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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GLK_WINDOW_GRAPHICS_H
+#define GLK_WINDOW_GRAPHICS_H
+
+#include "glk/windows.h"
+#include "glk/picture.h"
+
+namespace Gargoyle {
+
+/**
+ * Graphics window
+ */
+class GraphicsWindow : public Window {
+private:
+ void touch();
+
+ void drawPicture(Picture *src, int x0, int y0, int width, int height, glui32 linkval);
+public:
+ unsigned char _bgnd[3];
+ bool _dirty;
+ glui32 _w, _h;
+ Graphics::ManagedSurface *_surface;
+public:
+ /**
+ * Constructor
+ */
+ GraphicsWindow(Windows *windows, uint32 rock);
+
+ /**
+ * Destructor
+ */
+ virtual ~GraphicsWindow();
+
+ glui32 drawPicture(glui32 image, glsi32 xpos, glsi32 ypos, int scale,
+ glui32 imagewidth, glui32 imageheight);
+
+ /**
+ * Rearranges the window
+ */
+ virtual void rearrange(const Rect &box) override;
+
+ /**
+ * Get window split size within parent pair window
+ */
+ virtual glui32 getSplit(glui32 size, bool vertical) const override {
+ return size;
+ }
+
+ /**
+ * Click the window
+ */
+ virtual void click(const Point &newPos) override;
+
+ /**
+ * Cancel a mouse event
+ */
+ virtual void cancelMouseEvent() override {
+ _mouseRequest = false;
+ }
+
+ /**
+ * Cancel a hyperlink event
+ */
+ virtual void cancelHyperlinkEvent() override {
+ _hyperRequest = false;
+ }
+
+ virtual void requestMouseEvent() override {
+ _mouseRequest = true;
+ }
+
+ virtual void requestHyperlinkEvent() override {
+ _hyperRequest = true;
+ }
+
+ /**
+ * Redraw the window
+ */
+ virtual void redraw() override;
+
+ virtual void eraseRect(bool whole, const Rect &box) override;
+
+ virtual void fillRect(glui32 color, const Rect &box) override;
+
+ virtual void getSize(glui32 *width, glui32 *height) const override;
+
+ virtual void setBackgroundColor(glui32 color) override;
+};
+
+} // End of namespace Gargoyle
+
+#endif