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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * Defines TADS vocabulary (player command parser) functionality
+ */
+
+#ifndef GLK_TADS_TADS2_OS
+#define GLK_TADS_TADS2_OS
+
+#include "glk/tads/tads2/types.h"
+
+namespace Glk {
+namespace TADS {
+namespace TADS2 {
+
+// TODO: Rest of vocabulary stuff
+#define VOCTPLSIZ 10
+#define VOCTPL2SIZ 16
+
+} // End of namespace TADS2
+} // End of namespace TADS
+} // End of namespace Glk
+
+#endif