aboutsummaryrefslogtreecommitdiff
path: root/engines/glk/frotz/quetzal.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/glk/frotz/quetzal.h')
-rw-r--r--engines/glk/frotz/quetzal.h97
1 files changed, 97 insertions, 0 deletions
diff --git a/engines/glk/frotz/quetzal.h b/engines/glk/frotz/quetzal.h
new file mode 100644
index 0000000000..bbd4496a45
--- /dev/null
+++ b/engines/glk/frotz/quetzal.h
@@ -0,0 +1,97 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GLK_FROTZ_QUETZAL
+#define GLK_FROTZ_QUETZAL
+
+#include "glk/glk_types.h"
+#include "glk/frotz/frotz_types.h"
+
+namespace Gargoyle {
+namespace Frotz {
+
+enum QueztalTag {
+ ID_FORM = MKTAG('F', 'O', 'R', 'M'),
+ ID_IFZS = MKTAG('I', 'F', 'Z', 'S'),
+ ID_IFhd = MKTAG('I', 'F', 'h', 'd'),
+ ID_UMem = MKTAG('U', 'M', 'e', 'm'),
+ ID_CMem = MKTAG('C', 'M', 'e', 'm'),
+ ID_Stks = MKTAG('S', 't', 'k', 's'),
+ ID_ANNO = MKTAG('A', 'N', 'N', 'O')
+};
+
+class Processor;
+
+class Quetzal {
+private:
+ Common::SeekableReadStream *_storyFile;
+ Common::WriteStream *_out;
+ size_t _blorbOffset;
+ int _slot;
+ zword frames[STACK_SIZE / 4 + 1];
+private:
+ /**
+ * Read a 16-bit value from the file
+ */
+ bool read_word(Common::ReadStream *f, zword *result);
+
+ /**
+ * Read 32-bit value from the file
+ */
+ bool read_long(Common::ReadStream *f, uint *result);
+
+ void write_byte(zbyte b) { _out->writeByte(b); }
+ void write_bytx(zword b) { _out->writeByte(b & 0xFF); }
+ void write_word(zword w) { _out->writeUint16BE(w); }
+ void write_long(uint l) { _out->writeUint32BE(l); }
+ void write_run(zword run) { _out->writeUint16LE(run); }
+ void write_chnk(QueztalTag id, zword len) {
+ _out->writeUint32BE(id);
+ _out->writeUint32BE(len);
+ }
+public:
+ /**
+ * Constructor
+ */
+ Quetzal(Common::SeekableReadStream *storyFile, size_t blorbOffset, int slot) :
+ _storyFile(storyFile), _blorbOffset(blorbOffset), _slot(slot) {}
+
+ /*
+ * Save a game using Quetzal format.
+ * @param svf Savegame file
+ * @returns Returns true if OK, false if failed
+ */
+ bool save(Common::WriteStream *svf, Processor *proc);
+
+ /**
+ * Restore a saved game using Quetzal format
+ * @param svf Savegame file
+ * @returns Return 2 if OK, 0 if an error occurred before any damage was done,
+ * -1 on a fatal error
+ */
+ int restore(Common::SeekableReadStream *svf, Processor *proc);
+};
+
+} // End of namespace Frotz
+} // End of namespace Gargoyle
+
+#endif