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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GLK_WINDOW_TEXT_GRID_H
+#define GLK_WINDOW_TEXT_GRID_H
+
+#include "glk/windows.h"
+
+namespace Gargoyle {
+
+/**
+ * Text Grid window
+ */
+class TextGridWindow : public Window {
+ /**
+ * Structure for a row within the grid window
+ */
+ struct TextGridRow {
+ Common::Array<uint32> _chars;
+ Common::Array<Attributes> _attrs;
+ bool dirty;
+
+ /**
+ * Constructor
+ */
+ TextGridRow() : dirty(false) {}
+
+ /**
+ * Resize the row
+ */
+ void resize(size_t newSize);
+ };
+ typedef Common::Array<TextGridRow> TextGridRows;
+private:
+ /**
+ * Mark a given text row as modified
+ */
+ void touch(int line);
+
+ /**
+ * Return or enter, during line input. Ends line input.
+ */
+ void acceptLine(glui32 keycode);
+public:
+ int _width, _height;
+ TextGridRows _lines;
+
+ int _curX, _curY; ///< the window cursor position
+
+ ///< for line input
+ void *_inBuf; ///< unsigned char* for latin1, glui32* for unicode
+ int _inOrgX, _inOrgY;
+ int _inMax;
+ int _inCurs, _inLen;
+ Attributes _origAttr;
+ gidispatch_rock_t _inArrayRock;
+ glui32 *_lineTerminators;
+
+ WindowStyle _styles[style_NUMSTYLES]; ///< style hints and settings
+public:
+ /**
+ * Constructor
+ */
+ TextGridWindow(Windows *windows, uint32 rock);
+
+ /**
+ * Destructor
+ */
+ virtual ~TextGridWindow();
+
+ /**
+ * Rearranges the window
+ */
+ virtual void rearrange(const Rect &box) override;
+
+ /**
+ * Get window split size within parent pair window
+ */
+ virtual glui32 getSplit(glui32 size, bool vertical) const override;
+
+ /**
+ * Write a unicode character
+ */
+ virtual void putCharUni(uint32 ch) override;
+
+ /**
+ * Unput a unicode character
+ */
+ virtual bool unputCharUni(uint32 ch) override;
+
+ /**
+ * Move the cursor
+ */
+ virtual void moveCursor(const Point &newPos) override;
+
+ /**
+ * Clear the window
+ */
+ virtual void clear() override;
+
+ /**
+ * Click the window
+ */
+ virtual void click(const Point &newPos) override;
+
+ /**
+ * Cancel a hyperlink event
+ */
+ virtual void cancelHyperlinkEvent() override {
+ _hyperRequest = false;
+ }
+
+ /**
+ * Redraw the window
+ */
+ virtual void redraw() override;
+
+ virtual void acceptReadLine(glui32 arg) override;
+
+ virtual void acceptReadChar(glui32 arg) override;
+
+ virtual void getSize(glui32 *width, glui32 *height) const override;
+
+ virtual void requestCharEvent() override {
+ _charRequest = true;
+ }
+
+ /**
+ * Prepare for inputing a line
+ */
+ virtual void requestLineEvent(char *buf, glui32 maxlen, glui32 initlen) override;
+
+ /**
+ * Prepare for inputing a line
+ */
+ virtual void requestLineEventUni(glui32 *buf, glui32 maxlen, glui32 initlen) override;
+
+ /**
+ * Cancel an input line event
+ */
+ virtual void cancelLineEvent(Event *ev) override;
+
+ /**
+ * Cancel a mouse event
+ */
+ virtual void cancelMouseEvent() override {
+ _mouseRequest = false;
+ }
+
+ virtual void requestCharEventUni() override {
+ _charRequestUni = true;
+ }
+
+ virtual void requestMouseEvent() override {
+ _mouseRequest = true;
+ }
+
+ virtual void requestHyperlinkEvent() override {
+ _hyperRequest = true;
+ }
+
+ virtual void cancelCharEvent() override {
+ _charRequest = _charRequestUni = false;
+ }
+
+ /**
+ * Returns a pointer to the styles for the window
+ */
+ virtual const WindowStyle *getStyles() const override {
+ return _styles;
+ }
+};
+
+} // End of namespace Gargoyle
+
+#endif