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Diffstat (limited to 'engines/glk/screen.h')
-rw-r--r-- | engines/glk/screen.h | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/engines/glk/screen.h b/engines/glk/screen.h new file mode 100644 index 0000000000..e81cf9faa4 --- /dev/null +++ b/engines/glk/screen.h @@ -0,0 +1,65 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef GLK_DRAW_H +#define GLK_DRAW_H + +#include "graphics/screen.h" +#include "glk/fonts.h" + +namespace Gargoyle { + +enum CaretShape { + SMALL_DOT = 0, FAT_DOT = 1, THIN_LINE = 2, FAT_LINE = 3, BLOCK = 4 +}; + +/** + * Screen surface class + */ +class Screen : public Graphics::Screen, public Fonts { +public: + /** + * Constructor + */ + Screen() : Graphics::Screen(), Fonts(this) {} + + /** + * Fills the screen with a given rgb color + */ + void fill(const byte *rgb); + + /** + * Fill a given area of the screen with an rgb color + */ + void fillRect(const Rect &box, const byte *rgb); + + /** + * Draws the text input caret at the given position + * @remarks The position specifies the caret's bottom-left corner, + * and the X position is in multiples of GLI_SUBPIX + */ + void drawCaret(const Point &pos); +}; + +} // End of namespace Gargoyle + +#endif |