diff options
Diffstat (limited to 'engines/glk')
-rw-r--r-- | engines/glk/detection.cpp | 8 | ||||
-rw-r--r-- | engines/glk/frotz/detection.cpp | 2 | ||||
-rw-r--r-- | engines/glk/level9/detection.cpp | 2 | ||||
-rw-r--r-- | engines/glk/tads/detection.cpp | 2 |
4 files changed, 7 insertions, 7 deletions
diff --git a/engines/glk/detection.cpp b/engines/glk/detection.cpp index b4d5bff84c..1e465e9827 100644 --- a/engines/glk/detection.cpp +++ b/engines/glk/detection.cpp @@ -104,27 +104,27 @@ namespace Glk { GlkDetectedGame::GlkDetectedGame(const char *id, const char *desc, const Common::String &filename) : - DetectedGame(id, desc, Common::EN_ANY, Common::kPlatformUnknown) { + DetectedGame("glk", id, desc, Common::EN_ANY, Common::kPlatformUnknown) { setGUIOptions(GUIO3(GUIO_NOSPEECH, GUIO_NOMUSIC, GUIO_NOSUBTITLES)); addExtraEntry("filename", filename); } GlkDetectedGame::GlkDetectedGame(const char *id, const char *desc, const Common::String &filename, - Common::Language lang) : DetectedGame(id, desc, lang, Common::kPlatformUnknown) { + Common::Language lang) : DetectedGame("glk", id, desc, lang, Common::kPlatformUnknown) { setGUIOptions(GUIO3(GUIO_NOSPEECH, GUIO_NOMUSIC, GUIO_NOSUBTITLES)); addExtraEntry("filename", filename); } GlkDetectedGame::GlkDetectedGame(const char *id, const char *desc, const char *xtra, const Common::String &filename, Common::Language lang) : - DetectedGame(id, desc, lang, Common::kPlatformUnknown, xtra) { + DetectedGame("glk", id, desc, lang, Common::kPlatformUnknown, xtra) { setGUIOptions(GUIO3(GUIO_NOSPEECH, GUIO_NOMUSIC, GUIO_NOSUBTITLES)); addExtraEntry("filename", filename); } GlkDetectedGame::GlkDetectedGame(const char *id, const char *desc, const Common::String &filename, const Common::String &md5, size_t filesize) : - DetectedGame(id, desc, Common::UNK_LANG, Common::kPlatformUnknown) { + DetectedGame("glk", id, desc, Common::UNK_LANG, Common::kPlatformUnknown) { setGUIOptions(GUIO3(GUIO_NOSPEECH, GUIO_NOMUSIC, GUIO_NOSUBTITLES)); addExtraEntry("filename", filename); diff --git a/engines/glk/frotz/detection.cpp b/engines/glk/frotz/detection.cpp index d4ffee33a3..f699c832a9 100644 --- a/engines/glk/frotz/detection.cpp +++ b/engines/glk/frotz/detection.cpp @@ -123,7 +123,7 @@ bool FrotzMetaEngine::detectGames(const Common::FSList &fslist, DetectedGames &g gameList.push_back(GlkDetectedGame(desc.gameId, desc.description, filename, md5, filesize)); } else { GameDescriptor gameDesc = findGame(p->_gameId); - DetectedGame gd = DetectedGame(p->_gameId, gameDesc._description, p->_language, Common::kPlatformUnknown, p->_extra); + DetectedGame gd = DetectedGame("glk", p->_gameId, gameDesc._description, p->_language, Common::kPlatformUnknown, p->_extra); gd.setGUIOptions(p->_guiOptions); gd.addExtraEntry("filename", filename); diff --git a/engines/glk/level9/detection.cpp b/engines/glk/level9/detection.cpp index 5788c0f95c..a366bc0f9b 100644 --- a/engines/glk/level9/detection.cpp +++ b/engines/glk/level9/detection.cpp @@ -752,7 +752,7 @@ bool Level9MetaEngine::detectGames(const Common::FSList &fslist, DetectedGames & continue; // Found the game, add a detection entry - DetectedGame gd = DetectedGame(game->gameId, game->name, Common::UNK_LANG, + DetectedGame gd = DetectedGame("glk", game->gameId, game->name, Common::UNK_LANG, Common::kPlatformUnknown, game->extra); gd.addExtraEntry("filename", filename); gameList.push_back(gd); diff --git a/engines/glk/tads/detection.cpp b/engines/glk/tads/detection.cpp index 7bca1bb83b..9c0c5eb6bf 100644 --- a/engines/glk/tads/detection.cpp +++ b/engines/glk/tads/detection.cpp @@ -110,7 +110,7 @@ bool TADSMetaEngine::detectGames(const Common::FSList &fslist, DetectedGames &ga gameList.push_back(GlkDetectedGame(desc._gameId, desc._description, filename, md5, filesize)); } else { PlainGameDescriptor gameDesc = findGame(p->_gameId); - gd = DetectedGame(p->_gameId, gameDesc.description, p->_language, Common::kPlatformUnknown, p->_extra); + gd = DetectedGame("glk", p->_gameId, gameDesc.description, p->_language, Common::kPlatformUnknown, p->_extra); gd.addExtraEntry("filename", filename); gameList.push_back(gd); } |