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-rw-r--r--engines/glk/frotz/windows.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/glk/frotz/windows.cpp b/engines/glk/frotz/windows.cpp
index 54f4c4aae0..0c7237cbd0 100644
--- a/engines/glk/frotz/windows.cpp
+++ b/engines/glk/frotz/windows.cpp
@@ -48,6 +48,8 @@ void Windows::setup(bool isVersion6) {
// For graphic games we have a background window covering the entire screen for greater
// flexibility of wher we draw pictures, and the lower and upper areas sit on top of them
_background = g_vm->glk_window_open(0, 0, 0, wintype_Graphics, 0);
+ _background->setBackgroundColor(0xffffff);
+
_lower = g_vm->glk_window_open(g_vm->glk_window_get_root(),
winmethod_Arbitrary | winmethod_Fixed, 0, wintype_TextBuffer, 0);
_upper = g_vm->glk_window_open(g_vm->glk_window_get_root(),