindowStyle _gStyles[style_NUMSTYLES];
+ WindowStyle _tStylesDefault[style_NUMSTYLES];
+ WindowStyle _gStylesDefault[style_NUMSTYLES];
+
+ int _imageW, _imageH;
+ int _cellW, _cellH;
+public:
+ /**
+ * Constructor
+ */
+ Conf();
+};
+
+extern Conf *g_conf;
+
+} // End of namespace Gargoyle
+
+#endif