diff options
Diffstat (limited to 'engines/glk/frotz/detection.cpp')
-rw-r--r-- | engines/glk/frotz/detection.cpp | 21 |
1 files changed, 7 insertions, 14 deletions
diff --git a/engines/glk/frotz/detection.cpp b/engines/glk/frotz/detection.cpp index 0c8a92b9ab..4502fc66af 100644 --- a/engines/glk/frotz/detection.cpp +++ b/engines/glk/frotz/detection.cpp @@ -120,22 +120,15 @@ bool FrotzMetaEngine::detectGames(const Common::FSList &fslist, DetectedGames &g if (filename.hasSuffixIgnoreCase(".dat") || filename.hasSuffixIgnoreCase(".zip") || emptyBlorb) continue; - if (gDebugLevel > 0) { - // Print an entry suitable for putting into the detection_tables.h, using the - // name of the parent folder the game is in as the presumed game Id - Common::String folderName = file->getParent().getName(); - if (folderName.hasSuffix("\\")) - folderName.deleteLastChar(); - Common::String fname = filename; - const char *dot = strchr(fname.c_str(), '.'); - if (dot) - fname = Common::String(fname.c_str(), dot); - - debug("ENTRY0(\"%s\", %s, \"%s\", %u),", - fname.c_str(), strlen(serial) ? serial : "nullptr", md5.c_str(), (uint)filesize); - } const PlainGameDescriptor &desc = ZCODE_GAME_LIST[0]; gd = DetectedGame(desc.gameId, desc.description, Common::UNK_LANG, Common::kPlatformUnknown); + gd.canBeAdded = true; + gd.hasUnknownFiles = true; + FileProperties fp; + fp.md5 = md5; + fp.size = filesize; + gd.matchedFiles[filename] = fp; + } else { GameDescriptor gameDesc = findGame(p->_gameId); gd = DetectedGame(p->_gameId, gameDesc._description, p->_language, Common::kPlatformUnknown, p->_extra); |