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Diffstat (limited to 'engines/glk/window_pair.cpp')
-rw-r--r-- | engines/glk/window_pair.cpp | 236 |
1 files changed, 236 insertions, 0 deletions
diff --git a/engines/glk/window_pair.cpp b/engines/glk/window_pair.cpp new file mode 100644 index 0000000000..56e5b453e0 --- /dev/null +++ b/engines/glk/window_pair.cpp @@ -0,0 +1,236 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "glk/window_pair.h" +#include "glk/conf.h" +#include "glk/gargoyle.h" +#include "glk/screen.h" + +namespace Gargoyle { + +PairWindow::PairWindow(Windows *windows, glui32 method, Window *key, glui32 size) : + Window(windows, 0), + _dir(method & winmethod_DirMask), + _division(method & winmethod_DivisionMask), + _wBorder((method & winmethod_BorderMask) == winmethod_Border), + _vertical(_dir == winmethod_Left || _dir == winmethod_Right), + _backward(_dir == winmethod_Left || _dir == winmethod_Above), + _key(key), _size(size), _keyDamage(0), _child1(nullptr), _child2(nullptr) { + _type = wintype_Pair; +} + +void PairWindow::rearrange(const Rect &box) { + Rect box1, box2; + int min, diff, split, splitwid, max; + Window *ch1, *ch2; + + _bbox = box; + + if (_vertical) { + min = _bbox.left; + max = _bbox.right; + } else { + min = _bbox.top; + max = _bbox.bottom; + } + diff = max - min; + + // We now figure split. + if (_vertical) + splitwid = g_conf->_wPaddingX; // want border? + else + splitwid = g_conf->_wPaddingY; // want border? + + switch (_division) { + case winmethod_Proportional: + split = (diff * _size) / 100; + break; + + case winmethod_Fixed: + split = !_key ? 0 : _key->getSplit(_size, _vertical); + break; + + default: + split = diff / 2; + break; + } + + if (!_backward) + split = max - split - splitwid; + else + split = min + split; + + if (min >= max) { + split = min; + } else { + if (split < min) + split = min; + else if (split > max - splitwid) + split = max - splitwid; + } + + if (_vertical) { + box1.left = _bbox.left; + box1.right = split; + box2.left = split + splitwid; + box2.right = _bbox.right; + box1.top = _bbox.top; + box1.bottom = _bbox.bottom; + box2.top = _bbox.top; + box2.bottom = _bbox.bottom; + } else { + box1.top = _bbox.top; + box1.bottom = split; + box2.top = split + splitwid; + box2.bottom = _bbox.bottom; + box1.left = _bbox.left; + box1.right = _bbox.right; + box2.left = _bbox.left; + box2.right = _bbox.right; + } + + if (!_backward) { + ch1 = _child1; + ch2 = _child2; + } else { + ch1 = _child2; + ch2 = _child1; + } + + ch1->rearrange(box1); + ch2->rearrange(box2); +} + +void PairWindow::redraw() { + Window::redraw(); + + _child1->redraw(); + _child2->redraw(); + + Window *child = !_backward ? _child1 : _child2; + Rect box(child->_bbox.left, child->_yAdj ? child->_bbox.top - child->_yAdj : child->_bbox.top, + child->_bbox.right, child->_bbox.bottom); + + if (_vertical) { + int xBord = _wBorder ? g_conf->_wBorderX : 0; + int xPad = (g_conf->_wPaddingX - xBord) / 2; + + g_vm->_screen->fillRect(Rect(box.right + xPad, box.top, box.right + xPad + xBord, box.bottom), + g_conf->_borderColor); + } else { + int yBord = _wBorder ? g_conf->_wBorderY : 0; + int yPad = (g_conf->_wPaddingY - yBord) / 2; + g_vm->_screen->fillRect(Rect(box.left, box.bottom + yPad, box.right, box.bottom + yPad + yBord), + g_conf->_borderColor); + } +} + +void PairWindow::getArrangement(glui32 *method, glui32 *size, Window **keyWin) { + glui32 val = _dir | _division; + if (!_wBorder) + val |= winmethod_NoBorder; + + if (size) + *size = _size; + if (keyWin) { + if (_key) + *keyWin = _key; + else + *keyWin = nullptr; + } + + if (method) + *method = val; +} + +void PairWindow::setArrangement(glui32 method, glui32 size, Window *keyWin) { + glui32 newDir; + bool newVertical, newBackward; + + if (_key) { + Window *wx; + PairWindow *pairWin = dynamic_cast<PairWindow *>(_key); + + if (pairWin) { + warning("setArrangement: keywin cannot be a Pair"); + return; + } + + for (wx = _key; wx; wx = wx->_parent) { + if (wx == this) + break; + } + if (wx == nullptr) { + warning("setArrangement: keywin must be a descendant"); + return; + } + } + + newDir = method & winmethod_DirMask; + newVertical = (newDir == winmethod_Left || newDir == winmethod_Right); + newBackward = (newDir == winmethod_Left || newDir == winmethod_Above); + if (!keyWin) + keyWin = _key; + + if ((newVertical && !_vertical) || (!newVertical && _vertical)) { + if (!_vertical) + warning("setArrangement: split must stay horizontal"); + else + warning("setArrangement: split must stay vertical"); + return; + } + + if (keyWin && dynamic_cast<BlankWindow *>(keyWin) + && (method & winmethod_DivisionMask) == winmethod_Fixed) { + warning("setArrangement: a Blank window cannot have a fixed size"); + return; + } + + if ((newBackward && !_backward) || (!newBackward && _backward)) { + // switch the children + Window *tmpWin = _child1; + _child1 = _child2; + _child2 = tmpWin; + } + + // set up everything else + _dir = newDir; + _division = method & winmethod_DivisionMask; + _key = keyWin; + _size = size; + _wBorder = ((method & winmethod_BorderMask) == winmethod_Border); + + _vertical = (_dir == winmethod_Left || _dir == winmethod_Right); + _backward = (_dir == winmethod_Left || _dir == winmethod_Above); + + _windows->rearrange(); +} + +void PairWindow::click(const Point &newPos) { + if (_child1->_bbox.contains(newPos)) + _child1->click(newPos); + + if (_child2->_bbox.contains(newPos)) + _child2->click(newPos); +} + +} // End of namespace Gargoyle |