diff options
Diffstat (limited to 'engines/gnap/character.h')
-rw-r--r-- | engines/gnap/character.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/gnap/character.h b/engines/gnap/character.h index c7f97b72b2..f1fc0ec3db 100644 --- a/engines/gnap/character.h +++ b/engines/gnap/character.h @@ -52,7 +52,7 @@ public: void walkStep(); - virtual int getSequenceId(int kind, int gridX, int gridY) = 0; + virtual int getSequenceId(int kind, Common::Point gridPos) = 0; virtual void playSequence(int sequenceId) = 0; virtual void updateIdleSequence() = 0; virtual void updateIdleSequence2() = 0; @@ -80,7 +80,7 @@ protected: class PlayerGnap : public Character { public: PlayerGnap(GnapEngine *vm); - virtual int getSequenceId(int kind, int gridX, int gridY); + virtual int getSequenceId(int kind, Common::Point gridPos); virtual void initPos(int gridX, int gridY, Facing facing); virtual void playSequence(int sequenceId); virtual void updateIdleSequence(); @@ -124,7 +124,7 @@ private: class PlayerPlat : public Character { public: PlayerPlat(GnapEngine *vm); - virtual int getSequenceId(int kind = 0, int gridX = 0, int gridY = 0); + virtual int getSequenceId(int kind = 0, Common::Point gridPos = Common::Point(0, 0)); virtual void initPos(int gridX, int gridY, Facing facing); virtual void playSequence(int sequenceId); virtual void updateIdleSequence(); |