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-rw-r--r--engines/glk/detection.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/engines/glk/detection.h b/engines/glk/detection.h
index 0b21985349..2e2047edeb 100644
--- a/engines/glk/detection.h
+++ b/engines/glk/detection.h
@@ -102,6 +102,18 @@ struct GameDescriptor {
}
};
+/**
+ * Derived game descriptor class to simplifying setting up needed properties
+ */
+class GlkDetectedGame : public DetectedGame {
+public:
+ GlkDetectedGame(const char *gameId, const char *gameDesc, const Common::String &filename);
+ GlkDetectedGame(const char *gameId, const char *gameDesc, const Common::String &filename,
+ Common::Language lang);
+ GlkDetectedGame(const char *gameId, const char *gameDesc, const Common::String &filename,
+ const Common::String &md5, size_t filesize);
+};
+
} // End of namespace Glk
#endif