diff options
Diffstat (limited to 'engines/gnap/gamesys.h')
-rw-r--r-- | engines/gnap/gamesys.h | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/engines/gnap/gamesys.h b/engines/gnap/gamesys.h index 5bf92b6f22..76b2afe464 100644 --- a/engines/gnap/gamesys.h +++ b/engines/gnap/gamesys.h @@ -49,19 +49,19 @@ enum { }; struct Sequence { - int32 sequenceId; - int32 id; - int32 sequenceId2; - int32 id2; - uint32 flags; - int32 totalDuration; - int16 x, y; + int32 _sequenceId; + int32 _id; + int32 _sequenceId2; + int32 _id2; + uint32 _flags; + int32 _totalDuration; + int16 _x, _y; }; struct SpriteDrawItem { - int id; - Common::Rect rect; - Graphics::Surface *surface; + int _id; + Common::Rect _rect; + Graphics::Surface *_surface; }; struct RemoveSequenceItem { @@ -71,7 +71,7 @@ struct RemoveSequenceItem { }; struct RemoveSpriteDrawItem { - int id; + int _id; Graphics::Surface *surface; }; @@ -108,15 +108,15 @@ public: void insertDirtyRect(const Common::Rect &rect); void removeSequence(int sequenceId, int id, bool resetFl); void invalidateGrabCursorSprite(int id, Common::Rect &rect, Graphics::Surface *surface1, Graphics::Surface *surface2); - void requestClear2(int a1); + void requestClear2(bool resetFl); void requestClear1(); - void requestRemoveSequence(int sequenceId, int a2); + void requestRemoveSequence(int sequenceId, int id); void waitForUpdate(); - int isSequenceActive(int sequenceId, int a2); + int isSequenceActive(int sequenceId, int id); void setBackgroundSurface(Graphics::Surface *surface, int a4, int a5, int a6, int a7); void setScaleValues(int a1, int a2, int a3, int a4); void insertSpriteDrawItem(Graphics::Surface *surface, int x, int y, int id); - void removeSpriteDrawItem(Graphics::Surface *surface, int a2); + void removeSpriteDrawItem(Graphics::Surface *surface, int id); void drawSpriteToBackground(int x, int y, int resourceId); Graphics::Surface *allocSurface(int width, int height); Graphics::Surface *createSurface(int resourceId); @@ -177,12 +177,12 @@ public: Graphics::Surface *_frontSurface; Common::Rect _screenRect; - Sequence *seqFind(int sequenceId, int a2, int *outIndex); + Sequence *seqFind(int sequenceId, int id, int *outIndex); int seqLocateGfx(int sequenceId, int id, int *outGfxIndex); void seqInsertGfx(int index, int duration); void seqRemoveGfx(int sequenceId, int id); bool updateSequenceDuration(int sequenceId, int id, int *outDuration); - void updateAnimationsStatus(int sequenceId, int a2); + void updateAnimationsStatus(int sequenceId, int id); void restoreBackgroundRect(const Common::Rect &rect); |