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Diffstat (limited to 'engines/gnap/gnap.cpp')
-rw-r--r--engines/gnap/gnap.cpp46
1 files changed, 2 insertions, 44 deletions
diff --git a/engines/gnap/gnap.cpp b/engines/gnap/gnap.cpp
index f72b7c6af3..78c7617c73 100644
--- a/engines/gnap/gnap.cpp
+++ b/engines/gnap/gnap.cpp
@@ -1129,7 +1129,7 @@ void GnapEngine::gnapIdle() {
_gnap->_sequenceId == 0x831 || _gnap->_sequenceId == 0x89A)) {
_gameSys->insertSequence(_gnap->getSequenceId(gskIdle, 0, 0) | 0x10000, _gnap->_id,
makeRid(_gnap->_sequenceDatNum, _gnap->_sequenceId), _gnap->_id,
- kSeqSyncExists, 0, 75 * _gnap->_pos.x - _gnapGridX, 48 * _gnap->_pos.y - _gnapGridY);
+ kSeqSyncExists, 0, 75 * _gnap->_pos.x - _gnap->_gridX, 48 * _gnap->_pos.y - _gnap->_gridY);
_gnap->_sequenceId = _gnap->getSequenceId(gskIdle, 0, 0);
_gnap->_sequenceDatNum = 1;
}
@@ -1140,7 +1140,7 @@ void GnapEngine::gnapActionIdle(int sequenceId) {
ridToEntryIndex(sequenceId) == _gnap->_sequenceId) {
_gameSys->insertSequence(_gnap->getSequenceId(gskIdle, 0, 0) | 0x10000, _gnap->_id,
makeRid(_gnap->_sequenceDatNum, _gnap->_sequenceId), _gnap->_id,
- kSeqSyncExists, 0, 75 * _gnap->_pos.x - _gnapGridX, 48 * _gnap->_pos.y - _gnapGridY);
+ kSeqSyncExists, 0, 75 * _gnap->_pos.x - _gnap->_gridX, 48 * _gnap->_pos.y - _gnap->_gridY);
_gnap->_sequenceId = _gnap->getSequenceId(gskIdle, 0, 0);
_gnap->_sequenceDatNum = 1;
}
@@ -1207,27 +1207,6 @@ bool GnapEngine::testWalk(int animationIndex, int someStatus, int gridX1, int gr
return false;
}
-void GnapEngine::initGnapPos(int gridX, int gridY, Facing facing) {
- _timers[2] = 30;
- _timers[3] = 300;
- _gnap->_pos = Common::Point(gridX, gridY);
- if (facing == kDirNone)
- _gnap->_idleFacing = kDirBottomRight;
- else
- _gnap->_idleFacing = facing;
- if (_gnap->_idleFacing == kDirBottomLeft) {
- _gnap->_sequenceId = 0x7B8;
- } else {
- _gnap->_sequenceId = 0x7B5;
- _gnap->_idleFacing = kDirBottomRight;
- }
- _gnap->_id = 20 * _gnap->_pos.y;
- _gnap->_sequenceDatNum = 1;
- _gameSys->insertSequence(makeRid(1, _gnap->_sequenceId), 20 * _gnap->_pos.y,
- 0, 0,
- kSeqScale, 0, 75 * _gnap->_pos.x - _gnapGridX, 48 * _gnap->_pos.y - _gnapGridY);
-}
-
void GnapEngine::doCallback(int callback) {
switch (callback) {
case 8:
@@ -1280,27 +1259,6 @@ void GnapEngine::gnapUseDisguiseOnPlatypus() {
setFlag(kGFPlatypusDisguised);
}
-void GnapEngine::initPlatypusPos(int gridX, int gridY, Facing facing) {
- _timers[0] = 50;
- _timers[1] = 20;
- _plat->_pos = Common::Point(gridX, gridY);
- if (facing == kDirNone)
- _plat->_idleFacing = kDirNone;
- else
- _plat->_idleFacing = facing;
- if (_plat->_idleFacing == kDirUnk4) {
- _plat->_sequenceId = 0x7D1;
- } else {
- _plat->_sequenceId = 0x7C1;
- _plat->_idleFacing = kDirNone;
- }
- _plat->_id = 20 * _plat->_pos.y;
- _plat->_sequenceDatNum = 1;
- _gameSys->insertSequence(makeRid(1, _plat->_sequenceId), 20 * _plat->_pos.y,
- 0, 0,
- kSeqScale, 0, 75 * _plat->_pos.x - _platGridX, 48 * _plat->_pos.y - _platGridY);
-}
-
////////////////////////////////////////////////////////////////////////////////
void GnapEngine::initGlobalSceneVars() {