diff options
Diffstat (limited to 'engines/glk')
-rw-r--r-- | engines/glk/detection.cpp | 42 |
1 files changed, 27 insertions, 15 deletions
diff --git a/engines/glk/detection.cpp b/engines/glk/detection.cpp index 1b8ed5906a..f9b06a22d8 100644 --- a/engines/glk/detection.cpp +++ b/engines/glk/detection.cpp @@ -107,16 +107,19 @@ Common::Error GlkMetaEngine::createInstance(OSystem *syst, Engine **engine) cons // Create the correct engine *engine = nullptr; - if ((*engine = create<Glk::Alan2::Alan2MetaEngine, Glk::Alan2::Alan2>(syst, gameDesc)) != nullptr) {} - else if ((*engine = create<Glk::Frotz::FrotzMetaEngine, Glk::Frotz::Frotz>(syst, gameDesc)) != nullptr) {} - else if ((*engine = create<Glk::Glulxe::GlulxeMetaEngine, Glk::Glulxe::Glulxe>(syst, gameDesc)) != nullptr) {} + if ((*engine = create<Glk::Frotz::FrotzMetaEngine, Glk::Frotz::Frotz>(syst, gameDesc)) != nullptr) {} else if ((*engine = create<Glk::Scott::ScottMetaEngine, Glk::Scott::Scott>(syst, gameDesc)) != nullptr) {} +#ifndef RELEASE_BUILD + else if ((*engine = create<Glk::Alan2::Alan2MetaEngine, Glk::Alan2::Alan2>(syst, gameDesc)) != nullptr) {} + else if ((*engine = create<Glk::Glulxe::GlulxeMetaEngine, Glk::Glulxe::Glulxe>(syst, gameDesc)) != nullptr) {} else if ((td = Glk::TADS::TADSMetaEngine::findGame(gameDesc._gameId.c_str()))._description) { if (td._options & Glk::TADS::OPTION_TADS3) *engine = new Glk::TADS::TADS3::TADS3(syst, gameDesc); else *engine = new Glk::TADS::TADS2::TADS2(syst, gameDesc); - } else { + } +#endif + else { return Common::kNoGameDataFoundError; } @@ -147,31 +150,34 @@ Common::String GlkMetaEngine::findFileByGameId(const Common::String &gameId) con PlainGameList GlkMetaEngine::getSupportedGames() const { PlainGameList list; - Glk::Alan2::Alan2MetaEngine::getSupportedGames(list); Glk::Frotz::FrotzMetaEngine::getSupportedGames(list); - Glk::Glulxe::GlulxeMetaEngine::getSupportedGames(list); Glk::Scott::ScottMetaEngine::getSupportedGames(list); +#ifndef RELEASE_BUILD + Glk::Alan2::Alan2MetaEngine::getSupportedGames(list); + Glk::Glulxe::GlulxeMetaEngine::getSupportedGames(list); Glk::TADS::TADSMetaEngine::getSupportedGames(list); +#endif return list; } PlainGameDescriptor GlkMetaEngine::findGame(const char *gameId) const { - Glk::GameDescriptor gd = Glk::Alan2::Alan2MetaEngine::findGame(gameId); + Glk::GameDescriptor gd = Glk::Frotz::FrotzMetaEngine::findGame(gameId); if (gd._description) return gd; - gd = Glk::Frotz::FrotzMetaEngine::findGame(gameId); + gd = Glk::Scott::ScottMetaEngine::findGame(gameId); if (gd._description) return gd; - gd = Glk::Glulxe::GlulxeMetaEngine::findGame(gameId); +#ifndef RELEASE_BUILD + gd = Glk::Alan2::Alan2MetaEngine::findGame(gameId); if (gd._description) return gd; - gd = Glk::Scott::ScottMetaEngine::findGame(gameId); + gd = Glk::Glulxe::GlulxeMetaEngine::findGame(gameId); if (gd._description) return gd; gd = Glk::TADS::TADSMetaEngine::findGame(gameId); if (gd._description) return gd; - +#endif return PlainGameDescriptor(); } @@ -180,22 +186,28 @@ DetectedGames GlkMetaEngine::detectGames(const Common::FSList &fslist) const { detectClashes(); DetectedGames detectedGames; - Glk::Alan2::Alan2MetaEngine::detectGames(fslist, detectedGames); Glk::Frotz::FrotzMetaEngine::detectGames(fslist, detectedGames); - Glk::Glulxe::GlulxeMetaEngine::detectGames(fslist, detectedGames); Glk::Scott::ScottMetaEngine::detectGames(fslist, detectedGames); + +#ifndef RELEASE_BUILD + Glk::Alan2::Alan2MetaEngine::detectGames(fslist, detectedGames); + Glk::Glulxe::GlulxeMetaEngine::detectGames(fslist, detectedGames); Glk::TADS::TADSMetaEngine::detectGames(fslist, detectedGames); +#endif return detectedGames; } void GlkMetaEngine::detectClashes() const { Common::StringMap map; - Glk::Alan2::Alan2MetaEngine::detectClashes(map); Glk::Frotz::FrotzMetaEngine::detectClashes(map); - Glk::Glulxe::GlulxeMetaEngine::detectClashes(map); Glk::Scott::ScottMetaEngine::detectClashes(map); + +#ifndef RELEASE_BUILD + Glk::Alan2::Alan2MetaEngine::detectClashes(map); + Glk::Glulxe::GlulxeMetaEngine::detectClashes(map); Glk::TADS::TADSMetaEngine::detectClashes(map); +#endif } SaveStateList GlkMetaEngine::listSaves(const char *target) const { |