diff options
Diffstat (limited to 'engines/glk/quest/geas_state.cpp')
-rw-r--r-- | engines/glk/quest/geas_state.cpp | 198 |
1 files changed, 93 insertions, 105 deletions
diff --git a/engines/glk/quest/geas_state.cpp b/engines/glk/quest/geas_state.cpp index 3a9b4115c8..9319772670 100644 --- a/engines/glk/quest/geas_state.cpp +++ b/engines/glk/quest/geas_state.cpp @@ -29,116 +29,92 @@ namespace Glk { namespace Quest { -Common::WriteStream &operator<< (Common::WriteStream &o, const StringMap &m) { - for (StringMap::iterator i = m.begin(); i != m.end(); ++i) - o << (*i)._key << " -> " << (*i)._value << "\n"; - - return o; +void Serializer::sync(bool &b) { + byte v = b ? 1 : 0; + syncAsByte(v); + if (isLoading()) + b = v != 0; } -class GeasOutputStream { - Common::WriteStream *_ws; -public: - GeasOutputStream &put(const String &s) { - _ws->writeString(s); - _ws->writeByte(0); - return *this; - } - GeasOutputStream &put(char ch) { - _ws->writeByte(ch); - return *this; - } - GeasOutputStream &put(int i) { - Common::String s = Common::String::format("%d", i); - _ws->writeString(s); - _ws->writeByte(0); - return *this; - } - GeasOutputStream &put(uint i) { - Common::String s = Common::String::format("%u", i); - _ws->writeString(s); - _ws->writeByte(0); - return *this; - } - GeasOutputStream &put(unsigned long i) { - Common::String s = Common::String::format("%lu", i); - _ws->writeString(s); - _ws->writeByte(0); - return *this; - } +void Serializer::sync(String &s) { + Common::String str = s; + Common::Serializer::syncString(str); + if (isLoading()) + s = String(str.c_str()); +} + +void Serializer::sync(PropertyRecord &pr) { + sync(pr.name); + sync(pr.data); +} - void write_out(const String &gameName, const String &saveName) { -#ifdef TODO - ofstream ofs; - ofs.open(savename.c_str()); - if (!ofs.is_open()) - error("Unable to open \"%s\"", savename.c_str()); - ofs << "QUEST300" << char(0) << gamename << char(0); - String tmp = o.str(); - for (uint i = 0; i < tmp.size(); i ++) - ofs << char (255 - tmp[i]); - cerr << "Done writing save game\n"; -#else - error("TODO"); -#endif - } -}; +void Serializer::sync(ObjectRecord &pr) { + sync(pr.name); + sync(pr.hidden); + sync(pr.invisible); + sync(pr.parent); +} -template <class T> void write_to(GeasOutputStream &gos, const Common::Array<T> &v) { - gos.put(v.size()); - for (uint i = 0; i < v.size(); i ++) - write_to(gos, v[i]); +void Serializer::sync(ExitRecord &er) { + sync(er.src); + sync(er.dest); } -void write_to(GeasOutputStream &gos, const PropertyRecord &pr) { - gos.put(pr.name).put(pr.data); +void Serializer::sync(TimerRecord &tr) { + sync(tr.name); + sync(tr.is_running); + syncAsUint32LE(tr.interval); + syncAsUint32LE(tr.timeleft); } -void write_to(GeasOutputStream &gos, const ObjectRecord &pr) { - gos.put(pr.name).put(char(pr.hidden ? 0 : 1)) - .put(char(pr.invisible ? 0 : 1)).put(pr.parent); +void Serializer::sync(SVarRecord &svr) { + svr.sync(*this); } -void write_to(GeasOutputStream &gos, const ExitRecord &er) { - gos.put(er.src).put(er.dest); +void Serializer::sync(IVarRecord &ivr) { + ivr.sync(*this); } -void write_to(GeasOutputStream &gos, const TimerRecord &tr) { - gos.put(tr.name).put(tr.is_running ? 0 : 1).put(tr.interval) - .put(tr.timeleft); +void Serializer::sync(GeasState &gs) { + sync(gs.location); + sync(gs.props); + sync(gs.objs); + sync(gs.exits); + sync(gs.timers); + sync(gs.svars); + sync(gs.ivars); } +/*----------------------------------------------------------------------*/ -void write_to(GeasOutputStream &gos, const SVarRecord &svr) { - gos.put(svr.name); - gos.put(svr.max()); - for (uint i = 0; i < svr.size(); i ++) - gos.put(svr.get(i)); -} +void SVarRecord::sync(Serializer &s) { + s.sync(name); + + uint count = data.size(); + s.syncAsUint32LE(count); + if (s.isLoading()) + data.resize(count); -void write_to(GeasOutputStream &gos, const IVarRecord &ivr) { - gos.put(ivr.name); - gos.put(ivr.max()); - for (uint i = 0; i < ivr.size(); i ++) - gos.put(ivr.get(i)); + for (uint i = 0; i < size(); ++i) + s.sync(data[i]); } -void write_to(GeasOutputStream &gos, const GeasState &gs) { - gos.put(gs.location); - write_to(gos, gs.props); - write_to(gos, gs.objs); - write_to(gos, gs.exits); - write_to(gos, gs.timers); - write_to(gos, gs.svars); - write_to(gos, gs.ivars); -} +/*----------------------------------------------------------------------*/ + +void IVarRecord::sync(Serializer &s) { + s.sync(name); -void save_game_to(String gamename, String savename, const GeasState &gs) { - GeasOutputStream gos; - write_to(gos, gs); - gos.write_out(gamename, savename); + uint count = data.size(); + s.syncAsUint32LE(count); + if (s.isLoading()) + data.resize(count); + + for (uint i = 0; i < size(); ++i) + s.syncAsSint32LE(data[i]); } +/*----------------------------------------------------------------------*/ + GeasState::GeasState(GeasInterface &gi, const GeasFile &gf) { running = false; @@ -270,12 +246,24 @@ GeasState::GeasState(GeasInterface &gi, const GeasFile &gf) { cerr << "GeasState::GeasState() done with variables" << endl; } -Common::WriteStream &operator<< (Common::WriteStream &o, const PropertyRecord &pr) { +void GeasState::load(Common::SeekableReadStream *rs) { + Serializer s(rs, nullptr); + s.sync(*this); +} + +void GeasState::save(Common::WriteStream *ws) { + Serializer s(nullptr, ws); + s.sync(*this); +} + +/*----------------------------------------------------------------------*/ + +Common::WriteStream &operator<<(Common::WriteStream &o, const PropertyRecord &pr) { o << pr.name << ", data == " << pr.data; return o; } -Common::WriteStream &operator<< (Common::WriteStream &o, const ObjectRecord &objr) { +Common::WriteStream &operator<<(Common::WriteStream &o, const ObjectRecord &objr) { o << objr.name << ", parent == " << objr.parent; if (objr.hidden) o << ", hidden"; @@ -284,23 +272,23 @@ Common::WriteStream &operator<< (Common::WriteStream &o, const ObjectRecord &obj return o; } -Common::WriteStream &operator<< (Common::WriteStream &o, const ExitRecord er) { +Common::WriteStream &operator<<(Common::WriteStream &o, const ExitRecord er) { return o << er.src << ": " << er.dest; } -Common::WriteStream &operator<< (Common::WriteStream &o, const TimerRecord &tr) { +Common::WriteStream &operator<<(Common::WriteStream &o, const TimerRecord &tr) { return o << tr.name << ": " << (tr.is_running ? "" : "not ") << "running (" - << tr.timeleft << " // " << tr.interval << ")"; + << tr.timeleft << " // " << tr.interval << ")"; } -Common::WriteStream &operator<< (Common::WriteStream &o, const SVarRecord &sr) { +Common::WriteStream &operator<<(Common::WriteStream &o, const SVarRecord &sr) { o << sr.name << ": "; if (sr.size() == 0) o << "(empty)"; else if (sr.size() <= 1) o << "<" << sr.get(0) << ">"; else - for (uint i = 0; i < sr.size(); i ++) { + for (uint i = 0; i < sr.size(); i++) { o << i << ": <" << sr.get(i) << ">"; if (i + 1 < sr.size()) o << ", "; @@ -308,14 +296,14 @@ Common::WriteStream &operator<< (Common::WriteStream &o, const SVarRecord &sr) { return o; } -Common::WriteStream &operator<< (Common::WriteStream &o, const IVarRecord &ir) { +Common::WriteStream &operator<<(Common::WriteStream &o, const IVarRecord &ir) { o << ir.name << ": "; if (ir.size() == 0) o << "(empty)"; else if (ir.size() <= 1) o << ir.get(0); else - for (uint i = 0; i < ir.size(); i ++) { + for (uint i = 0; i < ir.size(); i++) { o << i << ": " << ir.get(i); if (i + 1 < ir.size()) o << ", "; @@ -323,30 +311,30 @@ Common::WriteStream &operator<< (Common::WriteStream &o, const IVarRecord &ir) { return o; } -Common::WriteStream &operator<< (Common::WriteStream &o, const GeasState &gs) { +Common::WriteStream &operator<<(Common::WriteStream &o, const GeasState &gs) { o << "location == " << gs.location << "\nprops: \n"; - for (uint i = 0; i < gs.props.size(); i ++) + for (uint i = 0; i < gs.props.size(); i++) o << " " << i << ": " << gs.props[i] << "\n"; o << "objs:\n"; - for (uint i = 0; i < gs.objs.size(); i ++) + for (uint i = 0; i < gs.objs.size(); i++) o << " " << i << ": " << gs.objs[i] << "\n"; o << "exits:\n"; - for (uint i = 0; i < gs.exits.size(); i ++) + for (uint i = 0; i < gs.exits.size(); i++) o << " " << i << ": " << gs.exits[i] << "\n"; o << "timers:\n"; - for (uint i = 0; i < gs.timers.size(); i ++) + for (uint i = 0; i < gs.timers.size(); i++) o << " " << i << ": " << gs.timers[i] << "\n"; o << "String variables:\n"; - for (uint i = 0; i < gs.svars.size(); i ++) + for (uint i = 0; i < gs.svars.size(); i++) o << " " << i << ": " << gs.svars[i] << "\n"; o << "integer variables:\n"; - for (uint i = 0; i < gs.svars.size(); i ++) + for (uint i = 0; i < gs.svars.size(); i++) o << " " << i << ": " << gs.svars[i] << "\n"; return o; |