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Diffstat (limited to 'engines/gnap/gnap.cpp')
-rw-r--r--engines/gnap/gnap.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/gnap/gnap.cpp b/engines/gnap/gnap.cpp
index a061be068c..045ed4f9ef 100644
--- a/engines/gnap/gnap.cpp
+++ b/engines/gnap/gnap.cpp
@@ -358,10 +358,10 @@ void GnapEngine::updateCursorByHotspot() {
char t[256];
sprintf(t, "hotspot = %2d", hotspotIndex);
if (!_font)
- _gameSys->fillSurface(0, 10, 10, 80, 16, 0, 0, 0);
+ _gameSys->fillSurface(nullptr, 10, 10, 80, 16, 0, 0, 0);
else
- _gameSys->fillSurface(0, 8, 9, _font->getStringWidth(t) + 10, _font->getFontHeight() + 2, 0, 0, 0);
- _gameSys->drawTextToSurface(0, 10, 10, 255, 255, 255, t);
+ _gameSys->fillSurface(nullptr, 8, 9, _font->getStringWidth(t) + 10, _font->getFontHeight() + 2, 0, 0, 0);
+ _gameSys->drawTextToSurface(nullptr, 10, 10, 255, 255, 255, t);
}
if (hotspotIndex < 0)
@@ -906,15 +906,15 @@ void GnapEngine::updateIdleTimer() {
void GnapEngine::screenEffect(int dir, byte r, byte g, byte b) {
if (dir == 1) {
for (int y = 300; y < 600; y += 50) {
- _gameSys->fillSurface(0, 0, y, 800, 50, r, g, b);
- _gameSys->fillSurface(0, 0, 549 - y + 1, 800, 50, r, g, b);
+ _gameSys->fillSurface(nullptr, 0, y, 800, 50, r, g, b);
+ _gameSys->fillSurface(nullptr, 0, 549 - y + 1, 800, 50, r, g, b);
gameUpdateTick();
_system->delayMillis(50);
}
} else {
for (int y = 0; y < 300; y += 50) {
- _gameSys->fillSurface(0, 0, y, 800, 50, r, g, b);
- _gameSys->fillSurface(0, 0, 549 - y + 1, 800, 50, r, g, b);
+ _gameSys->fillSurface(nullptr, 0, y, 800, 50, r, g, b);
+ _gameSys->fillSurface(nullptr, 0, 549 - y + 1, 800, 50, r, g, b);
gameUpdateTick();
_system->delayMillis(50);
}