aboutsummaryrefslogtreecommitdiff
path: root/engines/glk/scott/scott.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/glk/scott/scott.h')
-rw-r--r--engines/glk/scott/scott.h29
1 files changed, 14 insertions, 15 deletions
diff --git a/engines/glk/scott/scott.h b/engines/glk/scott/scott.h
index cf5f7bd644..188ddd7bf8 100644
--- a/engines/glk/scott/scott.h
+++ b/engines/glk/scott/scott.h
@@ -81,21 +81,21 @@ struct Action {
};
struct Room {
- char *Text;
+ Common::String Text;
short Exits[6];
- Room() : Text(0) {
+ Room() {
Common::fill(&Exits[0], &Exits[6], 0);
}
};
struct Item {
- char *Text; // PORTABILITY WARNING: THESE TWO MUST BE 8 BIT VALUES.
+ Common::String Text;
byte Location;
byte InitialLoc;
- char *AutoGet;
+ Common::String AutoGet;
- Item() : Text(nullptr), Location(0), InitialLoc(0), AutoGet(nullptr) {}
+ Item() : Location(0), InitialLoc(0) {}
};
struct Tail {
@@ -112,12 +112,12 @@ struct Tail {
class Scott : public GlkAPI {
private:
Header GameHeader;
- Item *Items;
- Room *Rooms;
- const char **Verbs;
- const char **Nouns;
- const char **Messages;
- Action *Actions;
+ Common::Array<Item> Items;
+ Common::Array<Room> Rooms;
+ Common::StringArray Verbs;
+ Common::StringArray Nouns;
+ Common::StringArray Messages;
+ Common::Array<Action> Actions;
int LightRefill;
char NounText[16];
int Counters[16]; ///< Range unknown
@@ -142,17 +142,16 @@ private:
void delay(int seconds);
void fatal(const char *x);
void clearScreen(void);
- void *memAlloc(int size);
bool randomPercent(uint n);
int countCarried(void);
const char *mapSynonym(const char *word);
int matchUpItem(const char *text, int loc);
- char *readString(Common::SeekableReadStream *f);
+ Common::String readString(Common::SeekableReadStream *f);
void loadDatabase(Common::SeekableReadStream *f, bool loud);
- void output(const char *a);
+ void output(const Common::String &a);
void outputNumber(int a);
void look(void);
- int whichWord(const char *word, const char **list);
+ int whichWord(const char *word, const Common::StringArray &list);
void lineInput(char *buf, size_t n);
void saveGame(void);
void loadGame(void);