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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "glk/frotz/mem.h"
+#include "glk/frotz/frotz.h"
+#include "common/memstream.h"
+#include "common/textconsole.h"
+
+namespace Gargoyle {
+namespace Frotz {
+
+const Header::StoryEntry Header::RECORDS[25] = {
+ { SHERLOCK, 21, "871214" },
+ { SHERLOCK, 26, "880127" },
+ { BEYOND_ZORK, 47, "870915" },
+ { BEYOND_ZORK, 49, "870917" },
+ { BEYOND_ZORK, 51, "870923" },
+ { BEYOND_ZORK, 57, "871221" },
+ { ZORK_ZERO, 296, "881019" },
+ { ZORK_ZERO, 366, "890323" },
+ { ZORK_ZERO, 383, "890602" },
+ { ZORK_ZERO, 393, "890714" },
+ { SHOGUN, 292, "890314" },
+ { SHOGUN, 295, "890321" },
+ { SHOGUN, 311, "890510" },
+ { SHOGUN, 322, "890706" },
+ { ARTHUR, 54, "890606" },
+ { ARTHUR, 63, "890622" },
+ { ARTHUR, 74, "890714" },
+ { JOURNEY, 26, "890316" },
+ { JOURNEY, 30, "890322" },
+ { JOURNEY, 77, "890616" },
+ { JOURNEY, 83, "890706" },
+ { LURKING_HORROR, 203, "870506" },
+ { LURKING_HORROR, 219, "870912" },
+ { LURKING_HORROR, 221, "870918" },
+ { UNKNOWN, 0, "------" }
+};
+
+void Header::loadHeader(Common::SeekableReadStream &f) {
+ h_version = f.readByte();
+ h_config = f.readByte();
+
+ if (h_version < V1 || h_version > V8)
+ error("Unknown Z-code version");
+
+ if (h_version == V6)
+ error("Cannot play Z-code version 6");
+
+ if (h_version == V3 && (h_config & CONFIG_BYTE_SWAPPED))
+ error("Byte swapped story file");
+
+ h_release = f.readUint16BE();
+ h_resident_size = f.readUint16BE();
+ h_start_pc = f.readUint16BE();
+ h_dictionary = f.readUint16BE();
+ h_objects = f.readUint16BE();
+ h_globals = f.readUint16BE();
+ h_dynamic_size = f.readUint16BE();
+ h_flags = f.readUint16BE();
+ f.read(h_serial, 6);
+
+ /* Auto-detect buggy story files that need special fixes */
+ _storyId = UNKNOWN;
+
+ for (int i = 0; RECORDS[i]._storyId != UNKNOWN; ++i) {
+ if (h_release == RECORDS[i]._release) {
+ if (!strncmp((const char *)h_serial, RECORDS[i]._serial, 6)) {
+ _storyId = RECORDS[i]._storyId;
+ break;
+ }
+ }
+ }
+
+ h_abbreviations = f.readUint16BE();
+ h_file_size = f.readUint16BE();
+ h_checksum = f.readUint16BE();
+
+ f.seek(H_FUNCTIONS_OFFSET);
+ h_functions_offset = f.readUint16BE();
+ h_strings_offset = f.readUint16BE();
+ f.seek(H_TERMINATING_KEYS);
+ h_terminating_keys = f.readUint16BE();
+ f.seek(H_ALPHABET);
+ h_alphabet = f.readUint16BE();
+ h_extension_table = f.readUint16BE();
+
+
+ // Zork Zero Macintosh doesn't have the graphics flag set
+ if (_storyId == ZORK_ZERO && h_release == 296)
+ h_flags |= GRAPHICS_FLAG;
+}
+
+/*--------------------------------------------------------------------------*/
+
+Mem::Mem() : story_fp(nullptr), blorb_ofs(0), blorb_len(0), story_size(0),
+ first_undo(nullptr), last_undo(nullptr), curr_undo(nullptr),
+ undo_mem(nullptr), prev_zmp(nullptr), undo_diff(nullptr),
+ undo_count(0), reserve_mem(0) {
+}
+
+void Mem::initialize() {
+ initializeStoryFile();
+ initializeUndo();
+ loadGameHeader();
+
+ // Allocate memory for story data
+ if ((zmp = (zbyte *)realloc(zmp, story_size)) == nullptr)
+ error("Out of memory");
+
+ // Load story file in chunks of 32KB
+ uint n = 0x8000;
+ for (uint size = 64; size < story_size; size += n) {
+ if (story_size - size < 0x8000)
+ n = story_size - size;
+
+ if (story_fp->read(zmp + size, n) != n)
+ error("Story file read error");
+ }
+
+ // Read header extension table
+ hx_table_size = get_header_extension(HX_TABLE_SIZE);
+ hx_unicode_table = get_header_extension(HX_UNICODE_TABLE);
+ hx_flags = get_header_extension(HX_FLAGS);
+}
+
+void Mem::initializeStoryFile() {
+ Common::SeekableReadStream *f = story_fp;
+ giblorb_map_t *map;
+ giblorb_result_t res;
+ uint32 magic;
+
+ magic = f->readUint32BE();
+
+ if (magic == MKTAG('F', 'O', 'R', 'M')) {
+ if (g_vm->giblorb_set_resource_map(f))
+ error("This Blorb file seems to be invalid.");
+
+ map = g_vm->giblorb_get_resource_map();
+
+ if (g_vm->giblorb_load_resource(map, giblorb_method_FilePos, &res, giblorb_ID_Exec, 0))
+ error("This Blorb file does not contain an executable chunk.");
+ if (res.chunktype != MKTAG('Z', 'C', 'O', 'D'))
+ error("This Blorb file contains an executable chunk, but it is not a Z-code file.");
+
+ blorb_ofs = res.data.startpos;
+ blorb_len = res.length;
+ } else {
+ blorb_ofs = 0;
+ blorb_len = f->size();
+ }
+
+ if (blorb_len < 64)
+ error("This file is too small to be a Z-code file.");
+}
+
+void Mem::initializeUndo() {
+ void *reserved = nullptr;
+
+ if (reserve_mem != 0) {
+ if ((reserved = malloc(reserve_mem)) == NULL)
+ return;
+ }
+
+ // Allocate h_dynamic_size bytes for previous dynamic zmp state
+ // + 1.5 h_dynamic_size for Quetzal diff + 2.
+ undo_mem = new zbyte[(h_dynamic_size * 5) / 2 + 2];
+ if (undo_mem != nullptr) {
+ prev_zmp = undo_mem;
+ undo_diff = undo_mem + h_dynamic_size;
+ memcpy(prev_zmp, zmp, h_dynamic_size);
+ } else {
+ _undo_slots = 0;
+ }
+
+ if (reserve_mem != 0)
+ delete reserved;
+}
+
+void Mem::loadGameHeader() {
+ // Load header
+ zmp = new byte[64];
+ story_fp->seek(blorb_ofs);
+ story_fp->read(zmp, 64);
+
+ Common::MemoryReadStream h(zmp, 64);
+ loadHeader(h);
+
+ // Calculate story file size in bytes
+ if (h_file_size != 0) {
+ story_size = (long)2 * h_file_size;
+
+ if (h_version >= V4)
+ story_size *= 2;
+ if (h_version >= V6)
+ story_size *= 2;
+ } else {
+ // Some old games lack the file size entry
+ story_size = blorb_len;
+ }
+}
+
+zword Mem::get_header_extension(int entry) {
+ zword addr;
+ zword val;
+
+ if (h_extension_table == 0 || entry > hx_table_size)
+ return 0;
+
+ addr = h_extension_table + 2 * entry;
+ LOW_WORD(addr, val);
+
+ return val;
+}
+
+void Mem::set_header_extension(int entry, zword val) {
+ zword addr;
+
+ if (h_extension_table == 0 || entry > hx_table_size)
+ return;
+
+ addr = h_extension_table + 2 * entry;
+ SET_WORD(addr, val);
+}
+
+void Mem::restart_header(void) {
+ zword screen_x_size;
+ zword screen_y_size;
+ zbyte font_x_size;
+ zbyte font_y_size;
+
+ int i;
+
+ SET_BYTE(H_CONFIG, h_config);
+ SET_WORD(H_FLAGS, h_flags);
+
+ if (h_version >= V4) {
+ SET_BYTE(H_INTERPRETER_NUMBER, h_interpreter_number);
+ SET_BYTE(H_INTERPRETER_VERSION, h_interpreter_version);
+ SET_BYTE(H_SCREEN_ROWS, h_screen_rows);
+ SET_BYTE(H_SCREEN_COLS, h_screen_cols);
+ }
+
+ /* It's less trouble to use font size 1x1 for V5 games, especially
+ because of a bug in the unreleased German version of "Zork 1" */
+
+ if (h_version != V6) {
+ screen_x_size = (zword)h_screen_cols;
+ screen_y_size = (zword)h_screen_rows;
+ font_x_size = 1;
+ font_y_size = 1;
+ } else {
+ screen_x_size = h_screen_width;
+ screen_y_size = h_screen_height;
+ font_x_size = h_font_width;
+ font_y_size = h_font_height;
+ }
+
+ if (h_version >= V5) {
+ SET_WORD(H_SCREEN_WIDTH, screen_x_size);
+ SET_WORD(H_SCREEN_HEIGHT, screen_y_size);
+ SET_BYTE(H_FONT_HEIGHT, font_y_size);
+ SET_BYTE(H_FONT_WIDTH, font_x_size);
+ SET_BYTE(H_DEFAULT_BACKGROUND, h_default_background);
+ SET_BYTE(H_DEFAULT_FOREGROUND, h_default_foreground);
+ }
+
+ if (h_version == V6)
+ for (i = 0; i < 8; i++)
+ storeb((zword)(H_USER_NAME + i), h_user_name[i]);
+
+ SET_BYTE(H_STANDARD_HIGH, h_standard_high);
+ SET_BYTE(H_STANDARD_LOW, h_standard_low);
+
+ set_header_extension(HX_FLAGS, hx_flags);
+ set_header_extension(HX_FORE_COLOUR, hx_fore_colour);
+ set_header_extension(HX_BACK_COLOUR, hx_back_colour);
+}
+
+void Mem::storeb(zword addr, zbyte value) {
+ if (addr >= h_dynamic_size)
+ runtimeError(ERR_STORE_RANGE);
+
+ if (addr == H_FLAGS + 1) {
+ // flags register is modified
+
+ h_flags &= ~(SCRIPTING_FLAG | FIXED_FONT_FLAG);
+ h_flags |= value & (SCRIPTING_FLAG | FIXED_FONT_FLAG);
+
+ flagsChanged(value);
+ }
+
+ SET_BYTE(addr, value);
+}
+
+void Mem::storew(zword addr, zword value) {
+ storeb((zword)(addr + 0), hi(value));
+ storeb((zword)(addr + 1), lo(value));
+}
+
+void Mem::free_undo(int count) {
+ undo_t *p;
+
+ if (count > undo_count)
+ count = undo_count;
+ while (count--) {
+ p = first_undo;
+ if (curr_undo == first_undo)
+ curr_undo = curr_undo->next;
+ first_undo = first_undo->next;
+ free(p);
+ undo_count--;
+ }
+ if (first_undo)
+ first_undo->prev = NULL;
+ else
+ last_undo = NULL;
+}
+
+void Mem::reset_memory() {
+ story_fp = nullptr;
+ blorb_ofs = 0;
+ blorb_len = 0;
+
+ if (undo_mem) {
+ free_undo(undo_count);
+ delete undo_mem;
+ }
+
+ undo_mem = nullptr;
+ undo_count = 0;
+ delete[] zmp;
+ zmp = nullptr;
+}
+
+long Mem::mem_diff(zbyte *a, zbyte *b, zword mem_size, zbyte *diff) {
+ unsigned size = mem_size;
+ zbyte *p = diff;
+ unsigned j;
+ zbyte c = 0;
+
+ for (;;) {
+ for (j = 0; size > 0 && (c = *a++ ^ *b++) == 0; j++)
+ size--;
+ if (size == 0) break;
+ size--;
+ if (j > 0x8000) {
+ *p++ = 0;
+ *p++ = 0xff;
+ *p++ = 0xff;
+ j -= 0x8000;
+ }
+ if (j > 0) {
+ *p++ = 0;
+ j--;
+ if (j <= 0x7f) {
+ *p++ = j;
+ } else {
+ *p++ = (j & 0x7f) | 0x80;
+ *p++ = (j & 0x7f80) >> 7;
+ }
+ }
+
+ *p++ = c;
+ *(b - 1) ^= c;
+ }
+
+ return p - diff;
+}
+
+void Mem::mem_undiff(zbyte *diff, long diff_length, zbyte *dest) {
+ zbyte c;
+
+ while (diff_length) {
+ c = *diff++;
+ diff_length--;
+ if (c == 0) {
+ unsigned runlen;
+
+ if (!diff_length)
+ return; // Incomplete run
+ runlen = *diff++;
+ diff_length--;
+ if (runlen & 0x80) {
+ if (!diff_length)
+ return; // Incomplete extended run
+ c = *diff++;
+ diff_length--;
+ runlen = (runlen & 0x7f) | (((unsigned)c) << 7);
+ }
+
+ dest += runlen + 1;
+ } else {
+ *dest++ ^= c;
+ }
+ }
+}
+
+} // End of namespace Scott
+} // End of namespace Gargoyle