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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "glk/frotz/processor.h"
+
+namespace Gargoyle {
+namespace Frotz {
+
+#define INPUT_BUFFER_SIZE 200
+
+bool Processor::read_yes_or_no(const char *s) {
+ zchar key;
+
+ print_string(s);
+ print_string("? (y/n) >");
+
+ key = stream_read_key(0, 0, false);
+
+ if (key == 'y' || key == 'Y') {
+ print_string("y\n");
+ return true;
+ } else {
+ print_string("n\n");
+ return false;
+ }
+}
+
+void Processor::read_string(int max, zchar *buffer) {
+ zchar key;
+
+ buffer[0] = 0;
+
+ do {
+ key = stream_read_input(max, buffer, 0, 0, false, false);
+ } while (key != ZC_RETURN);
+}
+
+bool Processor::is_terminator(zchar key) {
+ if (key == ZC_TIME_OUT)
+ return true;
+ if (key == ZC_RETURN)
+ return true;
+ if (key >= ZC_HKEY_MIN && key <= ZC_HKEY_MAX)
+ return true;
+
+ if (h_terminating_keys != 0) {
+ if (key >= ZC_ARROW_MIN && key <= ZC_MENU_CLICK) {
+
+ zword addr = h_terminating_keys;
+ zbyte c;
+
+ do {
+ LOW_BYTE(addr, c);
+ if (c == 255 || key == translate_from_zscii(c))
+ return true;
+ addr++;
+ } while (c != 0);
+ }
+ }
+
+ return false;
+}
+
+void Processor::z_make_menu() {
+ // This opcode was only used for the Macintosh version of Journey.
+ // It controls menus with numbers greater than 2 (menus 0, 1 and 2
+ // are system menus).
+ branch(false);
+}
+
+int Processor::read_number() {
+ zchar buffer[6];
+ int value = 0;
+ int i;
+
+ read_string(5, buffer);
+
+ for (i = 0; buffer[i] != 0; i++)
+ if (buffer[i] >= '0' && buffer[i] <= '9')
+ value = 10 * value + buffer[i] - '0';
+
+ return value;
+}
+
+void Processor::z_read() {
+ zchar buffer[INPUT_BUFFER_SIZE];
+ zword addr;
+ zchar key;
+ zbyte max, size;
+ zbyte c;
+ int i;
+
+ // Supply default arguments
+ if (zargc < 3)
+ zargs[2] = 0;
+
+ // Get maximum input size
+ addr = zargs[0];
+
+ LOW_BYTE(addr, max);
+
+ if (h_version <= V4)
+ max--;
+
+ if (max >= INPUT_BUFFER_SIZE)
+ max = INPUT_BUFFER_SIZE - 1;
+
+ // Get initial input size
+ if (h_version >= V5) {
+ addr++;
+ LOW_BYTE(addr, size);
+ } else {
+ size = 0;
+ }
+
+ // Copy initial input to local buffer
+ for (i = 0; i < size; i++) {
+ addr++;
+ LOW_BYTE(addr, c);
+ buffer[i] = translate_from_zscii(c);
+ }
+ buffer[i] = 0;
+
+ // Draw status line for V1 to V3 games
+ if (h_version <= V3)
+ z_show_status();
+
+ // Read input from current input stream
+ key = stream_read_input(
+ max, buffer, // buffer and size
+ zargs[2], // timeout value
+ zargs[3], // timeout routine
+ false, // enable hot keys
+ h_version == V6 // no script in V6
+ );
+
+ if (key == ZC_BAD)
+ return;
+
+ // Perform save_undo for V1 to V4 games
+ if (h_version <= V4)
+ save_undo();
+
+ // Copy local buffer back to dynamic memory
+ for (i = 0; buffer[i] != 0; i++) {
+ if (key == ZC_RETURN) {
+ buffer[i] = unicode_tolower (buffer[i]);
+ }
+
+ storeb((zword) (zargs[0] + ((h_version <= V4) ? 1 : 2) + i), translate_to_zscii (buffer[i]));
+ }
+
+ // Add null character (V1-V4) or write input length into 2nd byte
+ if (h_version <= V4)
+ storeb((zword) (zargs[0] + 1 + i), 0);
+ else
+ storeb((zword) (zargs[0] + 1), i);
+
+ // Tokenise line if a token buffer is present
+ if (key == ZC_RETURN && zargs[1] != 0)
+ tokenise_line (zargs[0], zargs[1], 0, false);
+
+ // Store key
+ if (h_version >= V5)
+ store(translate_to_zscii(key));
+}
+
+void Processor::z_read_char() {
+ zchar key;
+
+ // Supply default arguments
+ if (zargc < 2)
+ zargs[1] = 0;
+
+ // Read input from the current input stream
+ key = stream_read_key(
+ zargs[1], // timeout value
+ zargs[2], // timeout routine
+ false // enable hot keys
+ );
+
+ if (key == ZC_BAD)
+ return;
+
+ // Store key
+ store (translate_to_zscii (key));
+}
+
+void Processor::z_read_mouse(){
+ zword btn;
+
+ // Read the mouse position, the last menu click and which buttons are down
+ btn = os_read_mouse();
+ hx_mouse_y = mouse_y;
+ hx_mouse_x = mouse_x;
+
+ storew((zword) (zargs[0] + 0), hx_mouse_y);
+ storew((zword) (zargs[0] + 2), hx_mouse_x);
+ storew((zword) (zargs[0] + 4), btn); // mouse button bits
+ storew((zword) (zargs[0] + 6), menu_selected); // menu selection
+}
+
+} // End of namespace Scott
+} // End of namespace Gargoyle