aboutsummaryrefslogtreecommitdiff
path: root/engines/glk/detection.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/glk/detection.cpp')
-rw-r--r--engines/glk/detection.cpp323
1 files changed, 323 insertions, 0 deletions
diff --git a/engines/glk/detection.cpp b/engines/glk/detection.cpp
new file mode 100644
index 0000000000..9266825fa2
--- /dev/null
+++ b/engines/glk/detection.cpp
@@ -0,0 +1,323 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "glk/gargoyle.h"
+
+#include "base/plugins.h"
+#include "common/md5.h"
+#include "common/memstream.h"
+#include "common/savefile.h"
+#include "common/str-array.h"
+#include "common/system.h"
+#include "engines/advancedDetector.h"
+#include "graphics/colormasks.h"
+#include "graphics/surface.h"
+
+#define MAX_SAVES 99
+
+namespace Gargoyle {
+
+struct GargoyleGameDescription {
+ ADGameDescription _desc;
+ Common::String _filename;
+ InterpreterType _interpType;
+ Common::String _md5;
+};
+
+const Common::String &GargoyleEngine::getFilename() const {
+ return _gameDescription->_filename;
+}
+uint32 GargoyleEngine::getFeatures() const {
+ return _gameDescription->_desc.flags;
+}
+
+bool GargoyleEngine::isDemo() const {
+ return (bool)(_gameDescription->_desc.flags & ADGF_DEMO);
+}
+
+Common::Language GargoyleEngine::getLanguage() const {
+ return _gameDescription->_desc.language;
+}
+
+InterpreterType GargoyleEngine::getInterpreterType() const {
+ return _gameDescription->_interpType;
+}
+
+const Common::String &GargoyleEngine::getGameMD5() const {
+ return _gameDescription->_md5;
+}
+
+} // End of namespace Gargoyle
+
+#include "glk/frotz/detection_tables.h"
+#define ZCODE(ID, NAME) { ID, Gargoyle::Frotz::NAME##_DESC }
+
+static const PlainGameDescriptor gargoyleGames[] = {
+ {"zcode", "Zcode Games" },
+ {"scottadams", "Scott Adams Games"},
+
+ // Infocom/Z-code games
+ ZCODE("amfv", AMFV),
+ ZCODE("arthur", ARTHUR),
+ ZCODE("ballyhoo", BALLYHOO),
+ ZCODE("beyondzork", BEYONDZORK),
+ ZCODE("borderzone", BORDERZONE),
+ ZCODE("bureaucracy", BUREAUCRACY),
+ ZCODE("cutthroats", CUTTHROATS),
+ ZCODE("deadline", DEADLINE),
+ ZCODE("enchanter", ENCHANTER),
+ ZCODE("hhgttg", HHGTTG),
+ ZCODE("hijinx", HIJINX),
+ ZCODE("infidel", INFIDEL),
+ ZCODE("journey", JOURNEY),
+ ZCODE("lgop", LGOP),
+ ZCODE("lgop2", LGOP2),
+ ZCODE("lurking", LURKING),
+ ZCODE("minizork1", MINIZORK1),
+ ZCODE("moonmist", MOONMIST),
+ ZCODE("nordbert", NORDBERT),
+ ZCODE("planetfall", PLANETFALL),
+ ZCODE("plundered", PLUNDERED),
+ ZCODE("sampler1", SAMPLER1),
+ ZCODE("sampler2", SAMPLER2),
+ ZCODE("seastalker", SEASTALKER),
+ ZCODE("sherlockriddle", SHERLOCKRIDDLE),
+ ZCODE("shogun", SHOGUN),
+ ZCODE("sorcerer", SORCERER),
+ ZCODE("spellbreaker", SPELLBREAKER),
+ ZCODE("starcross", STARCROSS),
+ ZCODE("stationfall", STATIONFALL),
+ ZCODE("suspect", SUSPECT),
+ ZCODE("suspended", SUSPENDED),
+ ZCODE("trinity", TRINITY),
+ ZCODE("wishbringer", WISHBRINGER),
+ ZCODE("witness", WITNESS),
+ ZCODE("zork0", ZORK0),
+ ZCODE("zork1", ZORK1),
+ ZCODE("zork2", ZORK2),
+ ZCODE("zork3", ZORK3),
+ ZCODE("ztuu", ZTUU),
+
+ // Scott Adams games
+ { "adventureland", "Adventureland" },
+ { "pirateadventure", "Pirate Adventure" },
+ { "missionimpossible", "Mission Impossible" },
+ { "voodoocastle", "Voodoo Castle" },
+ { "thecount", "The Count" },
+ { "strangeodyssey", "Strange Odyssey" },
+ { "mysteryfunhouse", "Mystery Fun House" },
+ { "pyramidofdoom", "Pyramid Of Doom" },
+ { "ghosttown", "Ghost Town" },
+ { "savageisland1", "Savage Island, Part 1" },
+ { "savageisland2", "Savage Island, Part 2" },
+ { "goldenvoyage", "The Golden Voyage" },
+ { "adventure13", "Adventure 13" },
+ { "adventure14", "Adventure 14" },
+ { "buckaroobonzai", "Buckaroo Banzai" },
+ { "marveladventure", "Marvel Adventure #1" },
+ { "scottsampler", "Adventure International's Mini-Adventure Sampler" },
+ {0, 0}
+};
+
+#include "common/config-manager.h"
+#include "common/file.h"
+#include "glk/detection_tables.h"
+#include "glk/frotz/detection.h"
+#include "glk/frotz/frotz.h"
+#include "glk/scott/detection.h"
+#include "glk/scott/scott.h"
+
+class GargoyleMetaEngine : public AdvancedMetaEngine {
+public:
+ GargoyleMetaEngine() : AdvancedMetaEngine(Gargoyle::gameDescriptions, sizeof(Gargoyle::GargoyleGameDescription), gargoyleGames) {
+ _maxScanDepth = 3;
+ }
+
+ virtual const char *getName() const {
+ return "ScummGlk Engine";
+ }
+
+ virtual const char *getOriginalCopyright() const {
+ return "ScummGlk Engine (c) 2018";
+ }
+
+ virtual bool hasFeature(MetaEngineFeature f) const override;
+ virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
+ virtual SaveStateList listSaves(const char *target) const;
+ virtual int getMaximumSaveSlot() const;
+ virtual void removeSaveState(const char *target, int slot) const;
+ SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
+
+ virtual DetectedGames detectGames(const Common::FSList &fslist) const override;
+
+ virtual ADDetectedGames detectGame(const Common::FSNode &parent, const FileMap &allFiles, Common::Language language, Common::Platform platform, const Common::String &extra) const override;
+};
+
+bool GargoyleMetaEngine::hasFeature(MetaEngineFeature f) const {
+ return
+ (f == kSupportsListSaves) ||
+ (f == kSupportsLoadingDuringStartup) ||
+ (f == kSupportsDeleteSave) ||
+ (f == kSavesSupportMetaInfo) ||
+ (f == kSavesSupportCreationDate) ||
+ (f == kSavesSupportPlayTime) ||
+ (f == kSimpleSavesNames);
+}
+
+bool Gargoyle::GargoyleEngine::hasFeature(EngineFeature f) const {
+ return
+ (f == kSupportsRTL) ||
+ (f == kSupportsLoadingDuringRuntime) ||
+ (f == kSupportsSavingDuringRuntime);
+}
+
+bool GargoyleMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
+ const Gargoyle::GargoyleGameDescription *gd = (const Gargoyle::GargoyleGameDescription *)desc;
+
+ switch (gd->_interpType) {
+ case Gargoyle::INTERPRETER_FROTZ:
+ *engine = new Gargoyle::Frotz::Frotz(syst, gd);
+ break;
+ case Gargoyle::INTERPRETER_SCOTT:
+ *engine = new Gargoyle::Scott::Scott(syst, gd);
+ break;
+ default:
+ error("Unknown interpreter");
+ }
+
+ return gd != 0;
+}
+
+SaveStateList GargoyleMetaEngine::listSaves(const char *target) const {
+ Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
+ Common::StringArray filenames;
+ Common::String saveDesc;
+ Common::String pattern = Common::String::format("%s.0##", target);
+ Gargoyle::SavegameHeader header;
+
+ filenames = saveFileMan->listSavefiles(pattern);
+
+ SaveStateList saveList;
+ for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
+ const char *ext = strrchr(file->c_str(), '.');
+ int slot = ext ? atoi(ext + 1) : -1;
+
+ if (slot >= 0 && slot <= MAX_SAVES) {
+ Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(*file);
+
+ if (in) {
+ if (Gargoyle::FileStream::readSavegameHeader(in, header))
+ saveList.push_back(SaveStateDescriptor(slot, header._saveName));
+
+ delete in;
+ }
+ }
+ }
+
+ // Sort saves based on slot number.
+ Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
+ return saveList;
+}
+
+int GargoyleMetaEngine::getMaximumSaveSlot() const {
+ return MAX_SAVES;
+}
+
+void GargoyleMetaEngine::removeSaveState(const char *target, int slot) const {
+ Common::String filename = Common::String::format("%s.%03d", target, slot);
+ g_system->getSavefileManager()->removeSavefile(filename);
+}
+
+SaveStateDescriptor GargoyleMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
+ Common::String filename = Common::String::format("%s.%03d", target, slot);
+ Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename);
+
+ if (in) {
+ Gargoyle::SavegameHeader header;
+ if (Gargoyle::FileStream::readSavegameHeader(in, header)) {
+ // Create the return descriptor
+ SaveStateDescriptor desc(slot, header._saveName);
+ desc.setSaveDate(header._year, header._month, header._day);
+ desc.setSaveTime(header._hour, header._minute);
+ desc.setPlayTime(header._totalFrames * GAME_FRAME_TIME);
+
+ delete in;
+ return desc;
+ }
+ }
+
+ return SaveStateDescriptor();
+}
+
+DetectedGames GargoyleMetaEngine::detectGames(const Common::FSList &fslist) const {
+ DetectedGames detectedGames;
+ Gargoyle::Frotz::FrotzMetaEngine::detectGames(fslist, detectedGames);
+ Gargoyle::Scott::ScottMetaEngine::detectGames(fslist, detectedGames);
+
+ return detectedGames;
+}
+
+static Gargoyle::GargoyleGameDescription gameDescription;
+
+ADDetectedGames GargoyleMetaEngine::detectGame(const Common::FSNode &parent, const FileMap &allFiles, Common::Language language, Common::Platform platform, const Common::String &extra) const {
+ static char gameId[100];
+ strcpy(gameId, ConfMan.get("gameid").c_str());
+ Common::String filename = ConfMan.get("filename");
+
+ Common::FSList fslist;
+ DetectedGames detectedGames;
+ fslist.push_back(parent.getChild(filename));
+ ADDetectedGames results;
+ Common::File f;
+
+ // Check each sub-engine for any detected games
+ if (Gargoyle::Frotz::FrotzMetaEngine::detectGames(fslist, detectedGames))
+ gameDescription._interpType = Gargoyle::INTERPRETER_FROTZ;
+ else if (Gargoyle::Scott::ScottMetaEngine::detectGames(fslist, detectedGames))
+ gameDescription._interpType = Gargoyle::INTERPRETER_SCOTT;
+ else
+ // No match found, so return no results
+ return results;
+
+ // Set up the game description and return it
+ if (f.open(parent.getChild(filename))) {
+ DetectedGame gd = detectedGames.front();
+
+ gameDescription._desc.gameId = gameId;
+ gameDescription._desc.language = gd.language;
+ gameDescription._desc.platform = gd.platform;
+ gameDescription._desc.guiOptions = GUIO4(GUIO_NOSPEECH, GUIO_NOSFX, GUIO_NOMUSIC, GUIO_NOSUBTITLES);
+ gameDescription._filename = filename;
+ gameDescription._md5 = Common::computeStreamMD5AsString(f, 5000);
+
+ ADDetectedGame dg((ADGameDescription *)&gameDescription);
+ results.push_back(dg);
+ }
+
+ return results;
+}
+
+#if PLUGIN_ENABLED_DYNAMIC(GLK)
+REGISTER_PLUGIN_DYNAMIC(GLK, PLUGIN_TYPE_ENGINE, GargoyleMetaEngine);
+#else
+REGISTER_PLUGIN_STATIC(GLK, PLUGIN_TYPE_ENGINE, GargoyleMetaEngine);
+#endif