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-rw-r--r--engines/glk/frotz/processor_buffer.cpp192
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "glk/frotz/processor.h"
+#include "common/algorithm.h"
+#include "common/textconsole.h"
+
+namespace Gargoyle {
+namespace Frotz {
+
+const char *const Processor::ERR_MESSAGES[ERR_NUM_ERRORS] = {
+ "Text buffer overflow",
+ "Store out of dynamic memory",
+ "Division by zero",
+ "Illegal object",
+ "Illegal attribute",
+ "No such property",
+ "Stack overflow",
+ "Call to illegal address",
+ "Call to non-routine",
+ "Stack underflow",
+ "Illegal opcode",
+ "Bad stack frame",
+ "Jump to illegal address",
+ "Can't save while in interrupt",
+ "Nesting stream #3 too deep",
+ "Illegal window",
+ "Illegal window property",
+ "Print at illegal address",
+ "Illegal dictionary word length",
+ "@jin called with object 0",
+ "@get_child called with object 0",
+ "@get_parent called with object 0",
+ "@get_sibling called with object 0",
+ "@get_prop_addr called with object 0",
+ "@get_prop called with object 0",
+ "@put_prop called with object 0",
+ "@clear_attr called with object 0",
+ "@set_attr called with object 0",
+ "@test_attr called with object 0",
+ "@move_object called moving object 0",
+ "@move_object called moving into object 0",
+ "@remove_object called with object 0",
+ "@get_next_prop called with object 0"
+};
+
+void Processor::flush_buffer() {
+ /* Make sure we stop when flush_buffer is called from flush_buffer.
+ * Note that this is difficult to avoid as we might print a newline
+ * during flush_buffer, which might cause a newline interrupt, that
+ * might execute any arbitrary opcode, which might flush the buffer.
+ */
+ if (_locked || bufferEmpty())
+ return;
+
+ // Send the buffer to the output streams
+ _buffer[_bufPos] = '\0';
+
+ _locked = true;
+ stream_word(_buffer);
+ _locked = false;
+
+ // Reset the buffer
+ _bufPos = 0;
+ _prevC = '\0';
+}
+
+void Processor::print_char(zchar c) {
+ static bool flag = false;
+
+ if (message || ostream_memory || enable_buffering) {
+ if (!flag) {
+ // Characters 0 and ZC_RETURN are special cases
+ if (c == ZC_RETURN) {
+ new_line();
+ return;
+ }
+ if (c == 0)
+ return;
+
+ // Flush the buffer before a whitespace or after a hyphen
+ if (c == ' ' || c == ZC_INDENT || c == ZC_GAP || (_prevC == '-' && c != '-'))
+ flush_buffer();
+
+ // Set the flag if this is part one of a style or font change
+ if (c == ZC_NEW_FONT || c == ZC_NEW_STYLE)
+ flag = true;
+
+ // Remember the current character code
+ _prevC = c;
+ } else {
+ flag = false;
+ }
+
+ // Insert the character into the buffer
+ _buffer[_bufPos++] = c;
+
+ if (_bufPos == TEXT_BUFFER_SIZE)
+ error("Text buffer overflow");
+ } else {
+ stream_char(c);
+ }
+}
+
+void Processor::print_string(const char *s) {
+ char c;
+
+ while ((c = *s++) != 0) {
+ if (c == '\n')
+ new_line();
+ else
+ print_char(c);
+ }
+}
+
+void Processor::print_long(uint value, int base) {
+ unsigned long i;
+ char c;
+
+ for (i = (base == 10 ? 1000000000 : 0x10000000); i != 0; i /= base) {
+ if (value >= i || i == 1) {
+ c = (value / i) % base;
+ print_char(c + (c <= 9 ? '0' : 'a' - 10));
+ }
+ }
+}
+
+void Processor::new_line() {
+ flush_buffer();
+ stream_new_line();
+}
+
+void Processor::runtimeError(ErrorCode errNum) {
+ int wasfirst;
+
+ if (errNum <= 0 || errNum > ERR_NUM_ERRORS)
+ return;
+
+ if (_err_report_mode == ERR_REPORT_FATAL
+ || (!_ignore_errors && errNum <= ERR_MAX_FATAL)) {
+ flush_buffer();
+ error(ERR_MESSAGES[errNum - 1]);
+ return;
+ }
+
+ wasfirst = (_errorCount[errNum - 1] == 0);
+ _errorCount[errNum - 1]++;
+
+ if ((_err_report_mode == ERR_REPORT_ALWAYS)
+ || (_err_report_mode == ERR_REPORT_ONCE && wasfirst)) {
+ long pc;
+ GET_PC(pc);
+ print_string("Warning: ");
+ print_string(ERR_MESSAGES[errNum - 1]);
+ print_string(" (PC = ");
+ print_long(pc, 16);
+ print_char(')');
+
+ if (_err_report_mode == ERR_REPORT_ONCE) {
+ print_string(" (will ignore further occurrences)");
+ }
+ else {
+ print_string(" (occurence ");
+ print_long(_errorCount[errNum - 1], 10);
+ print_char(')');
+ }
+
+ new_line();
+ }
+}
+
+} // End of namespace Scott
+} // End of namespace Gargoyle