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-rw-r--r--engines/glk/frotz/processor_windows.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/glk/frotz/processor_windows.cpp b/engines/glk/frotz/processor_windows.cpp
index a9591c392b..2ebc960a5c 100644
--- a/engines/glk/frotz/processor_windows.cpp
+++ b/engines/glk/frotz/processor_windows.cpp
@@ -59,8 +59,8 @@ void Processor::z_draw_picture() {
y = win[Y_CURSOR];
}
- y += win[Y_POS] - 1;
x += win[X_POS] - 1;
+ y += win[Y_POS] - 1;
/* The following is necessary to make Amiga and Macintosh story
* files work with MCGA graphics files. Some screen-filling