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-rw-r--r--engines/gnap/scenes/group2.cpp3418
1 files changed, 3418 insertions, 0 deletions
diff --git a/engines/gnap/scenes/group2.cpp b/engines/gnap/scenes/group2.cpp
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index 0000000000..020b3d151c
--- /dev/null
+++ b/engines/gnap/scenes/group2.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gnap/gnap.h"
+#include "gnap/gamesys.h"
+#include "gnap/resource.h"
+#include "gnap/scenes/group2.h"
+
+namespace Gnap {
+
+Scene20::Scene20(GnapEngine *vm) : Scene(vm) {
+ _stonerGuyCtr = 3;
+ _stonerGuyShowingJoint = false;
+ _groceryStoreGuyCtr = 0;
+}
+
+int Scene20::init() {
+ return 0x186;
+}
+
+void Scene20::updateHotspots() {
+ _vm->setHotspot(kHS20Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS20GroceryStoreHat, 114, 441, 174, 486, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 0, 7);
+ _vm->setHotspot(kHS20ExitParkingLot, 0, 300, 15, 600, SF_EXIT_L_CURSOR | SF_WALKABLE, 0, 7);
+ _vm->setHotspot(kHS20StonerGuy, 276, 290, 386, 450, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 8);
+ _vm->setHotspot(kHS20GroceryStoreGuy, 123, 282, 258, 462, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 7);
+ _vm->setHotspot(kHS20ExitInsideGrubCity, 519, 250, 581, 413, SF_EXIT_L_CURSOR, 8, 7);
+ _vm->setHotspot(kHS20ExitOutsideCircusWorld, 660, 222, 798, 442, SF_EXIT_NE_CURSOR, 9, 6);
+ _vm->setHotspot(kHS20ExitOutsideToyStore, 785, 350, 800, 600, SF_EXIT_R_CURSOR, 11, 8);
+ _vm->setHotspot(kHS20ExitPhone, 250, 585, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 10);
+ _vm->setHotspot(kHS20WalkArea1, 0, 0, 800, 468);
+ _vm->setHotspot(kHS20WalkArea2, 605, 0, 800, 600);
+ _vm->setDeviceHotspot(kHS20Device, -1, -1, -1, -1);
+ _vm->_hotspotsCount = 12;
+}
+
+void Scene20::updateAnimationsCb() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+
+ if (gameSys.getAnimationStatus(2) == 2) {
+ switch (_nextStonerGuySequenceId) {
+ case 0x16B:
+ if (!_vm->_timers[4]) {
+ _stonerGuyShowingJoint = false;
+ gameSys.insertSequence(0x16B, 21, _currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0);
+ _currStonerGuySequenceId = 0x16B;
+ _nextStonerGuySequenceId = -1;
+ }
+ break;
+ case 0x16A:
+ // Grab joint
+ gnap.playPullOutDevice(Common::Point(4, 4));
+ gnap.playUseDevice();
+ gameSys.setAnimation(0x16A, 21, 0);
+ gameSys.insertSequence(0x16A, 21, _currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0);
+ _currStonerGuySequenceId = 0x16A;
+ _nextStonerGuySequenceId = -1;
+ _vm->invAdd(kItemJoint);
+ _vm->setFlag(kGFJointTaken);
+ _stonerGuyShowingJoint = false;
+ gnap._actionStatus = kAS20GrabJointDone;
+ break;
+ case 0x16E:
+ gameSys.setAnimation(0x16E, 21, 2);
+ gameSys.insertSequence(0x16E, 21, _currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0);
+ _currStonerGuySequenceId = 0x16E;
+ _nextStonerGuySequenceId = -1;
+ _nextGroceryStoreGuySequenceId = 0x175;
+ break;
+ case 0x16D:
+ gameSys.setAnimation(_nextStonerGuySequenceId, 21, 2);
+ gameSys.setAnimation(_nextStonerGuySequenceId, 21, 0);
+ gameSys.insertSequence(_nextStonerGuySequenceId, 21, _currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0);
+ _currStonerGuySequenceId = _nextStonerGuySequenceId;
+ _nextStonerGuySequenceId = -1;
+ gnap._actionStatus = kAS20ActionDone;
+ break;
+ case 0x16F:
+ gameSys.setAnimation(_nextStonerGuySequenceId, 21, 2);
+ gameSys.setAnimation(0x17A, 20, 3);
+ gameSys.insertSequence(_nextStonerGuySequenceId, 21, _currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0);
+ gameSys.insertSequence(0x17A, 20, _currGroceryStoreGuySequenceId, 20, kSeqSyncWait, 0, 0, 0);
+ _currGroceryStoreGuySequenceId = 0x17A;
+ _nextGroceryStoreGuySequenceId = -1;
+ _currStonerGuySequenceId = _nextStonerGuySequenceId;
+ _nextStonerGuySequenceId = -1;
+ break;
+ case 0x171:
+ _stonerGuyCtr = (_stonerGuyCtr + 1) % 3;
+ switch (_stonerGuyCtr) {
+ case 1:
+ _nextStonerGuySequenceId = 0x171;
+ break;
+ case 2:
+ _nextStonerGuySequenceId = 0x172;
+ break;
+ case 3:
+ _nextStonerGuySequenceId = 0x173;
+ break;
+ default:
+ _nextStonerGuySequenceId = 0x171;
+ break;
+ }
+ gameSys.insertSequence(_nextStonerGuySequenceId, 21, _currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0);
+ gameSys.insertSequence(0x17C, 20, _currGroceryStoreGuySequenceId, 20, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(0x17C, 20, 3);
+ gameSys.setAnimation(_nextStonerGuySequenceId, 21, 2);
+ _currGroceryStoreGuySequenceId = 0x17C;
+ _nextGroceryStoreGuySequenceId = -1;
+ _currStonerGuySequenceId = _nextStonerGuySequenceId;
+ _nextStonerGuySequenceId = -1;
+ break;
+ default:
+ _nextStonerGuySequenceId = 0x16C;
+ gameSys.setAnimation(0x16C, 21, 2);
+ gameSys.insertSequence(_nextStonerGuySequenceId, 21, _currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0);
+ _currStonerGuySequenceId = _nextStonerGuySequenceId;
+ _nextStonerGuySequenceId = -1;
+ break;
+ }
+ }
+}
+
+void Scene20::stopSounds() {
+ _vm->stopSound(0x18E);
+ _vm->stopSound(0x18F);
+ _vm->stopSound(0x190);
+ _vm->stopSound(0x191);
+ _vm->stopSound(0x194);
+ _vm->stopSound(0x195);
+ _vm->stopSound(0x192);
+ _vm->stopSound(0x193);
+ _vm->stopSound(0x196);
+ _vm->stopSound(0x197);
+ _vm->stopSound(0x198);
+ _vm->stopSound(0x199);
+ _vm->stopSound(0x19A);
+}
+
+void Scene20::run() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+ PlayerPlat& plat = *_vm->_plat;
+
+ _vm->playSound(0x10940, true);
+ _vm->startSoundTimerA(8);
+
+ _stonerGuyShowingJoint = false;
+ _vm->_timers[7] = _vm->getRandom(100) + 100;
+
+ _stonerGuyCtr = (_stonerGuyCtr + 1) % 3;
+ switch (_stonerGuyCtr) {
+ case 1:
+ _currStonerGuySequenceId = 0x171;
+ break;
+ case 2:
+ _currStonerGuySequenceId = 0x172;
+ break;
+ case 3:
+ _currStonerGuySequenceId = 0x173;
+ break;
+ }
+
+ _nextStonerGuySequenceId = -1;
+ gameSys.setAnimation(_currStonerGuySequenceId, 21, 2);
+ gameSys.insertSequence(_currStonerGuySequenceId, 21, 0, 0, kSeqNone, 0, 0, 0);
+
+ _vm->_timers[6] = _vm->getRandom(20) + 30;
+
+ _currGroceryStoreGuySequenceId = 0x17C;
+ _nextGroceryStoreGuySequenceId = -1;
+ gameSys.setAnimation(0x17C, 20, 3);
+ gameSys.insertSequence(0x17C, 20, 0, 0, kSeqNone, 0, 0, 0);
+
+ _vm->_timers[5] = _vm->getRandom(50) + 130;
+ if (_vm->isFlag(kGFGroceryStoreHatTaken))
+ gameSys.insertSequence(0x17F, 20, 0, 0, kSeqNone, 0, 0, 0);
+ else
+ gameSys.insertSequence(0x174, 20, 0, 0, kSeqNone, 0, 0, 0);
+
+ _vm->queueInsertDeviceIcon();
+
+ if (_vm->isFlag(kGFSceneFlag1)) {
+ _vm->clearFlag(kGFSceneFlag1);
+ _vm->endSceneInit();
+ gameSys.setAnimation(0x182, 140, 0);
+ gameSys.insertSequence(0x182, 140, 0, 0, kSeqNone, 0, 0, 0);
+ while (gameSys.getAnimationStatus(0) != 2 && !_vm->_gameDone)
+ _vm->gameUpdateTick();
+
+ gnap.initPos(11, 8, kDirBottomLeft);
+ plat.initPos(11, 9, kDirIdleRight);
+ gnap.walkTo(Common::Point(5, 8), -1, 0x107BA, 1);
+ plat.walkTo(Common::Point(6, 9), -1, 0x107C2, 1);
+ } else {
+ switch (_vm->_prevSceneNum) {
+ case 17:
+ gnap.initPos(5, 11, kDirBottomRight);
+ plat.initPos(6, 11, kDirIdleLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(5, 8), -1, 0x107B9, 1);
+ plat.walkTo(Common::Point(6, 9), -1, 0x107C2, 1);
+ break;
+ case 18:
+ gnap.initPos(11, 8, kDirBottomLeft);
+ plat.initPos(11, 9, kDirIdleRight);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(5, 8), -1, 0x107BA, 1);
+ plat.walkTo(Common::Point(6, 9), -1, 0x107C2, 1);
+ break;
+ case 21:
+ gnap.initPos(-1, 8, kDirBottomLeft);
+ plat.initPos(-1, 9, kDirIdleRight);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(3, 8), -1, 0x107B9, 1);
+ plat.walkTo(Common::Point(3, 9), -1, 0x107C2, 1);
+ break;
+ case 22:
+ gnap.initPos(7, 6, kDirBottomRight);
+ plat.initPos(8, 6, kDirIdleLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(8, 8), -1, 0x107B9, 1);
+ plat.walkTo(Common::Point(9, 9), -1, 0x107C2, 1);
+ break;
+ default:
+ gnap.initPos(8, 6, kDirBottomLeft);
+ plat.initPos(9, 6, kDirIdleRight);
+ _vm->endSceneInit();
+ _vm->_hotspots[kHS20WalkArea2]._flags |= SF_WALKABLE;
+ gnap.walkTo(Common::Point(8, 8), -1, 0x107BA, 1);
+ plat.walkTo(Common::Point(9, 9), -1, 0x107C2, 1);
+ _vm->_hotspots[kHS20WalkArea2]._flags &= ~SF_WALKABLE;
+ break;
+ }
+ }
+
+ while (!_vm->_sceneDone) {
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->testWalk(0, 0, -1, -1, -1, -1);
+ _vm->testWalk(0, 1, 7, 9, 8, 9);
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS20Device:
+ if (gnap._actionStatus < 0) {
+ _vm->runMenu();
+ updateHotspots();
+ }
+ break;
+
+ case kHS20Platypus:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex == kItemJoint) {
+ gnap.useJointOnPlatypus();
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playImpossible();
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(plat._pos);
+ break;
+ case GRAB_CURSOR:
+ gnap.kissPlatypus(20);
+ break;
+ case TALK_CURSOR:
+ gnap.playBrainPulsating(plat._pos);
+ plat.playSequence(plat.getSequenceId());
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS20ExitParkingLot:
+ if (gnap._actionStatus < 0) {
+ if (_stonerGuyShowingJoint)
+ _vm->_timers[4] = 0;
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 21;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS20ExitParkingLot], 0, 0x107AF, 1);
+ gnap._actionStatus = kAS20LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS20ExitParkingLot] + Common::Point(0, 1), -1, 0x107CF, 1);
+ plat._idleFacing = kDirIdleRight;
+ }
+ break;
+
+ case kHS20ExitPhone:
+ if (gnap._actionStatus < 0) {
+ if (_stonerGuyShowingJoint)
+ _vm->_timers[4] = 0;
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 17;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS20ExitPhone], 0, 0x107AE, 1);
+ gnap._actionStatus = kAS20LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS20ExitPhone] + Common::Point(1, 0), -1, 0x107C2, 1);
+ }
+ break;
+
+ case kHS20ExitOutsideToyStore:
+ if (gnap._actionStatus < 0) {
+ if (_stonerGuyShowingJoint)
+ _vm->_timers[4] = 0;
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 18;
+ _vm->_hotspots[kHS20WalkArea2]._flags |= SF_WALKABLE;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS20ExitOutsideToyStore], 0, 0x107AB, 1);
+ gnap._actionStatus = kAS20LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS20ExitOutsideToyStore] + Common::Point(0, 1), -1, 0x107CD, 1);
+ _vm->_hotspots[kHS20WalkArea2]._flags &= ~SF_WALKABLE;
+ }
+ break;
+
+ case kHS20ExitInsideGrubCity:
+ if (gnap._actionStatus < 0) {
+ if (_stonerGuyShowingJoint)
+ _vm->_timers[4] = 0;
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 22;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS20ExitInsideGrubCity] + Common::Point(0, - 1), 0, 0x107BB, 1);
+ gnap._actionStatus = kAS20LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS20ExitInsideGrubCity] + Common::Point(1, 0), -1, 0x107C2, 1);
+ plat._idleFacing = kDirIdleRight;
+ }
+ break;
+
+ case kHS20ExitOutsideCircusWorld:
+ if (gnap._actionStatus < 0) {
+ if (_stonerGuyShowingJoint)
+ _vm->_timers[4] = 0;
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 24;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS20ExitOutsideCircusWorld], 0, 0x107BB, 1);
+ gnap._actionStatus = kAS20LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS20ExitOutsideCircusWorld] + Common::Point(1, 0), -1, 0x107C2, 1);
+ }
+ break;
+
+ case kHS20StonerGuy:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS20StonerGuy], 5, 4);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playMoan2(Common::Point(5, 4));
+ break;
+ case GRAB_CURSOR:
+ gnap._idleFacing = kDirUpRight;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS20StonerGuy], 0, gnap.getSequenceId(kGSIdle, Common::Point(0, 0)) | 0x10000, 1);
+ if (_stonerGuyShowingJoint)
+ gnap._actionStatus = kAS20GrabJoint;
+ else
+ gnap.playImpossible();
+ break;
+ case TALK_CURSOR:
+ gnap._idleFacing = kDirUpRight;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS20StonerGuy], 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
+ if (_vm->isFlag(kGFJointTaken))
+ gnap._actionStatus = kAS20TalkStonerGuyNoJoint;
+ else
+ gnap._actionStatus = kAS20TalkStonerGuyHasJoint;
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS20GroceryStoreGuy:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS20GroceryStoreGuy], 2, 4);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(Common::Point(2, 3));
+ break;
+ case GRAB_CURSOR:
+ _stonerGuyShowingJoint = false;
+ gnap._idleFacing = kDirUpLeft;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS20GroceryStoreGuy], 0, gnap.getSequenceId(kGSIdle, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = kAS20GrabGroceryStoreGuy;
+ break;
+ case TALK_CURSOR:
+ gnap._idleFacing = kDirUpLeft;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS20GroceryStoreGuy], 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = kAS20TalkGroceryStoreGuy;
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS20GroceryStoreHat:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex == kItemCowboyHat) {
+ gnap._idleFacing = kDirUpRight;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS20GroceryStoreHat], 0, gnap.getSequenceId(kGSIdle, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = kAS20SwitchGroceryStoreHat;
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS20GroceryStoreHat], 1, 6);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(Common::Point(1, 6));
+ break;
+ case GRAB_CURSOR:
+ _stonerGuyShowingJoint = false;
+ gnap._idleFacing = kDirUpLeft;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS20GroceryStoreGuy], 0, gnap.getSequenceId(kGSIdle, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = kAS20GrabGroceryStoreHat;
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS20WalkArea1:
+ case kHS20WalkArea2:
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ break;
+
+ default:
+ if (_vm->_mouseClickState._left) {
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ _vm->_mouseClickState._left = false;
+ }
+ break;
+
+ }
+
+ updateAnimations();
+
+ if (!_vm->isSoundPlaying(0x10940))
+ _vm->playSound(0x10940, true);
+
+ if (!_vm->_isLeavingScene) {
+ if (plat._actionStatus < 0) {
+ _vm->_hotspots[kHS20WalkArea1]._rect.bottom += 48;
+ plat.updateIdleSequence();
+ _vm->_hotspots[kHS20WalkArea1]._rect.bottom -= 48;
+ }
+ if (gnap._actionStatus < 0)
+ gnap.updateIdleSequence();
+ if (gnap._actionStatus < 0 && !_vm->_timers[5] && _nextGroceryStoreGuySequenceId == -1) {
+ _vm->_timers[5] = _vm->getRandom(50) + 130;
+ if (_vm->getRandom(4) != 0)
+ _nextGroceryStoreGuySequenceId = 0x17C;
+ else
+ _nextGroceryStoreGuySequenceId = 0x17A;
+ }
+ if (!_vm->_timers[7]) {
+ _vm->_timers[7] = _vm->getRandom(100) + 100;
+ if (gnap._actionStatus < 0 && plat._actionStatus < 0) {
+ switch (_vm->getRandom(3)) {
+ case 0:
+ gameSys.insertSequence(0x183, 253, 0, 0, kSeqNone, 0, 0, 0);
+ break;
+ case 1:
+ gameSys.insertSequence(0x184, 253, 0, 0, kSeqNone, 0, 0, 0);
+ break;
+ case 2:
+ gameSys.insertSequence(0x185, 253, 0, 0, kSeqNone, 0, 0, 0);
+ break;
+ }
+ }
+ }
+ _vm->playSoundA();
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
+ _vm->runMenu();
+ updateHotspots();
+ }
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene20::updateAnimations() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ gameSys.setAnimation(0, 0, 0);
+ switch (gnap._actionStatus) {
+ case kAS20LeaveScene:
+ _vm->_sceneDone = true;
+ break;
+ case kAS20TalkStonerGuyNoJoint:
+ gameSys.setAnimation(0x170, 21, 2);
+ gameSys.setAnimation(0x17B, 20, 3);
+ gameSys.insertSequence(0x17B, 20, _currGroceryStoreGuySequenceId, 20, kSeqSyncExists, 0, 0, 0);
+ gameSys.insertSequence(0x170, 21, _currStonerGuySequenceId, 21, kSeqSyncExists, 0, 0, 0);
+ _vm->stopSound(0x1A1);
+ stopSounds();
+ _currGroceryStoreGuySequenceId = 0x17B;
+ _currStonerGuySequenceId = 0x170;
+ _nextGroceryStoreGuySequenceId = -1;
+ _nextStonerGuySequenceId = 0x16E;
+ _vm->_timers[5] = 100;
+ _vm->_timers[6] = 100;
+ break;
+ case kAS20TalkStonerGuyHasJoint:
+ gameSys.setAnimation(0x168, 21, 2);
+ gameSys.setAnimation(379, 20, 3);
+ gameSys.insertSequence(0x17B, 20, _currGroceryStoreGuySequenceId, 20, kSeqSyncExists, 0, 0, 0);
+ gameSys.insertSequence(0x170, 21, _currStonerGuySequenceId, 21, kSeqSyncExists, 0, 0, 0);
+ gameSys.insertSequence(0x168, 21, 0x170, 21, kSeqSyncWait, 0, 0, 0);
+ _vm->stopSound(0x1A1);
+ stopSounds();
+ _currGroceryStoreGuySequenceId = 0x17B;
+ _currStonerGuySequenceId = 0x168;
+ _nextGroceryStoreGuySequenceId = -1;
+ _nextStonerGuySequenceId = 0x16B;
+ _vm->_timers[5] = 200;
+ _vm->_timers[6] = 200;
+ _vm->_timers[4] = 100;
+ _stonerGuyShowingJoint = true;
+ gnap._actionStatus = -1;
+ break;
+ case kAS20GrabJoint:
+ _nextStonerGuySequenceId = 0x16A;
+ break;
+ case kAS20ActionDone:
+ gnap._actionStatus = -1;
+ break;
+ case kAS20TalkGroceryStoreGuy:
+ gameSys.setAnimation(0x170, 21, 2);
+ gameSys.setAnimation(0x17B, 20, 3);
+ gameSys.insertSequence(0x17B, 20, _currGroceryStoreGuySequenceId, 20, kSeqSyncExists, 0, 0, 0);
+ gameSys.insertSequence(0x170, 21, _currStonerGuySequenceId, 21, kSeqSyncExists, 0, 0, 0);
+ _vm->stopSound(0x1A1);
+ stopSounds();
+ _currGroceryStoreGuySequenceId = 0x17B;
+ _currStonerGuySequenceId = 0x170;
+ _groceryStoreGuyCtr = (_groceryStoreGuyCtr + 1) % 2;
+ if (_groceryStoreGuyCtr != 0)
+ _nextGroceryStoreGuySequenceId = 0x176;
+ else
+ _nextGroceryStoreGuySequenceId = 0x177;
+ _vm->_timers[5] = 100;
+ _vm->_timers[6] = 100;
+ break;
+ case kAS20GrabGroceryStoreGuy:
+ gameSys.setAnimation(0x170, 21, 2);
+ gameSys.setAnimation(0x17B, 20, 3);
+ gameSys.insertSequence(0x170, 21, _currStonerGuySequenceId, 21, kSeqSyncExists, 0, 0, 0);
+ gameSys.insertSequence(0x17B, 20, _currGroceryStoreGuySequenceId, 20, kSeqSyncExists, 0, 0, 0);
+ _vm->stopSound(0x1A1);
+ stopSounds();
+ _currGroceryStoreGuySequenceId = 0x17B;
+ _currStonerGuySequenceId = 0x170;
+ _vm->_timers[5] = 120;
+ _vm->_timers[6] = 120;
+ _nextGroceryStoreGuySequenceId = 0x178;
+ break;
+ case kAS20GrabGroceryStoreHat:
+ gameSys.setAnimation(0x170, 21, 2);
+ gameSys.setAnimation(0x17B, 20, 3);
+ gameSys.insertSequence(0x17B, 20, _currGroceryStoreGuySequenceId, 20, kSeqSyncExists, 0, 0, 0);
+ gameSys.insertSequence(0x170, 21, _currStonerGuySequenceId, 21, kSeqSyncExists, 0, 0, 0);
+ _vm->stopSound(0x1A1);
+ stopSounds();
+ _currGroceryStoreGuySequenceId = 0x17B;
+ _currStonerGuySequenceId = 0x170;
+ _nextGroceryStoreGuySequenceId = 0x179;
+ break;
+ case kAS20SwitchGroceryStoreHat:
+ _vm->setGrabCursorSprite(-1);
+ gameSys.setAnimation(0x180, gnap._id, 0);
+ gameSys.insertSequence(0x180, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
+ gnap._sequenceId = 0x180;
+ gnap._sequenceDatNum = 0;
+ _vm->invRemove(kItemCowboyHat);
+ _vm->invAdd(kItemGroceryStoreHat);
+ gnap._actionStatus = kAS20SwitchGroceryStoreHatDone;
+ break;
+ case kAS20SwitchGroceryStoreHatDone:
+ gameSys.insertSequence(0x17F, 20, 372, 20, kSeqSyncWait, 0, 0, 0);
+ _vm->setFlag(kGFGroceryStoreHatTaken);
+ _vm->hideCursor();
+ _vm->setGrabCursorSprite(-1);
+ _vm->addFullScreenSprite(0x12C, 255);
+ gameSys.setAnimation(0x181, 256, 0);
+ gameSys.insertSequence(0x181, 256, 0, 0, kSeqNone, 0, 0, 0);
+ while (gameSys.getAnimationStatus(0) != 2 && !_vm->_gameDone)
+ _vm->gameUpdateTick();
+ _vm->removeFullScreenSprite();
+ _vm->showCursor();
+ _vm->setGrabCursorSprite(kItemGroceryStoreHat);
+ gnap._idleFacing = kDirBottomRight;
+ gnap.walkTo(Common::Point(3, 8), -1, gnap.getSequenceId(kGSIdle, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = -1;
+ break;
+ case kAS20GrabJointDone:
+ _vm->setGrabCursorSprite(kItemJoint);
+ gnap._actionStatus = -1;
+ break;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2) {
+ switch (_nextGroceryStoreGuySequenceId) {
+ case 0x176:
+ case 0x177:
+ gameSys.setAnimation(_nextGroceryStoreGuySequenceId, 20, 3);
+ gameSys.insertSequence(_nextGroceryStoreGuySequenceId, 20, _currGroceryStoreGuySequenceId, 20, kSeqSyncWait, 0, 0, 0);
+ _currGroceryStoreGuySequenceId = _nextGroceryStoreGuySequenceId;
+ _nextGroceryStoreGuySequenceId = -1;
+ _nextStonerGuySequenceId = 0x16D;
+ break;
+ case 0x178:
+ gameSys.setAnimation(_nextGroceryStoreGuySequenceId, 20, 3);
+ gameSys.setAnimation(0x17D, gnap._id, 0);
+ gameSys.insertSequence(_nextGroceryStoreGuySequenceId, 20, _currGroceryStoreGuySequenceId, 20, kSeqSyncWait, 0, 0, 0);
+ gameSys.insertSequence(0x17D, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
+ gnap._sequenceId = 0x17D;
+ gnap._sequenceDatNum = 0;
+ gnap._actionStatus = kAS20ActionDone;
+ gameSys.setAnimation(0x16D, 21, 2);
+ gameSys.insertSequence(0x16D, 21, _currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0);
+ _currStonerGuySequenceId = 0x16D;
+ _currGroceryStoreGuySequenceId = 0x178;
+ _nextGroceryStoreGuySequenceId = -1;
+ _nextStonerGuySequenceId = -1;
+ break;
+ case 0x179:
+ gameSys.setAnimation(_nextGroceryStoreGuySequenceId, 20, 3);
+ gameSys.setAnimation(0x16D, 21, 0);
+ gameSys.insertSequence(_nextGroceryStoreGuySequenceId, 20, _currGroceryStoreGuySequenceId, 20, kSeqSyncWait, 0, 0, 0);
+ gameSys.insertSequence(0x17E, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
+ gnap._sequenceId = 0x17E;
+ gnap._sequenceDatNum = 0;
+ gnap._actionStatus = kAS20ActionDone;
+ gameSys.setAnimation(0x16D, 21, 2);
+ gameSys.insertSequence(0x16D, 21, _currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0);
+ _currStonerGuySequenceId = 0x16D;
+ _currGroceryStoreGuySequenceId = 377;
+ _nextGroceryStoreGuySequenceId = -1;
+ _nextStonerGuySequenceId = -1;
+ gnap.walkTo(Common::Point(4, 8), -1, 0x107BB, 1);
+ break;
+ case 0x17C:
+ gameSys.setAnimation(0, 0, 3);
+ _nextStonerGuySequenceId = 0x171;
+ break;
+ case 0x17A:
+ gameSys.setAnimation(0, 0, 3);
+ _nextStonerGuySequenceId = 0x16F;
+ break;
+ case 0x175:
+ gameSys.setAnimation(0x175, 20, 0);
+ gameSys.setAnimation(0x175, 20, 3);
+ gameSys.insertSequence(0x175, 20, _currGroceryStoreGuySequenceId, 20, kSeqSyncWait, 0, 0, 0);
+ _currGroceryStoreGuySequenceId = 0x175;
+ _nextGroceryStoreGuySequenceId = -1;
+ gnap._actionStatus = kAS20ActionDone;
+ break;
+ default:
+ if (_nextGroceryStoreGuySequenceId != -1) {
+ gameSys.setAnimation(_nextGroceryStoreGuySequenceId, 20, 3);
+ gameSys.insertSequence(_nextGroceryStoreGuySequenceId, 20, _currGroceryStoreGuySequenceId, 20, kSeqSyncWait, 0, 0, 0);
+ _currGroceryStoreGuySequenceId = _nextGroceryStoreGuySequenceId;
+ _nextGroceryStoreGuySequenceId = -1;
+ }
+ break;
+ }
+ }
+
+ updateAnimationsCb();
+}
+
+/*****************************************************************************/
+
+Scene21::Scene21(GnapEngine *vm) : Scene(vm) {
+ _currOldLadySequenceId = -1;
+ _nextOldLadySequenceId = -1;
+}
+
+int Scene21::init() {
+ _vm->_gameSys->setAnimation(0, 0, 3);
+
+ return _vm->isFlag(kGFTwigTaken) ? 0x94 : 0x93;
+}
+
+void Scene21::updateHotspots() {
+ _vm->setHotspot(kHS21Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS21Banana, 94, 394, 146, 430, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 2, 6);
+ _vm->setHotspot(kHS21OldLady, 402, 220, 528, 430, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 4, 7);
+ _vm->setHotspot(kHS21ExitOutsideGrubCity, 522, 498, 800, 600, SF_EXIT_SE_CURSOR | SF_WALKABLE, 5, 10);
+ _vm->setHotspot(kHS21WalkArea1, 0, 0, 800, 440);
+ _vm->setHotspot(kHS21WalkArea2, 698, 0, 800, 600);
+ _vm->setDeviceHotspot(kHS21Device, -1, -1, -1, -1);
+ if (_vm->isFlag(kGFUnk04) || !_vm->isFlag(kGFTwigTaken))
+ _vm->_hotspots[kHS21Banana]._flags = SF_WALKABLE | SF_DISABLED;
+ if (_vm->isFlag(kGFTwigTaken))
+ _vm->_hotspots[kHS21OldLady]._flags = SF_DISABLED;
+ _vm->_hotspotsCount = 7;
+}
+
+void Scene21::run() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+ PlayerPlat& plat = *_vm->_plat;
+
+ _vm->playSound(0x10940, true);
+ _vm->startSoundTimerA(6);
+ _vm->_timers[5] = _vm->getRandom(100) + 100;
+ _vm->queueInsertDeviceIcon();
+
+ if (_vm->isFlag(kGFTwigTaken)) {
+ if (_vm->isFlag(kGFKeysTaken)) {
+ gnap.initPos(5, 8, kDirBottomRight);
+ plat.initPos(6, 8, kDirIdleLeft);
+ gameSys.insertSequence(0x8E, 2, 0, 0, kSeqNone, 0, 0, 0);
+ if (!_vm->isFlag(kGFUnk04))
+ gameSys.insertSequence(0x8D, 59, 0, 0, kSeqNone, 0, 0, 0);
+ _vm->endSceneInit();
+ _vm->clearFlag(kGFKeysTaken);
+ } else {
+ gnap.initPos(5, 11, kDirBottomRight);
+ plat.initPos(6, 11, kDirIdleLeft);
+ if (!_vm->isFlag(kGFUnk04))
+ gameSys.insertSequence(0x8D, 59, 0, 0, kSeqNone, 0, 0, 0);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(5, 8), -1, 0x107B9, 1);
+ plat.walkTo(Common::Point(6, 8), -1, 0x107C2, 1);
+ }
+ } else {
+ gnap.initPos(5, 11, kDirBottomRight);
+ plat.initPos(6, 11, kDirIdleLeft);
+ _currOldLadySequenceId = 0x89;
+ gameSys.setAnimation(0x89, 79, 3);
+ gameSys.insertSequence(_currOldLadySequenceId, 79, 0, 0, kSeqNone, 0, 0, 0);
+ _nextOldLadySequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(30) + 50;
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(5, 8), -1, 0x107B9, 1);
+ plat.walkTo(Common::Point(6, 8), -1, 0x107C2, 1);
+ }
+
+ while (!_vm->_sceneDone) {
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS21Device:
+ if (gnap._actionStatus < 0) {
+ _vm->runMenu();
+ updateHotspots();
+ }
+ break;
+
+ case kHS21Platypus:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex == kItemJoint) {
+ gnap.useJointOnPlatypus();
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playImpossible();
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(plat._pos);
+ break;
+ case GRAB_CURSOR:
+ gnap.kissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ gnap.playBrainPulsating(plat._pos);
+ plat.playSequence(plat.getSequenceId());
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS21Banana:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowItem(_vm->_grabCursorSpriteIndex, 2, 5);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(Common::Point(2, 5));
+ break;
+ case GRAB_CURSOR:
+ gnap.walkTo(gnap._pos, 0, gnap.getSequenceId(kGSIdle, _vm->_hotspotsWalkPos[kHS21Banana]) | 0x10000, 1);
+ gnap.playPullOutDevice(Common::Point(2, 5));
+ gnap.playUseDevice();
+ gnap._actionStatus = kAS21GrabBanana;
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS21OldLady:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex == kItemGroceryStoreHat) {
+ _vm->_newSceneNum = 47;
+ gnap.walkTo(Common::Point(4, 6), 0, gnap.getSequenceId(kGSIdle, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = kAS21UseHatWithOldLady;
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(Common::Point(4, 6), 7, 4);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(Common::Point(7, 4));
+ break;
+ case GRAB_CURSOR:
+ gnap._idleFacing = kDirUpLeft;
+ _vm->_hotspots[kHS21WalkArea1]._flags |= SF_WALKABLE;
+ gnap.walkTo(Common::Point(7, 6), 0, gnap.getSequenceId(kGSIdle, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = kAS21GrabOldLady;
+ _vm->_hotspots[kHS21WalkArea1]._flags &= ~SF_WALKABLE;
+ break;
+ case TALK_CURSOR:
+ gnap._idleFacing = kDirUpRight;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS21OldLady], 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = kAS21TalkOldLady;
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS21ExitOutsideGrubCity:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 20;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS21ExitOutsideGrubCity], 0, 0x107B3, 1);
+ gnap._actionStatus = kAS21LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS21ExitOutsideGrubCity] + Common::Point(1, 0), -1, 0x107C2, 1);
+ }
+ break;
+
+ case kHS21WalkArea1:
+ case kHS21WalkArea2:
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ break;
+
+ default:
+ if (_vm->_mouseClickState._left) {
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ _vm->_mouseClickState._left = false;
+ }
+ break;
+
+ }
+
+ updateAnimations();
+
+ if (!_vm->isSoundPlaying(0x10940))
+ _vm->playSound(0x10940, true);
+
+ if (!_vm->_isLeavingScene) {
+ plat.updateIdleSequence();
+ gnap.updateIdleSequence();
+ if (!_vm->isFlag(kGFTwigTaken) && !_vm->_timers[4] && _nextOldLadySequenceId == -1 && gnap._actionStatus == -1) {
+ _vm->_timers[4] = _vm->getRandom(30) + 50;
+ switch (_vm->getRandom(5)) {
+ case 0:
+ _nextOldLadySequenceId = 0x88;
+ break;
+ case 1:
+ _nextOldLadySequenceId = 0x8A;
+ break;
+ default:
+ _nextOldLadySequenceId = 0x89;
+ break;
+ }
+ }
+ if (!_vm->_timers[5]) {
+ _vm->_timers[5] = _vm->getRandom(100) + 100;
+ gameSys.insertSequence(0x92, 255, 0, 0, kSeqNone, 0, 0, 0);
+ }
+ _vm->playSoundA();
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
+ _vm->runMenu();
+ updateHotspots();
+ }
+
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene21::updateAnimations() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ gameSys.setAnimation(0, 0, 0);
+ switch (gnap._actionStatus) {
+ case kAS21TalkOldLady:
+ _nextOldLadySequenceId = 0x8B;
+ gnap._actionStatus = -1;
+ break;
+ case kAS21GrabBanana:
+ gameSys.setAnimation(0x8C, 59, 0);
+ gameSys.insertSequence(0x8C, 59, 141, 59, kSeqSyncWait, 0, 0, 0);
+ _vm->setFlag(kGFUnk04);
+ _vm->invAdd(kItemBanana);
+ updateHotspots();
+ gnap._actionStatus = kAS21GrabBananaDone;
+ break;
+ case kAS21GrabBananaDone:
+ _vm->setGrabCursorSprite(kItemBanana);
+ gnap._actionStatus = -1;
+ break;
+ case kAS21GrabOldLady:
+ _vm->_timers[4] = _vm->getRandom(30) + 50;
+ _nextOldLadySequenceId = 0x87;
+ break;
+ case kAS21UseHatWithOldLady:
+ gameSys.setAnimation(0x8F, gnap._id, 0);
+ gameSys.insertSequence(0x8F, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
+ gnap._sequenceDatNum = 0;
+ gnap._sequenceId = 0x8F;
+ gnap._actionStatus = kAS21UseHatWithOldLadyDone;
+ _vm->invAdd(kItemTickets);
+ _vm->invRemove(kItemGroceryStoreHat);
+ _vm->setGrabCursorSprite(-1);
+ break;
+ case kAS21UseHatWithOldLadyDone:
+ _nextOldLadySequenceId = 0x91;
+ break;
+ case kAS21LeaveScene:
+ _vm->_sceneDone = true;
+ break;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2 && _nextOldLadySequenceId != -1) {
+ if (_nextOldLadySequenceId == 0x87) {
+ gameSys.setAnimation(_nextOldLadySequenceId, 79, 3);
+ gameSys.insertSequence(_nextOldLadySequenceId, 79, _currOldLadySequenceId, 79, kSeqSyncWait, 0, 0, 0);
+ gameSys.insertSequence(0x86, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
+ gnap._sequenceId = 0x86;
+ gnap._sequenceDatNum = 0;
+ gnap._actionStatus = -1;
+ _currOldLadySequenceId = _nextOldLadySequenceId;
+ _nextOldLadySequenceId = -1;
+ } else if (_nextOldLadySequenceId == 0x91) {
+ gameSys.setAnimation(0x91, 79, 0);
+ gameSys.insertSequence(_nextOldLadySequenceId, 79, _currOldLadySequenceId, 79, kSeqSyncWait, 0, 0, 0);
+ gnap._actionStatus = kAS21LeaveScene;
+ _currOldLadySequenceId = _nextOldLadySequenceId;
+ _nextOldLadySequenceId = -1;
+ } else {
+ gameSys.setAnimation(_nextOldLadySequenceId, 79, 3);
+ gameSys.insertSequence(_nextOldLadySequenceId, 79, _currOldLadySequenceId, 79, kSeqSyncWait, 0, 0, 0);
+ _currOldLadySequenceId = _nextOldLadySequenceId;
+ _nextOldLadySequenceId = -1;
+ }
+ }
+}
+
+/*****************************************************************************/
+
+Scene22::Scene22(GnapEngine *vm) : Scene(vm) {
+ _caughtBefore = false;
+ _cashierCtr = 3;
+}
+
+int Scene22::init() {
+ return 0x5E;
+}
+
+void Scene22::updateHotspots() {
+ _vm->setHotspot(kHS22Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS22ExitOutsideGrubCity, 0, 180, 184, 472, SF_EXIT_L_CURSOR, 3, 6);
+ _vm->setHotspot(kHS22ExitBackGrubCity, 785, 405, 800, 585, SF_EXIT_R_CURSOR, 11, 9);
+ _vm->setHotspot(kHS22Cashier, 578, 230, 660, 376, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 6, 8);
+ _vm->setHotspot(kHS22WalkArea1, 553, 0, 800, 542);
+ _vm->setHotspot(kHS22WalkArea2, 0, 0, 552, 488);
+ _vm->setDeviceHotspot(kHS22Device, -1, -1, -1, -1);
+ _vm->_hotspotsCount = 7;
+}
+
+void Scene22::run() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+ PlayerPlat& plat = *_vm->_plat;
+
+ gameSys.insertSequence(0x5D, 254, 0, 0, kSeqNone, 0, 0, 0);
+
+ _currCashierSequenceId = 0x59;
+ _nextCashierSequenceId = -1;
+
+ gameSys.setAnimation(0x59, 1, 3);
+ gameSys.insertSequence(_currCashierSequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ _vm->_timers[6] = _vm->getRandom(30) + 20;
+
+ _vm->queueInsertDeviceIcon();
+
+ if (_vm->_prevSceneNum == 20) {
+ gnap.initPos(2, 8, kDirBottomRight);
+ plat.initPos(1, 8, kDirIdleLeft);
+ _vm->endSceneInit();
+ } else {
+ gnap.initPos(11, _vm->_hotspotsWalkPos[kHS22ExitBackGrubCity].y, kDirBottomRight);
+ plat.initPos(11, _vm->_hotspotsWalkPos[kHS22ExitBackGrubCity].y + 1, kDirIdleLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(8, 8), -1, 0x107B9, 1);
+ plat.walkTo(Common::Point(9, 8), -1, 0x107C2, 1);
+ }
+
+ if (_vm->isFlag(kGFSceneFlag1)) {
+ int storeDetectiveSeqId;
+ _vm->setGrabCursorSprite(-1);
+ _vm->invRemove(kItemCereals);
+ if (_caughtBefore) {
+ switch (_vm->getRandom(3)) {
+ case 0:
+ storeDetectiveSeqId = 0x55;
+ break;
+ case 1:
+ storeDetectiveSeqId = 0x56;
+ break;
+ default:
+ storeDetectiveSeqId = 0x57;
+ break;
+ }
+ } else {
+ _caughtBefore = true;
+ storeDetectiveSeqId = 0x54;
+ }
+ gameSys.waitForUpdate();
+ gameSys.requestClear1();
+ gameSys.drawSpriteToBackground(0, 0, 0x44);
+ gameSys.setAnimation(storeDetectiveSeqId, 256, 4);
+ gameSys.insertSequence(storeDetectiveSeqId, 256, 0, 0, kSeqNone, 0, 0, 0);
+ while (gameSys.getAnimationStatus(4) != 2 && !_vm->_gameDone)
+ _vm->gameUpdateTick();
+
+ _vm->_sceneDone = true;
+ _vm->_newSceneNum = 20;
+ _caughtBefore = true;
+ }
+
+ while (!_vm->_sceneDone) {
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->testWalk(0, 0, -1, -1, -1, -1);
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS22Device:
+ if (gnap._actionStatus < 0) {
+ _vm->runMenu();
+ updateHotspots();
+ }
+ break;
+
+ case kHS22Platypus:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex == kItemJoint) {
+ gnap.useJointOnPlatypus();
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playImpossible();
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(plat._pos);
+ break;
+ case GRAB_CURSOR:
+ gnap.kissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ gnap.playBrainPulsating(plat._pos);
+ plat.playSequence(plat.getSequenceId());
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS22ExitOutsideGrubCity:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 20;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS22ExitOutsideGrubCity], 0, 0x107AF, 1);
+ gnap._actionStatus = kAS22LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS22ExitOutsideGrubCity] + Common::Point(0, 1), -1, 0x107C2, 1);
+ }
+ break;
+
+ case kHS22ExitBackGrubCity:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 23;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS22ExitBackGrubCity], 0, 0x107AB, 1);
+ gnap._actionStatus = kAS22LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS22ExitBackGrubCity] + Common::Point(0, 1), -1, 0x107C2, 1);
+ }
+ break;
+
+ case kHS22Cashier:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS22Cashier], 8, 4);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(Common::Point(8, 4));
+ break;
+ case GRAB_CURSOR:
+ gnap.playImpossible();
+ break;
+ case TALK_CURSOR:
+ gnap._idleFacing = kDirUpRight;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS22Cashier], 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = kAS22TalkCashier;
+ break;
+ case PLAT_CURSOR:
+ gnap.useDeviceOnPlatypus();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS22WalkArea1:
+ case kHS22WalkArea2:
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ break;
+
+ default:
+ if (_vm->_mouseClickState._left) {
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ _vm->_mouseClickState._left = false;
+ }
+ break;
+ }
+
+ updateAnimations();
+
+ if (!_vm->_isLeavingScene) {
+ plat.updateIdleSequence();
+ gnap.updateIdleSequence();
+ if (!_vm->_timers[6] && _nextCashierSequenceId == -1) {
+ _vm->_timers[6] = _vm->getRandom(30) + 20;
+ if (_vm->getRandom(8) != 0) {
+ _nextCashierSequenceId = 0x59;
+ } else {
+ _cashierCtr = (_cashierCtr + 1) % 3;
+ switch (_cashierCtr) {
+ case 1:
+ _nextCashierSequenceId = 0x58;
+ break;
+ case 2:
+ _nextCashierSequenceId = 0x5A;
+ break;
+ case 3:
+ _nextCashierSequenceId = 0x5B;
+ break;
+ default:
+ _nextCashierSequenceId = 0x58;
+ break;
+ }
+ }
+ }
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
+ _vm->runMenu();
+ updateHotspots();
+ _vm->_timers[2] = _vm->getRandom(30) + 20;
+ _vm->_timers[3] = 400;
+ _vm->_timers[1] = _vm->getRandom(20) + 30;
+ _vm->_timers[0] = _vm->getRandom(75) + 75;
+ }
+
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene22::updateAnimations() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ gameSys.setAnimation(0, 0, 0);
+ switch (gnap._actionStatus) {
+ case kAS22LeaveScene:
+ _vm->_sceneDone = true;
+ break;
+ case kAS22TalkCashier:
+ _nextCashierSequenceId = 0x5C;
+ break;
+ }
+ gnap._actionStatus = -1;
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2 && _nextCashierSequenceId != -1) {
+ gameSys.setAnimation(_nextCashierSequenceId, 1, 3);
+ gameSys.insertSequence(_nextCashierSequenceId, 1, _currCashierSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ _currCashierSequenceId = _nextCashierSequenceId;
+ _nextCashierSequenceId = -1;
+ }
+}
+
+/*****************************************************************************/
+
+Scene23::Scene23(GnapEngine *vm) : Scene(vm) {
+ _currStoreClerkSequenceId = -1;
+ _nextStoreClerkSequenceId = -1;
+}
+
+int Scene23::init() {
+ return 0xC0;
+}
+
+void Scene23::updateHotspots() {
+ _vm->setHotspot(kHS23Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS23ExitFrontGrubCity, 0, 250, 15, 550, SF_EXIT_L_CURSOR | SF_WALKABLE, 0, 7);
+ _vm->setHotspot(kHS23Cereals, 366, 332, 414, 408, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 4, 7);
+ _vm->setHotspot(kHS23WalkArea1, 0, 0, 340, 460);
+ _vm->setHotspot(kHS23WalkArea2, 340, 0, 800, 501);
+ _vm->setDeviceHotspot(kHS23Device, -1, -1, -1, -1);
+ _vm->_hotspotsCount = 6;
+}
+
+void Scene23::run() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+ PlayerPlat& plat = *_vm->_plat;
+
+ _vm->_timers[4] = _vm->getRandom(100) + 200;
+ _vm->_timers[5] = _vm->getRandom(100) + 200;
+
+ _currStoreClerkSequenceId = 0xB4;
+ _nextStoreClerkSequenceId = -1;
+
+ gameSys.setAnimation(0xB4, 1, 4);
+ gameSys.insertSequence(_currStoreClerkSequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ _vm->queueInsertDeviceIcon();
+
+ gnap.initPos(-1, 7, kDirBottomRight);
+ plat.initPos(-2, 7, kDirIdleLeft);
+ gameSys.insertSequence(0xBD, 255, 0, 0, kSeqNone, 0, 0, 0);
+ gameSys.insertSequence(0xBF, 2, 0, 0, kSeqNone, 0, 0, 0);
+ _vm->endSceneInit();
+
+ plat.walkTo(Common::Point(1, 7), -1, 0x107C2, 1);
+
+ if (_vm->isFlag(kGFUnk24)) {
+ gnap.walkTo(Common::Point(2, 7), -1, 0x107B9, 1);
+ } else {
+ gnap.walkTo(Common::Point(2, 7), 0, 0x107B9, 1);
+ while (gameSys.getAnimationStatus(0) != 2 && !_vm->_gameDone)
+ _vm->gameUpdateTick();
+
+ _vm->playSequences(0x48, 0xBA, 0xBB, 0xBC);
+ _vm->setFlag(kGFUnk24);
+ }
+
+ while (!_vm->_sceneDone) {
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->testWalk(0, 3, -1, -1, -1, -1);
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS23Device:
+ if (gnap._actionStatus < 0) {
+ _vm->runMenu();
+ updateHotspots();
+ }
+ break;
+
+ case kHS23Platypus:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex == kItemJoint) {
+ gnap.useJointOnPlatypus();
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playImpossible();
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(plat._pos);
+ break;
+ case GRAB_CURSOR:
+ gnap.kissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ gnap.playBrainPulsating(plat._pos);
+ plat.playSequence(plat.getSequenceId());
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS23Cereals:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS23Cereals], 5, 4);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ if (_vm->isFlag(kGFSceneFlag1))
+ gnap.playMoan2();
+ else {
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS23Cereals], 0, gnap.getSequenceId(kGSIdle, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = kAS23LookCereals;
+ }
+ break;
+ case GRAB_CURSOR:
+ if (_vm->isFlag(kGFSceneFlag1))
+ gnap.playImpossible();
+ else {
+ gnap._idleFacing = kDirBottomRight;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS23Cereals], 0, gnap.getSequenceId(kGSIdle, Common::Point(0, 0)) | 0x10000, 1);
+ _vm->setFlag(kGFSceneFlag1);
+ gnap._actionStatus = kAS23GrabCereals;
+ _vm->invAdd(kItemCereals);
+ }
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS23ExitFrontGrubCity:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 22;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS23ExitFrontGrubCity], 0, 0x107AF, 1);
+ gnap._actionStatus = kAS23LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS23ExitFrontGrubCity] + Common::Point(0, -1), -1, 0x107C2, 1);
+ }
+ break;
+
+ case kHS23WalkArea1:
+ case kHS23WalkArea2:
+ if (gnap._actionStatus < 0)
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ break;
+
+ default:
+ if (_vm->_mouseClickState._left) {
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ _vm->_mouseClickState._left = false;
+ }
+ break;
+ }
+
+ updateAnimations();
+
+ if (!_vm->_isLeavingScene) {
+ plat.updateIdleSequence();
+ gnap.updateIdleSequence();
+ if (!_vm->_timers[4] && gnap._actionStatus == -1) {
+ _vm->_timers[4] = _vm->getRandom(100) + 200;
+ switch (_vm->getRandom(4)) {
+ case 0:
+ gameSys.insertSequence(0xB7, 256, 0, 0, kSeqNone, 0, 0, 0);
+ break;
+ case 1:
+ gameSys.insertSequence(0xB8, 256, 0, 0, kSeqNone, 0, 0, 0);
+ break;
+ case 2:
+ case 3:
+ gameSys.insertSequence(0xB9, 256, 0, 0, kSeqNone, 0, 0, 0);
+ break;
+ }
+ }
+ if (!_vm->_timers[5]) {
+ _vm->_timers[5] = _vm->getRandom(100) + 200;
+ switch (_vm->getRandom(3)) {
+ case 0:
+ _vm->playSound(0xCE, false);
+ break;
+ case 1:
+ _vm->playSound(0xD0, false);
+ break;
+ case 2:
+ _vm->playSound(0xCF, false);
+ break;
+ }
+ }
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
+ _vm->runMenu();
+ updateHotspots();
+ }
+
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene23::updateAnimations() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ gameSys.setAnimation(0, 0, 0);
+ switch (gnap._actionStatus) {
+ case kAS23LookCereals:
+ _vm->showFullScreenSprite(0x48);
+ gnap._actionStatus = -1;
+ break;
+ case kAS23GrabCereals:
+ gameSys.setAnimation(0xBE, gnap._id, 0);
+ gameSys.insertSequence(0xBE, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
+ gameSys.requestRemoveSequence(0xBF, 2);
+ gnap._sequenceDatNum = 0;
+ gnap._sequenceId = 0xBE;
+ gnap._actionStatus = kAS23GrabCerealsDone;
+ break;
+ case kAS23GrabCerealsDone:
+ _vm->setGrabCursorSprite(kItemCereals);
+ gnap._actionStatus = -1;
+ break;
+ case kAS23LeaveScene:
+ _vm->_sceneDone = true;
+ break;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(4) == 2 && _nextStoreClerkSequenceId == -1) {
+ switch (_vm->getRandom(8)) {
+ case 0:
+ case 1:
+ case 2:
+ _nextStoreClerkSequenceId = 0xB4;
+ break;
+ case 3:
+ case 4:
+ case 5:
+ _nextStoreClerkSequenceId = 0xB5;
+ break;
+ default:
+ _nextStoreClerkSequenceId = 0xB6;
+ break;
+ }
+ gameSys.setAnimation(_nextStoreClerkSequenceId, 1, 4);
+ gameSys.insertSequence(_nextStoreClerkSequenceId, 1, _currStoreClerkSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ _currStoreClerkSequenceId = _nextStoreClerkSequenceId;
+ _nextStoreClerkSequenceId = -1;
+ }
+}
+
+/*****************************************************************************/
+
+Scene24::Scene24(GnapEngine *vm) : Scene(vm) {
+ _currWomanSequenceId = -1;
+ _nextWomanSequenceId = -1;
+ _boySequenceId = -1;
+ _girlSequenceId = -1;
+}
+
+int Scene24::init() {
+ return 0x3B;
+}
+
+void Scene24::updateHotspots() {
+ _vm->setHotspot(kHS24Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS24ExitCircusWorld, 785, 128, 800, 600, SF_EXIT_R_CURSOR, 8, 7);
+ _vm->setHotspot(kHS24ExitOutsideGrubCity, 0, 213, 91, 600, SF_EXIT_NW_CURSOR, 1, 8);
+ _vm->setHotspot(kHS24WalkArea1, 0, 0, 0, 0);
+ _vm->setHotspot(kHS24WalkArea2, 530, 0, 800, 600);
+ _vm->setHotspot(kHS24WalkArea3, 0, 0, 800, 517);
+ _vm->setDeviceHotspot(kHS24Device, -1, -1, -1, -1);
+ _vm->_hotspotsCount = 7;
+}
+
+void Scene24::run() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+ PlayerPlat& plat = *_vm->_plat;
+
+ int counter = 0;
+
+ _vm->playSound(0x10940, true);
+ _vm->startSoundTimerA(9);
+
+ _vm->_timers[7] = _vm->getRandom(100) + 100;
+
+ gameSys.insertSequence(0x2F, 256, 0, 0, kSeqNone, 0, 0, 0);
+
+ _vm->_timers[4] = _vm->getRandom(20) + 50;
+ _vm->_timers[5] = _vm->getRandom(20) + 40;
+ _vm->_timers[6] = _vm->getRandom(50) + 30;
+
+ gameSys.insertSequence(0x36, 20, 0, 0, kSeqNone, 0, 0, 0);
+ gameSys.insertSequence(0x30, 20, 0, 0, kSeqNone, 0, 0, 0);
+ gameSys.insertSequence(0x35, 20, 0, 0, kSeqNone, 0, 0, 0);
+
+ _currWomanSequenceId = 0x35;
+ _girlSequenceId = 0x36;
+ _boySequenceId = 0x30;
+
+ _vm->queueInsertDeviceIcon();
+
+ if (_vm->_prevSceneNum == 20) {
+ gnap.initPos(1, 8, kDirBottomRight);
+ plat.initPos(2, 8, kDirIdleLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(1, 9), -1, 0x107B9, 1);
+ plat.walkTo(Common::Point(2, 9), -1, 0x107C2, 1);
+ } else {
+ gnap.initPos(8, 8, kDirBottomLeft);
+ plat.initPos(8, 8, kDirIdleRight);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(2, 8), -1, 0x107BA, 1);
+ plat.walkTo(Common::Point(3, 8), -1, 0x107C2, 1);
+ }
+
+ while (!_vm->_sceneDone) {
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->testWalk(0, 0, -1, -1, -1, -1);
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ switch (_vm->_sceneClickedHotspot) {
+
+ case kHS24Device:
+ if (gnap._actionStatus < 0) {
+ _vm->runMenu();
+ updateHotspots();
+ }
+ break;
+
+ case kHS24Platypus:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex == kItemJoint) {
+ gnap.useJointOnPlatypus();
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playImpossible();
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(plat._pos);
+ break;
+ case GRAB_CURSOR:
+ gnap.kissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ gnap.playBrainPulsating(plat._pos);
+ plat.playSequence(plat.getSequenceId());
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS24ExitCircusWorld:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 25;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS24ExitCircusWorld], 0, 0x107AB, 1);
+ gnap._actionStatus = kAS24LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS24ExitCircusWorld] + Common::Point(1, 0), -1, 0x107C2, 1);
+ }
+ break;
+
+ case kHS24ExitOutsideGrubCity:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 20;
+ gnap._idleFacing = kDirUpRight;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS24ExitOutsideGrubCity], 0, gnap.getSequenceId(kGSIdle, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = kAS24LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS24ExitOutsideGrubCity] + Common::Point(1, 0), -1, 0x107C2, 1);
+ }
+ break;
+
+ case kHS24WalkArea1:
+ case kHS24WalkArea2:
+ case kHS24WalkArea3:
+ if (gnap._actionStatus == -1)
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ break;
+
+ default:
+ if (_vm->_mouseClickState._left) {
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ _vm->_mouseClickState._left = false;
+ }
+ break;
+ }
+
+ updateAnimations();
+
+ if (!_vm->isSoundPlaying(0x10940))
+ _vm->playSound(0x10940, true);
+
+ if (!_vm->_isLeavingScene) {
+ plat.updateIdleSequence();
+ gnap.updateIdleSequence();
+ if (!_vm->_timers[4]) {
+ _vm->_timers[4] = _vm->getRandom(20) + 50;
+ gameSys.insertSequence(0x37, 20, _girlSequenceId, 20, kSeqSyncWait, 0, 0, 0);
+ _girlSequenceId = 0x37;
+ }
+ if (!_vm->_timers[5]) {
+ _vm->_timers[5] = _vm->getRandom(20) + 40;
+ gameSys.insertSequence(0x31, 20, _boySequenceId, 20, kSeqSyncWait, 0, 0, 0);
+ _boySequenceId = 0x31;
+ }
+ if (!_vm->_timers[6]) {
+ _vm->_timers[6] = _vm->getRandom(50) + 30;
+ counter = (counter + 1) % 3;
+ switch (counter) {
+ case 0:
+ _nextWomanSequenceId = 0x32;
+ break;
+ case 1:
+ _nextWomanSequenceId = 0x33;
+ break;
+ case 2:
+ _nextWomanSequenceId = 0x34;
+ break;
+ }
+ gameSys.insertSequence(_nextWomanSequenceId, 20, _currWomanSequenceId, 20, kSeqSyncWait, 0, 0, 0);
+ _currWomanSequenceId = _nextWomanSequenceId;
+ }
+ if (!_vm->_timers[7]) {
+ _vm->_timers[7] = _vm->getRandom(100) + 100;
+ switch (_vm->getRandom(3)) {
+ case 0:
+ gameSys.insertSequence(0x38, 253, 0, 0, kSeqNone, 0, 0, 0);
+ break;
+ case 1:
+ gameSys.insertSequence(0x39, 253, 0, 0, kSeqNone, 0, 0, 0);
+ break;
+ case 2:
+ gameSys.insertSequence(0x3A, 253, 0, 0, kSeqNone, 0, 0, 0);
+ break;
+ }
+ }
+ _vm->playSoundA();
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
+ _vm->runMenu();
+ updateHotspots();
+ }
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene24::updateAnimations() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ gameSys.setAnimation(0, 0, 0);
+ if (gnap._actionStatus == kAS24LeaveScene)
+ _vm->_sceneDone = true;
+ gnap._actionStatus = -1;
+ }
+}
+
+/*****************************************************************************/
+
+Scene25::Scene25(GnapEngine *vm) : Scene(vm) {
+ _currTicketVendorSequenceId = -1;
+ _nextTicketVendorSequenceId = -1;
+}
+
+int Scene25::init() {
+ return 0x62;
+}
+
+void Scene25::updateHotspots() {
+ _vm->setHotspot(kHS25Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS25TicketVendor, 416, 94, 574, 324, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 5, 5);
+ _vm->setHotspot(kHS25ExitOutsideCircusWorld, 0, 519, 205, 600, SF_EXIT_SW_CURSOR, 5, 10);
+ _vm->setHotspot(kHS25ExitInsideCircusWorld, 321, 70, 388, 350, SF_EXIT_NE_CURSOR, 3, 6);
+ _vm->setHotspot(kHS25Posters1, 0, 170, 106, 326, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 1, 7);
+ _vm->setHotspot(kHS25Posters2, 146, 192, 254, 306, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 7);
+ _vm->setHotspot(kHS25Posters3, 606, 162, 654, 368, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 7);
+ _vm->setHotspot(kHS25Posters4, 708, 114, 754, 490, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 8);
+ _vm->setHotspot(kHS25WalkArea1, 0, 0, 800, 439);
+ _vm->setHotspot(kHS25WalkArea2, 585, 0, 800, 600);
+ _vm->setDeviceHotspot(kHS25Device, -1, -1, -1, -1);
+ _vm->_hotspotsCount = 11;
+}
+
+void Scene25::playAnims(int index) {
+ if (index > 4)
+ return;
+
+ GameSys& gameSys = *_vm->_gameSys;
+
+ _vm->hideCursor();
+ _vm->setGrabCursorSprite(-1);
+ switch (index) {
+ case 1:
+ _vm->_largeSprite = gameSys.createSurface(0x25);
+ break;
+ case 2:
+ _vm->_largeSprite = gameSys.createSurface(0x26);
+ break;
+ case 3:
+ _vm->_largeSprite = gameSys.createSurface(0x27);
+ break;
+ case 4:
+ _vm->_largeSprite = gameSys.createSurface(0x28);
+ break;
+ }
+ gameSys.insertSpriteDrawItem(_vm->_largeSprite, 0, 0, 300);
+ _vm->delayTicksCursor(5);
+ while (!_vm->_mouseClickState._left && !_vm->isKeyStatus1(Common::KEYCODE_ESCAPE) && !_vm->isKeyStatus1(Common::KEYCODE_SPACE) &&
+ !_vm->isKeyStatus1(Common::KEYCODE_RETURN) && !_vm->_gameDone) {
+ _vm->gameUpdateTick();
+ }
+ _vm->_mouseClickState._left = false;
+ _vm->clearKeyStatus1(Common::KEYCODE_ESCAPE);
+ _vm->clearKeyStatus1(Common::KEYCODE_RETURN);
+ _vm->clearKeyStatus1(Common::KEYCODE_SPACE);
+ gameSys.removeSpriteDrawItem(_vm->_largeSprite, 300);
+ _vm->delayTicksCursor(5);
+ _vm->deleteSurface(&_vm->_largeSprite);
+ _vm->showCursor();
+}
+
+void Scene25::run() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+ PlayerPlat& plat = *_vm->_plat;
+
+ _vm->playSound(0x10940, true);
+ _vm->startSoundTimerA(5);
+
+ _currTicketVendorSequenceId = 0x52;
+ gameSys.setAnimation(0x52, 39, 3);
+ gameSys.insertSequence(_currTicketVendorSequenceId, 39, 0, 0, kSeqNone, 0, 0, 0);
+
+ _nextTicketVendorSequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(20) + 20;
+
+ _vm->queueInsertDeviceIcon();
+
+ if (_vm->_prevSceneNum == 24) {
+ gnap.initPos(5, 11, kDirUpLeft);
+ plat.initPos(6, 11, kDirIdleRight);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(5, 7), -1, 0x107BA, 1);
+ plat.walkTo(Common::Point(6, 7), -1, 0x107C2, 1);
+ } else {
+ gnap.initPos(5, 6, kDirBottomRight);
+ plat.initPos(6, 6, kDirIdleLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(5, 8), -1, 0x107B9, 1);
+ plat.walkTo(Common::Point(6, 8), -1, 0x107C2, 1);
+ }
+
+ while (!_vm->_sceneDone) {
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS25Device:
+ if (gnap._actionStatus < 0) {
+ _vm->runMenu();
+ updateHotspots();
+ }
+ break;
+
+ case kHS25Platypus:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex == kItemJoint) {
+ gnap.useJointOnPlatypus();
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playImpossible();
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(plat._pos);
+ break;
+ case GRAB_CURSOR:
+ gnap.kissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ gnap.playBrainPulsating(plat._pos);
+ plat.playSequence(plat.getSequenceId());
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS25TicketVendor:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex == kItemTickets) {
+ gnap._actionStatus = kAS25ShowTicketToVendor;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS25TicketVendor], 0, gnap.getSequenceId(kGSIdle, Common::Point(9, 4)) | 0x10000, 1);
+ gnap.playPullOutDevice();
+ gnap.playUseDevice();
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS25TicketVendor], 6, 1);
+ _nextTicketVendorSequenceId = 0x5B;
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(Common::Point(6, 1));
+ _nextTicketVendorSequenceId = (_vm->getRandom(2) == 1) ? 0x59 : 0x56;
+ break;
+ case TALK_CURSOR:
+ gnap._idleFacing = kDirUpRight;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS25TicketVendor], 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = kAS25TalkTicketVendor;
+ break;
+ case GRAB_CURSOR:
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS25ExitOutsideCircusWorld:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 24;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS25ExitOutsideCircusWorld], 0, 0x107B4, 1);
+ gnap._actionStatus = kAS25LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS25ExitOutsideCircusWorld] + Common::Point(1, 0), -1, 0x107C2, 1);
+ }
+ break;
+
+ case kHS25ExitInsideCircusWorld:
+ if (gnap._actionStatus < 0) {
+ if (_vm->isFlag(kGFNeedleTaken)) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 26;
+ _vm->_hotspots[kHS25WalkArea1]._flags |= SF_WALKABLE;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS25ExitInsideCircusWorld], 0, 0x107B1, 1);
+ gnap._actionStatus = kAS25LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS25ExitInsideCircusWorld] + Common::Point(1, 0), -1, 0x107C2, 1);
+ _vm->_hotspots[kHS25WalkArea1]._flags &= ~SF_WALKABLE;
+ } else {
+ _vm->_hotspots[kHS25WalkArea1]._flags |= SF_WALKABLE;
+ gnap.walkTo(Common::Point(4, 5), 0, 0x107BB, 1);
+ gnap._actionStatus = kAS25EnterCircusWihoutTicket;
+ _vm->_hotspots[kHS25WalkArea1]._flags &= ~SF_WALKABLE;
+ }
+ }
+ break;
+
+ case kHS25Posters1:
+ case kHS25Posters2:
+ case kHS25Posters3:
+ case kHS25Posters4:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playImpossible();
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.walkTo(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot], -1, -1, 1);
+ if (_vm->_sceneClickedHotspot == 5 || _vm->_sceneClickedHotspot == 6)
+ gnap._idleFacing = kDirUpLeft;
+ else if (_vm->_sceneClickedHotspot == 8)
+ gnap._idleFacing = kDirBottomRight;
+ else
+ gnap._idleFacing = kDirUpRight;
+ gnap.playIdle();
+ playAnims(8 - _vm->_sceneClickedHotspot + 1);
+ break;
+ case GRAB_CURSOR:
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ gnap.playMoan2();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS25WalkArea1:
+ case kHS25WalkArea2:
+ if (gnap._actionStatus < 0)
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ break;
+
+ default:
+ if (_vm->_mouseClickState._left) {
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ _vm->_mouseClickState._left = false;
+ }
+ break;
+ }
+
+ updateAnimations();
+
+ if (!_vm->_isLeavingScene) {
+ plat.updateIdleSequence();
+ gnap.updateIdleSequence();
+ if (!_vm->_timers[4] && _nextTicketVendorSequenceId == -1 && gnap._actionStatus == -1) {
+ _vm->_timers[4] = _vm->getRandom(20) + 20;
+ switch (_vm->getRandom(13)) {
+ case 0:
+ _nextTicketVendorSequenceId = 0x54;
+ break;
+ case 1:
+ _nextTicketVendorSequenceId = 0x58;
+ break;
+ case 2:
+ _nextTicketVendorSequenceId = 0x55;
+ break;
+ case 3:
+ _nextTicketVendorSequenceId = 0x5A;
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ _nextTicketVendorSequenceId = 0x5B;
+ break;
+ case 8:
+ case 9:
+ case 10:
+ case 11:
+ _nextTicketVendorSequenceId = 0x5C;
+ break;
+ case 12:
+ _nextTicketVendorSequenceId = 0x5D;
+ break;
+ default:
+ _nextTicketVendorSequenceId = 0x52;
+ break;
+ }
+ }
+ _vm->playSoundA();
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
+ _vm->runMenu();
+ updateHotspots();
+ }
+
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene25::updateAnimations() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ gameSys.setAnimation(0, 0, 0);
+ switch (gnap._actionStatus) {
+ case kAS25TalkTicketVendor:
+ _nextTicketVendorSequenceId = (_vm->getRandom(2) == 1) ? 0x57 : 0x5F;
+ gnap._actionStatus = -1;
+ break;
+ case kAS25EnterCircusWihoutTicket:
+ _nextTicketVendorSequenceId = 0x5E;
+ gameSys.setAnimation(0x5E, 39, 0);
+ gameSys.setAnimation(_nextTicketVendorSequenceId, 39, 3);
+ gameSys.insertSequence(_nextTicketVendorSequenceId, 39, _currTicketVendorSequenceId, 39, kSeqSyncExists, 0, 0, 0);
+ gameSys.insertSequence(0x60, 2, 0, 0, kSeqNone, 0, 0, 0);
+ _currTicketVendorSequenceId = _nextTicketVendorSequenceId;
+ _nextTicketVendorSequenceId = -1;
+ _vm->_hotspots[kHS25WalkArea1]._flags |= SF_WALKABLE;
+ gnap.playIdle();
+ gnap.walkTo(_vm->_hotspotsWalkPos[3], -1, 0x107BB, 1);
+ _vm->_hotspots[kHS25WalkArea1]._flags &= ~SF_WALKABLE;
+ gnap._actionStatus = kAS25EnterCircusWihoutTicketDone;
+ break;
+ case kAS25EnterCircusWihoutTicketDone:
+ gnap._actionStatus = -1;
+ break;
+ case kAS25ShowTicketToVendor:
+ _vm->setGrabCursorSprite(-1);
+ _vm->invRemove(kItemTickets);
+ _vm->setFlag(kGFNeedleTaken);
+ gameSys.setAnimation(0x61, 40, 0);
+ gameSys.insertSequence(0x61, 40, 0, 0, kSeqNone, 0, 0, 0);
+ gnap._actionStatus = kAS25ShowTicketToVendorDone;
+ break;
+ case kAS25ShowTicketToVendorDone:
+ _nextTicketVendorSequenceId = 0x53;
+ break;
+ case kAS25LeaveScene:
+ _vm->_sceneDone = true;
+ break;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2) {
+ if (_nextTicketVendorSequenceId == 0x53) {
+ gameSys.insertSequence(_nextTicketVendorSequenceId, 39, _currTicketVendorSequenceId, 39, kSeqSyncWait, 0, 0, 0);
+ _currTicketVendorSequenceId = _nextTicketVendorSequenceId;
+ _nextTicketVendorSequenceId = -1;
+ gnap._actionStatus = -1;
+ } else if (_nextTicketVendorSequenceId != -1) {
+ gameSys.setAnimation(_nextTicketVendorSequenceId, 39, 3);
+ gameSys.insertSequence(_nextTicketVendorSequenceId, 39, _currTicketVendorSequenceId, 39, kSeqSyncWait, 0, 0, 0);
+ _currTicketVendorSequenceId = _nextTicketVendorSequenceId;
+ _nextTicketVendorSequenceId = -1;
+ }
+ }
+}
+
+/*****************************************************************************/
+
+Scene26::Scene26(GnapEngine *vm) : Scene(vm) {
+ _currKidSequenceId = -1;
+ _nextKidSequenceId = -1;
+}
+
+int Scene26::init() {
+ return _vm->isFlag(kGFUnk23) ? 0x61 : 0x60;
+}
+
+void Scene26::updateHotspots() {
+ _vm->setHotspot(kHS26Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS26ExitOutsideCircusWorld, 0, 590, 300, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 1, 10);
+ _vm->setHotspot(kHS26ExitOutsideClown, 200, 265, 265, 350, SF_EXIT_U_CURSOR, 3, 8);
+ _vm->setHotspot(kHS26ExitArcade, 0, 295, 150, 400, SF_EXIT_NW_CURSOR, 2, 8);
+ _vm->setHotspot(kHS26ExitElephant, 270, 290, 485, 375, SF_EXIT_U_CURSOR, 5, 8);
+ _vm->setHotspot(kHS26ExitBeerStand, 530, 290, 620, 350, SF_EXIT_NE_CURSOR, 5, 8);
+ _vm->setHotspot(kHS26WalkArea1, 0, 0, 800, 500);
+ _vm->setHotspot(kHS26WalkArea2, 281, 0, 800, 600);
+ _vm->setDeviceHotspot(kHS26Device, -1, -1, -1, -1);
+ _vm->_hotspotsCount = 9;
+}
+
+void Scene26::run() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+ PlayerPlat& plat = *_vm->_plat;
+
+ _vm->startSoundTimerB(7);
+ _vm->playSound(0x1093B, true);
+
+ _currKidSequenceId = 0x5B;
+ _nextKidSequenceId = -1;
+ gameSys.setAnimation(0x5B, 160, 3);
+ gameSys.insertSequence(_currKidSequenceId, 160, 0, 0, kSeqNone, 0, 0, 0);
+
+ _vm->_timers[5] = _vm->getRandom(20) + 50;
+ _vm->_timers[4] = _vm->getRandom(20) + 50;
+ _vm->_timers[6] = _vm->getRandom(50) + 100;
+
+ _vm->queueInsertDeviceIcon();
+
+ gameSys.insertSequence(0x58, 40, 0, 0, kSeqLoop, 0, 0, 0);
+ gameSys.insertSequence(0x5C, 40, 0, 0, kSeqLoop, 0, 0, 0);
+ gameSys.insertSequence(0x5D, 40, 0, 0, kSeqLoop, 0, 0, 0);
+ gameSys.insertSequence(0x5E, 40, 0, 0, kSeqLoop, 0, 0, 0);
+
+ if (_vm->_prevSceneNum == 25) {
+ gnap.initPos(-1, 8, kDirBottomRight);
+ plat.initPos(-2, 8, kDirIdleLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(2, 8), -1, 0x107B9, 1);
+ plat.walkTo(Common::Point(1, 8), -1, 0x107C2, 1);
+ } else {
+ gnap.initPos(2, 8, kDirBottomRight);
+ plat.initPos(3, 8, kDirIdleLeft);
+ _vm->endSceneInit();
+ }
+
+ while (!_vm->_sceneDone) {
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS26Device:
+ if (gnap._actionStatus < 0) {
+ _vm->runMenu();
+ updateHotspots();
+ }
+ break;
+
+ case kHS26Platypus:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex == kItemJoint) {
+ gnap.useJointOnPlatypus();
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playImpossible();
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playMoan1(plat._pos);
+ break;
+ case GRAB_CURSOR:
+ gnap.kissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ gnap.playBrainPulsating(plat._pos);
+ plat.playSequence(plat.getSequenceId());
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS26ExitOutsideCircusWorld:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 25;
+ gnap.walkTo(Common::Point(-1, _vm->_hotspotsWalkPos[kHS26ExitOutsideCircusWorld].y), 0, 0x107AE, 1);
+ gnap._actionStatus = kAS26LeaveScene;
+ }
+ break;
+
+ case kHS26ExitOutsideClown:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 27;
+ gnap.walkTo(Common::Point(-1, _vm->_hotspotsWalkPos[kHS26ExitOutsideClown].y), 0, 0x107BC, 1);
+ gnap._actionStatus = kAS26LeaveScene;
+ }
+ break;
+
+ case kHS26ExitArcade:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 29;
+ gnap.walkTo(Common::Point(-1, _vm->_hotspotsWalkPos[kHS26ExitArcade].y), 0, 0x107BC, 1);
+ gnap._actionStatus = kAS26LeaveScene;
+ }
+ break;
+
+ case kHS26ExitElephant:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 30;
+ gnap.walkTo(Common::Point(-1, _vm->_hotspotsWalkPos[kHS26ExitElephant].y), 0, 0x107BC, 1);
+ gnap._actionStatus = kAS26LeaveScene;
+ }
+ break;
+
+ case kHS26ExitBeerStand:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 31;
+ gnap.walkTo(Common::Point(-1, _vm->_hotspotsWalkPos[kHS26ExitBeerStand].y), 0, 0x107BB, 1);
+ gnap._actionStatus = kAS26LeaveScene;
+ }
+ break;
+
+ case kHS26WalkArea1:
+ case kHS26WalkArea2:
+ if (gnap._actionStatus < 0)
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ break;
+
+ default:
+ if (_vm->_mouseClickState._left) {
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ _vm->_mouseClickState._left = false;
+ }
+ break;
+ }
+
+ updateAnimations();
+
+ if (!_vm->isSoundPlaying(0x1093B))
+ _vm->playSound(0x1093B, true);
+
+ if (!_vm->_isLeavingScene) {
+ plat.updateIdleSequence();
+ gnap.updateIdleSequence();
+ if (!_vm->_timers[5] && _nextKidSequenceId == -1) {
+ _vm->_timers[5] = _vm->getRandom(20) + 50;
+ if (_vm->getRandom(5) != 0)
+ _nextKidSequenceId = 0x5B;
+ else
+ _nextKidSequenceId = 0x5A;
+ }
+ if (!_vm->_timers[4]) {
+ _vm->_timers[4] = _vm->getRandom(20) + 130;
+ gameSys.insertSequence(0x59, 40, 0, 0, kSeqNone, 0, 0, 0);
+ }
+ if (!_vm->_timers[6]) {
+ _vm->_timers[6] = _vm->getRandom(50) + 100;
+ gameSys.insertSequence(0x5F, 40, 0, 0, kSeqNone, 0, 0, 0);
+ }
+ _vm->playSoundB();
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
+ _vm->runMenu();
+ updateHotspots();
+ }
+
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene26::updateAnimations() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ gameSys.setAnimation(0, 0, 0);
+ if (gnap._actionStatus == kAS26LeaveScene)
+ _vm->_sceneDone = true;
+ gnap._actionStatus = -1;
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2 && _nextKidSequenceId != -1) {
+ gameSys.insertSequence(_nextKidSequenceId, 160, _currKidSequenceId, 160, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextKidSequenceId, 160, 3);
+ _currKidSequenceId = _nextKidSequenceId;
+ _nextKidSequenceId = -1;
+ }
+}
+
+/*****************************************************************************/
+
+Scene27::Scene27(GnapEngine *vm) : Scene(vm) {
+ _nextJanitorSequenceId = -1;
+ _currJanitorSequenceId = -1;
+}
+
+int Scene27::init() {
+ return 0xD5;
+}
+
+void Scene27::updateHotspots() {
+ _vm->setHotspot(kHS27Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS27Janitor, 488, 204, 664, 450, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 8, 8);
+ _vm->setHotspot(kHS27Bucket, 129, 406, 186, 453, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 6);
+ _vm->setHotspot(kHS27ExitCircus, 200, 585, 700, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
+ _vm->setHotspot(kHS27ExitArcade, 0, 0, 15, 600, SF_EXIT_L_CURSOR, 0, 6);
+ _vm->setHotspot(kHS27ExitBeerStand, 785, 0, 800, 600, SF_EXIT_R_CURSOR, 11, 7);
+ _vm->setHotspot(kHS27ExitClown, 340, 240, 460, 420, SF_EXIT_U_CURSOR, 6, 8);
+ _vm->setHotspot(kHS27WalkArea1, 0, 0, 800, 507);
+ _vm->setDeviceHotspot(kHS27Device, -1, -1, -1, -1);
+ if (_vm->isFlag(kGFUnk13))
+ _vm->_hotspots[kHS27Bucket]._flags = SF_DISABLED;
+ _vm->_hotspotsCount = 9;
+}
+
+void Scene27::run() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+ PlayerPlat& plat = *_vm->_plat;
+
+ _vm->playSound(0x1093B, true);
+ _vm->startSoundTimerB(4);
+ _vm->_timers[7] = _vm->getRandom(100) + 300;
+ _vm->queueInsertDeviceIcon();
+
+ if (!_vm->isFlag(kGFUnk13))
+ gameSys.insertSequence(0xD3, 39, 0, 0, kSeqNone, 0, 0, 0);
+
+ gameSys.insertSequence(0xCB, 39, 0, 0, kSeqNone, 0, 0, 0);
+
+ _currJanitorSequenceId = 0xCB;
+ _nextJanitorSequenceId = -1;
+
+ gameSys.setAnimation(0xCB, 39, 3);
+ _vm->_timers[5] = _vm->getRandom(20) + 60;
+
+ switch (_vm->_prevSceneNum) {
+ case 26:
+ gnap.initPos(7, 12, kDirBottomRight);
+ plat.initPos(6, 12, kDirIdleLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(7, 8), -1, 0x107B9, 1);
+ plat.walkTo(Common::Point(6, 8), -1, 0x107C2, 1);
+ break;
+ case 29:
+ gnap.initPos(-1, 8, kDirBottomRight);
+ plat.initPos(-1, 9, kDirIdleLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(3, 8), -1, 0x107B9, 1);
+ plat.walkTo(Common::Point(3, 9), -1, 0x107C2, 1);
+ break;
+ case 31:
+ gnap.initPos(12, 8, kDirBottomLeft);
+ plat.initPos(12, 9, kDirIdleRight);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(8, 8), -1, 0x107BA, 1);
+ plat.walkTo(Common::Point(8, 9), -1, 0x107C2, 1);
+ break;
+ default:
+ gnap.initPos(6, 8, kDirBottomRight);
+ plat.initPos(5, 9, kDirIdleLeft);
+ _vm->endSceneInit();
+ break;
+ }
+
+ while (!_vm->_sceneDone) {
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+ _vm->_sceneClickedHotspot = -1;
+ if (gnap._actionStatus < 0)
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS27Device:
+ if (gnap._actionStatus < 0) {
+ _vm->runMenu();
+ updateHotspots();
+ }
+ break;
+
+ case kHS27Platypus:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex == kItemJoint) {
+ gnap.useJointOnPlatypus();
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playImpossible();
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playMoan1(plat._pos);
+ break;
+ case GRAB_CURSOR:
+ gnap.kissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ gnap.playBrainPulsating(plat._pos);
+ plat.playSequence(plat.getSequenceId());
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS27Janitor:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex == kItemPicture) {
+ gnap._idleFacing = kDirUpLeft;
+ if (gnap.walkTo(_vm->_hotspotsWalkPos[kHS27Janitor], 0, 0x107BC, 1))
+ gnap._actionStatus = kAS27ShowPictureToJanitor;
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS27Janitor], 7, 3);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(Common::Point(6, 3));
+ break;
+ case TALK_CURSOR:
+ gnap._idleFacing = kDirUpLeft;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS27Janitor], 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = kAS27TalkJanitor;
+ break;
+ case GRAB_CURSOR:
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS27Bucket:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowItem(_vm->_grabCursorSpriteIndex, 3, 3);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(Common::Point(3, 3));
+ break;
+ case GRAB_CURSOR:
+ gnap._idleFacing = kDirUpLeft;
+ gnap.walkTo(gnap._pos, 0, gnap.getSequenceId(kGSIdle, _vm->_hotspotsWalkPos[kHS27Bucket]) | 0x10000, 1);
+ gnap._actionStatus = kAS27GrabBucket;
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS27ExitCircus:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 26;
+ gnap.walkTo(Common::Point(-1, _vm->_hotspotsWalkPos[kHS27ExitCircus].y), 0, 0x107AE, 1);
+ gnap._actionStatus = kAS27LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS27ExitCircus] + Common::Point(1, 0), -1, 0x107C7, 1);
+ }
+ break;
+
+ case kHS27ExitArcade:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 29;
+ gnap.walkTo(Common::Point(-1, _vm->_hotspotsWalkPos[kHS27ExitArcade].y), 0, 0x107AF, 1);
+ gnap._actionStatus = kAS27LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS27ExitArcade] + Common::Point(0, 1), -1, 0x107CF, 1);
+ }
+ break;
+
+ case kHS27ExitBeerStand:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 31;
+ gnap.walkTo(Common::Point(-1, _vm->_hotspotsWalkPos[kHS27ExitBeerStand].y), 0, 0x107AB, 1);
+ gnap._actionStatus = kAS27LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS27ExitBeerStand] + Common::Point(0, 1), -1, 0x107CD, 1);
+ }
+ break;
+
+ case kHS27ExitClown:
+ if (gnap._actionStatus < 0) {
+ if (_vm->isFlag(kGFPlatypus)) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 28;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS27ExitClown], 0, 0x107AD, 1);
+ gnap._actionStatus = kAS27LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS27ExitClown] + Common::Point(1, 0), -1, 0x107C4, 1);
+ } else {
+ _vm->_hotspots[kHS27WalkArea1]._flags |= SF_WALKABLE;
+ gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[kHS27ExitClown].x, 7), 0, 0x107BC, 1);
+ _vm->_hotspots[kHS27WalkArea1]._flags &= SF_WALKABLE;
+ gnap._actionStatus = kAS27TryEnterClownTent;
+ }
+ }
+ break;
+
+ case kHS27WalkArea1:
+ if (gnap._actionStatus < 0)
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ break;
+
+ default:
+ if (_vm->_mouseClickState._left && gnap._actionStatus < 0) {
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ _vm->_mouseClickState._left = false;
+ }
+ break;
+
+ }
+
+ updateAnimations();
+
+ if (!_vm->isSoundPlaying(0x1093B))
+ _vm->playSound(0x1093B, true);
+
+ if (!_vm->_isLeavingScene) {
+ plat.updateIdleSequence();
+ if (gnap._actionStatus < 0)
+ gnap.updateIdleSequence();
+ if (!_vm->_timers[5]) {
+ _vm->_timers[5] = _vm->getRandom(20) + 60;
+ if (gnap._actionStatus < 0) {
+ if (_vm->getRandom(3) != 0)
+ _nextJanitorSequenceId = 0xCB;
+ else
+ _nextJanitorSequenceId = 0xCF;
+ }
+ }
+ if (!_vm->_timers[7]) {
+ _vm->_timers[7] = _vm->getRandom(100) + 300;
+ if (gnap._actionStatus < 0)
+ gameSys.insertSequence(0xD4, 120, 0, 0, kSeqNone, 0, 0, 0);
+ }
+ _vm->playSoundB();
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
+ _vm->runMenu();
+ updateHotspots();
+ }
+
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene27::updateAnimations() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ gameSys.setAnimation(0, 0, 0);
+ switch (gnap._actionStatus) {
+ case kAS27TalkJanitor:
+ switch (_vm->getRandom(3)) {
+ case 0:
+ _nextJanitorSequenceId = 0xCC;
+ break;
+ case 1:
+ _nextJanitorSequenceId = 0xCD;
+ break;
+ case 2:
+ _nextJanitorSequenceId = 0xCE;
+ break;
+ }
+ break;
+ case kAS27GrabBucket:
+ gnap.playPullOutDevice();
+ gnap.playUseDevice();
+ _vm->_hotspots[kHS27Bucket]._flags = SF_DISABLED;
+ _vm->invAdd(kItemEmptyBucket);
+ _vm->setFlag(kGFUnk13);
+ gameSys.setAnimation(0xD2, 39, 0);
+ gameSys.insertSequence(0xD2, 39, 211, 39, kSeqSyncWait, 0, 0, 0);
+ gnap._actionStatus = kAS27GrabBucketDone;
+ break;
+ case kAS27GrabBucketDone:
+ _vm->setGrabCursorSprite(kItemEmptyBucket);
+ gnap._actionStatus = -1;
+ break;
+ case kAS27ShowPictureToJanitor:
+ _nextJanitorSequenceId = 0xD0;
+ break;
+ case kAS27TryEnterClownTent:
+ _nextJanitorSequenceId = 0xD1;
+ gameSys.insertSequence(0xD1, 39, _currJanitorSequenceId, 39, kSeqSyncExists, 0, 0, 0);
+ gameSys.setAnimation(_nextJanitorSequenceId, 39, 3);
+ gameSys.setAnimation(_nextJanitorSequenceId, 39, 0);
+ _currJanitorSequenceId = _nextJanitorSequenceId;
+ _nextJanitorSequenceId = -1;
+ gnap._actionStatus = kAS27TryEnterClownTentDone;
+ break;
+ case kAS27TryEnterClownTentDone:
+ _vm->_hotspots[kHS27WalkArea1]._flags |= SF_WALKABLE;
+ gnap.walkTo(Common::Point(_vm->_hotspotsWalkPos[7].x, 9), -1, 0x107BC, 1);
+ _vm->_hotspots[kHS27WalkArea1]._flags &= ~SF_WALKABLE;
+ gnap._actionStatus = -1;
+ break;
+ case kAS27EnterClownTent:
+ gnap.walkTo(gnap._pos, 0, 0x107B2, 1);
+ gnap._actionStatus = kAS27LeaveScene;
+ break;
+ case kAS27LeaveScene:
+ _vm->_sceneDone = true;
+ break;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2) {
+ switch (_nextJanitorSequenceId) {
+ case -1:
+ _nextJanitorSequenceId = 0xCB;
+ gameSys.insertSequence(0xCB, 39, _currJanitorSequenceId, 39, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextJanitorSequenceId, 39, 3);
+ _currJanitorSequenceId = _nextJanitorSequenceId;
+ _nextJanitorSequenceId = -1;
+ break;
+ case 0xCC:
+ case 0xCD:
+ case 0xCE:
+ gnap._actionStatus = -1;
+ gameSys.insertSequence(_nextJanitorSequenceId, 39, _currJanitorSequenceId, 39, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextJanitorSequenceId, 39, 3);
+ gameSys.setAnimation(_nextJanitorSequenceId, 39, 0);
+ _currJanitorSequenceId = _nextJanitorSequenceId;
+ _nextJanitorSequenceId = -1;
+ break;
+ case 0xD0:
+ // Show picture to janitor
+ gnap.playPullOutDevice();
+ gnap.playUseDevice();
+ gameSys.insertSequence(_nextJanitorSequenceId, 39, _currJanitorSequenceId, 39, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextJanitorSequenceId, 39, 0);
+ gnap._actionStatus = kAS27EnterClownTent;
+ _currJanitorSequenceId = _nextJanitorSequenceId;
+ _nextJanitorSequenceId = -1;
+ _vm->setFlag(kGFPlatypus);
+ _vm->setGrabCursorSprite(-1);
+ _vm->invRemove(kItemPicture);
+ _vm->_newSceneNum = 28;
+ break;
+ default:
+ gameSys.insertSequence(_nextJanitorSequenceId, 39, _currJanitorSequenceId, 39, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextJanitorSequenceId, 39, 3);
+ _currJanitorSequenceId = _nextJanitorSequenceId;
+ _nextJanitorSequenceId = -1;
+ break;
+ }
+ }
+}
+
+/*****************************************************************************/
+
+Scene28::Scene28(GnapEngine *vm) : Scene(vm) {
+ _currClownSequenceId = -1;
+ _nextClownSequenceId = -1;
+ _clownTalkCtr = 0;
+}
+
+int Scene28::init() {
+ return 0x125;
+}
+
+void Scene28::updateHotspots() {
+ _vm->setHotspot(kHS28Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS28Horn, 148, 352, 215, 383, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 1, 7);
+ _vm->setHotspot(kHS28Clown, 130, 250, 285, 413, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 5);
+ _vm->setHotspot(kHS28ExitOutsideClown, 660, 190, 799, 400, SF_EXIT_R_CURSOR, 9, 6);
+ _vm->setHotspot(kHS28EmptyBucket, 582, 421, 643, 478, SF_WALKABLE | SF_DISABLED, 9, 7);
+ _vm->setHotspot(kHS28WalkArea1, 0, 0, 799, 523);
+ _vm->setHotspot(kHS28WalkArea2, 0, 0, 0, 0, 7, SF_DISABLED);
+ _vm->setDeviceHotspot(kHS28Device, -1, -1, -1, -1);
+ if (_vm->invHas(kItemHorn))
+ _vm->_hotspots[kHS28Horn]._flags = SF_DISABLED;
+ if (_vm->isFlag(kGFUnk22))
+ _vm->_hotspots[kHS28EmptyBucket]._flags = SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR;
+ _vm->_hotspotsCount = 8;
+}
+
+void Scene28::run() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+ PlayerPlat& plat = *_vm->_plat;
+
+ _vm->playSound(0x1093C, true);
+ _nextClownSequenceId = -1;
+ _vm->queueInsertDeviceIcon();
+ gameSys.insertSequence(0x124, 255, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (_vm->isFlag(kGFUnk22))
+ gameSys.insertSequence(0x112, 99, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (_vm->isFlag(kGFMudTaken)) {
+ if (_vm->isFlag(kGFUnk21)) {
+ gameSys.setAnimation(0x11C, 39, 3);
+ gameSys.insertSequence(0x11C, 39, 0, 0, kSeqNone, 0, 0, 0);
+ if (!_vm->invHas(kItemHorn))
+ gameSys.insertSequence(0x118, 59, 0, 0, kSeqNone, 0, 0, 0);
+ _currClownSequenceId = 0x11C;
+ } else {
+ _currClownSequenceId = 0x11B;
+ gameSys.setAnimation(0x11B, 39, 3);
+ gameSys.insertSequence(_currClownSequenceId, 39, 0, 0, kSeqNone, 0, 0, 0);
+ _vm->_timers[4] = _vm->getRandom(20) + 80;
+ }
+ gnap.initPos(8, 8, kDirBottomLeft);
+ plat.initPos(9, 8, kDirIdleRight);
+ _vm->endSceneInit();
+ } else {
+ gameSys.insertSequence(0x11B, 39, 0, 0, kSeqNone, 0, 0, 0);
+ gnap.initPos(8, 8, kDirBottomLeft);
+ plat.initPos(9, 8, kDirIdleRight);
+ _vm->endSceneInit();
+ _vm->playSequences(0xF7, 0x121, 0x122, 0x123);
+ _currClownSequenceId = 0x115;
+ _vm->setFlag(kGFMudTaken);
+ gameSys.setAnimation(0x115, 39, 3);
+ gameSys.insertSequence(_currClownSequenceId, 39, 0x11B, 39, kSeqSyncWait, 0, 0, 0);
+ _nextClownSequenceId = -1;
+ _vm->_timers[4] = _vm->getRandom(20) + 80;
+ gnap._actionStatus = kAS28GnapWaiting;
+ while (gameSys.getAnimationStatus(3) != 2 && !_vm->_gameDone) {
+ _vm->gameUpdateTick();
+ _vm->updateMouseCursor();
+ }
+ gnap._actionStatus = -1;
+ }
+
+ while (!_vm->_sceneDone) {
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS28Device:
+ if (gnap._actionStatus < 0) {
+ _vm->runMenu();
+ updateHotspots();
+ }
+ break;
+
+ case kHS28Platypus:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex == kItemJoint) {
+ gnap.useJointOnPlatypus();
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playImpossible();
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playMoan1(plat._pos);
+ break;
+ case GRAB_CURSOR:
+ gnap.kissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ gnap.playBrainPulsating(plat._pos);
+ plat.playSequence(plat.getSequenceId());
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS28Horn:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(Common::Point(2, 8), 3, 4);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(Common::Point(2, 4));
+ break;
+ case GRAB_CURSOR:
+ if (_vm->isFlag(kGFUnk21)) {
+ if (!_vm->invHas(kItemHorn)) {
+ gnap.walkTo(gnap._pos, 0, gnap.getSequenceId(kGSIdle, _vm->_hotspotsWalkPos[kHS28Horn]) | 0x10000, 1);
+ gnap._actionStatus = kAS28GrabHornSuccess;
+ }
+ } else {
+ gnap._idleFacing = kDirUpLeft;
+ gnap.walkTo(Common::Point(2, 8), 0, 0x107BB, 1);
+ _vm->_hotspots[kHS28WalkArea1]._flags |= SF_WALKABLE;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS28Horn], 0, 0x107BB, 1);
+ _vm->_hotspots[kHS28WalkArea1]._flags &= ~SF_WALKABLE;
+ gnap._actionStatus = kAS28GrabHornFails;
+ }
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS28Clown:
+ if (gnap._actionStatus < 0) {
+ if (_vm->isFlag(kGFUnk21)) {
+ if (_vm->_verbCursor == LOOK_CURSOR)
+ gnap.playScratchingHead(Common::Point(5, 2));
+ else
+ gnap.playImpossible();
+ } else if (_vm->_grabCursorSpriteIndex == kItemBucketWithBeer) {
+ gnap._idleFacing = kDirUpLeft;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS28Clown], 0, 0x107BC, 1);
+ gnap.playPullOutDevice();
+ gnap.playUseDevice();
+ gnap._actionStatus = kAS28UseBeerBucketWithClown;
+ } else if (_vm->_grabCursorSpriteIndex == kItemBucketWithPill) {
+ gnap._idleFacing = kDirUpLeft;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS28Clown], 0, 0x107BC, 1);
+ gnap.playPullOutDevice();
+ gnap.playUseDevice();
+ gnap._actionStatus = kAS28UsePillBucketWithClown;
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS28Clown], 2, 4);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(Common::Point(5, 2));
+ break;
+ case TALK_CURSOR:
+ gnap._idleFacing = kDirUpLeft;
+ gnap.walkTo(Common::Point(5, 8), 0, gnap.getSequenceId(kGSBrainPulsating, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = kAS28TalkClown;
+ break;
+ case GRAB_CURSOR:
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS28ExitOutsideClown:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 27;
+ _vm->_hotspots[kHS28WalkArea1]._flags |= SF_WALKABLE;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS28ExitOutsideClown], 0, 0x107BF, 1);
+ gnap._actionStatus = kAS28LeaveScene;
+ _vm->_hotspots[kHS28WalkArea1]._flags &= ~SF_WALKABLE;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS28ExitOutsideClown] + Common::Point(-1, 0), -1, 0x107C2, 1);
+ }
+ break;
+
+ case kHS28EmptyBucket:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowItem(_vm->_grabCursorSpriteIndex, 8, 6);
+ } else if (_vm->isFlag(kGFUnk21)) {
+ gnap.playImpossible(Common::Point(8, 6));
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(Common::Point(8, 6));
+ break;
+ case GRAB_CURSOR:
+ gnap.walkTo(gnap._pos, 0, gnap.getSequenceId(kGSIdle, _vm->_hotspotsWalkPos[kHS28EmptyBucket]) | 0x10000, 1);
+ gnap._actionStatus = kAS28GrabEmptyBucket;
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS28WalkArea1:
+ case kHS28WalkArea2:
+ if (gnap._actionStatus < 0)
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ break;
+
+ default:
+ if (_vm->_mouseClickState._left && gnap._actionStatus < 0) {
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ _vm->_mouseClickState._left = false;
+ }
+ break;
+ }
+
+ updateAnimations();
+
+ if (!_vm->isSoundPlaying(0x1093C))
+ _vm->playSound(0x1093C, true);
+
+ if (!_vm->_isLeavingScene) {
+ plat.updateIdleSequence();
+ gnap.updateIdleSequence();
+ if (!_vm->_timers[4]) {
+ _vm->_timers[4] = _vm->getRandom(20) + 80;
+ if (gnap._actionStatus < 0 && !_vm->isFlag(kGFUnk21))
+ _nextClownSequenceId = 0x114;
+ }
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
+ _vm->runMenu();
+ updateHotspots();
+ }
+
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene28::updateAnimations() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ gameSys.setAnimation(0, 0, 0);
+ switch (gnap._actionStatus) {
+ case kAS28UseBeerBucketWithClown:
+ _vm->setFlag(kGFUnk22);
+ _nextClownSequenceId = 0x113;
+ _vm->invRemove(kItemBucketWithBeer);
+ updateHotspots();
+ break;
+ case kAS28UsePillBucketWithClown:
+ _nextClownSequenceId = 0x116;
+ _vm->invRemove(kItemBucketWithPill);
+ _vm->setFlag(kGFUnk22);
+ _vm->setFlag(kGFUnk21);
+ updateHotspots();
+ break;
+ case kAS28GrabHornFails:
+ _nextClownSequenceId = 0x119;
+ break;
+ case kAS28GrabHornSuccess:
+ gnap.playPullOutDevice();
+ gnap.playUseDevice();
+ gameSys.setAnimation(0x117, 59, 0);
+ gameSys.insertSequence(0x117, 59, 280, 59, kSeqSyncWait, 0, 0, 0);
+ gnap._actionStatus = kAS28GrabHornSuccessDone;
+ break;
+ case kAS28GrabHornSuccessDone:
+ _vm->hideCursor();
+ _vm->setGrabCursorSprite(-1);
+ _vm->addFullScreenSprite(0xF6, 255);
+ gameSys.setAnimation(0x120, 256, 0);
+ gameSys.insertSequence(0x120, 256, 0, 0, kSeqNone, 0, 0, 0);
+ while (gameSys.getAnimationStatus(0) != 2 && !_vm->_gameDone)
+ _vm->gameUpdateTick();
+
+ _vm->removeFullScreenSprite();
+ _vm->showCursor();
+ _vm->setGrabCursorSprite(kItemHorn);
+ _vm->invAdd(kItemHorn);
+ updateHotspots();
+ gnap._actionStatus = -1;
+ break;
+ case kAS28GrabEmptyBucket:
+ gnap.playPullOutDevice();
+ gnap.playUseDevice();
+ gameSys.setAnimation(0x111, 99, 0);
+ gameSys.insertSequence(0x111, 99, 274, 99, kSeqSyncWait, 0, 0, 0);
+ gnap._actionStatus = kAS28GrabEmptyBucketDone;
+ break;
+ case kAS28GrabEmptyBucketDone:
+ _vm->setGrabCursorSprite(kItemEmptyBucket);
+ _vm->clearFlag(kGFUnk22);
+ updateHotspots();
+ _vm->invAdd(kItemEmptyBucket);
+ gnap._actionStatus = -1;
+ break;
+ case kAS28GrabHornFailsDone:
+ gameSys.insertSequence(0x107B5, gnap._id, 281, 39, kSeqSyncWait, 0, 75 * gnap._pos.x - gnap._gridX, 48 * gnap._pos.y - gnap._gridY);
+ gnap._sequenceId = 0x7B5;
+ gnap._sequenceDatNum = 1;
+ gameSys.insertSequence(0x11B, 39, 0, 0, kSeqNone, 0, 0, 0);
+ _currClownSequenceId = 0x11B;
+ _nextClownSequenceId = -1;
+ gnap._actionStatus = -1;
+ gnap.walkTo(Common::Point(2, 8), -1, 0x107BB, 1);
+ break;
+ case kAS28TalkClown:
+ // The original was only using the first two sequences,
+ // due to a bug.
+ _clownTalkCtr = (_clownTalkCtr + 1) % 3;
+ if (_clownTalkCtr == 0)
+ _nextClownSequenceId = 0x11D;
+ else if (_clownTalkCtr == 1)
+ _nextClownSequenceId = 0x11E;
+ else if (_clownTalkCtr == 2)
+ _nextClownSequenceId = 0x11F;
+ break;
+ case kAS28GnapWaiting:
+ gnap._actionStatus = -1;
+ break;
+ case kAS28LeaveScene:
+ _vm->_sceneDone = true;
+ break;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2) {
+ switch (_nextClownSequenceId) {
+ case 0x113:
+ _vm->setGrabCursorSprite(-1);
+ gameSys.setAnimation(_nextClownSequenceId, 39, 0);
+ gameSys.insertSequence(0x112, 99, 0, 0, kSeqNone, _vm->getSequenceTotalDuration(_nextClownSequenceId), 0, 0);
+ gameSys.insertSequence(_nextClownSequenceId, 39, _currClownSequenceId, 39, kSeqSyncWait, 0, 0, 0);
+ gameSys.insertSequence(0x11B, 39, _nextClownSequenceId, 39, kSeqSyncWait, 0, 0, 0);
+ _currClownSequenceId = 0x11B;
+ _nextClownSequenceId = -1;
+ gnap._actionStatus = kAS28GnapWaiting;
+ break;
+ case 0x116:
+ _vm->setGrabCursorSprite(-1);
+ gameSys.setAnimation(_nextClownSequenceId, 39, 0);
+ gameSys.insertSequence(0x112, 99, 0, 0, kSeqNone, _vm->getSequenceTotalDuration(_nextClownSequenceId), 0, 0);
+ gameSys.insertSequence(_nextClownSequenceId, 39, _currClownSequenceId, 39, kSeqSyncWait, 0, 0, 0);
+ gameSys.insertSequence(0x11C, 39, _nextClownSequenceId, 39, kSeqSyncWait, 0, 0, 0);
+ gameSys.insertSequence(0x118, 59, 0, 0, kSeqNone, _vm->getSequenceTotalDuration(_nextClownSequenceId), 0, 0);
+ _currClownSequenceId = _nextClownSequenceId;
+ _nextClownSequenceId = -1;
+ gnap._actionStatus = kAS28GnapWaiting;
+ break;
+ case 0x11D:
+ case 0x11E:
+ case 0x11F:
+ gnap._actionStatus = -1;
+ break;
+ case 0x119:
+ gameSys.insertSequence(_nextClownSequenceId, 39, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextClownSequenceId, 39, 0);
+ gameSys.removeSequence(_currClownSequenceId, 39, true);
+ gnap._actionStatus = kAS28GrabHornFailsDone;
+ gnap._sequenceId = _nextClownSequenceId;
+ gnap._sequenceDatNum = 0;
+ _nextClownSequenceId = -1;
+ break;
+ }
+ if (_nextClownSequenceId != -1) {
+ gameSys.insertSequence(_nextClownSequenceId, 39, _currClownSequenceId, 39, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextClownSequenceId, 39, 3);
+ _currClownSequenceId = _nextClownSequenceId;
+ _nextClownSequenceId = -1;
+ }
+ }
+}
+
+/*****************************************************************************/
+
+Scene29::Scene29(GnapEngine *vm) : Scene(vm) {
+ _currMonkeySequenceId = -1;
+ _nextMonkeySequenceId = -1;
+ _currManSequenceId = -1;
+ _nextManSequenceId = -1;
+}
+
+int Scene29::init() {
+ return 0xF6;
+}
+
+void Scene29::updateHotspots() {
+ _vm->setHotspot(kHS29Platypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ _vm->setHotspot(kHS29Monkey, 410, 374, 518, 516, SF_WALKABLE | SF_DISABLED, 3, 7);
+ _vm->setHotspot(kHS29ExitCircus, 150, 585, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
+ _vm->setHotspot(kHS29ExitOutsideClown, 785, 0, 800, 600, SF_EXIT_R_CURSOR | SF_WALKABLE, 11, 9);
+ _vm->setHotspot(kHS29Arcade, 88, 293, 155, 384, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 8);
+ _vm->setHotspot(kHS29WalkArea1, 0, 0, 800, 478);
+ _vm->setDeviceHotspot(kHS29Device, -1, -1, -1, -1);
+ if (_vm->invHas(kItemHorn))
+ _vm->_hotspots[kHS29Monkey]._flags = SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR;
+ _vm->_hotspotsCount = 7;
+}
+
+void Scene29::run() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+ PlayerPlat& plat = *_vm->_plat;
+
+ _vm->playSound(0x1093B, true);
+ _vm->startSoundTimerB(6);
+ _vm->queueInsertDeviceIcon();
+
+ if (_vm->invHas(kItemHorn)) {
+ _currMonkeySequenceId = 0xE8;
+ _nextMonkeySequenceId = -1;
+ gameSys.setAnimation(0xE8, 159, 4);
+ gameSys.insertSequence(_currMonkeySequenceId, 159, 0, 0, kSeqNone, 0, 0, 0);
+ gameSys.insertSequence(0xED, 39, 0, 0, kSeqNone, 0, 0, 0);
+ _currManSequenceId = 0xED;
+ _nextManSequenceId = -1;
+ gameSys.setAnimation(0xED, 39, 3);
+ _vm->_timers[4] = _vm->getRandom(20) + 60;
+ } else {
+ gameSys.insertSequence(0xF4, 19, 0, 0, kSeqNone, 0, 0, 0);
+ gameSys.setAnimation(0, 0, 4);
+ gameSys.insertSequence(0xED, 39, 0, 0, kSeqNone, 0, 0, 0);
+ gameSys.setAnimation(0, 0, 3);
+ }
+
+ gameSys.insertSequence(0xF3, 39, 0, 0, kSeqLoop, 0, 0, 0);
+ gameSys.insertSequence(0xF5, 38, 0, 0, kSeqLoop, 0, 0, 0);
+
+ if (_vm->_prevSceneNum == 27) {
+ gnap.initPos(12, 7, kDirBottomRight);
+ plat.initPos(12, 8, kDirIdleLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(8, 7), -1, 0x107B9, 1);
+ plat.walkTo(Common::Point(8, 8), -1, 0x107C2, 1);
+ } else {
+ gnap.initPos(-1, 7, kDirBottomRight);
+ plat.initPos(-2, 7, kDirIdleLeft);
+ _vm->endSceneInit();
+ gnap.walkTo(Common::Point(2, 7), -1, 0x107B9, 1);
+ plat.walkTo(Common::Point(1, 7), -1, 0x107C2, 1);
+ }
+
+ while (!_vm->_sceneDone) {
+ _vm->updateMouseCursor();
+ _vm->updateCursorByHotspot();
+
+ _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
+ _vm->updateGrabCursorSprite(0, 0);
+
+ switch (_vm->_sceneClickedHotspot) {
+ case kHS29Device:
+ if (gnap._actionStatus < 0) {
+ _vm->runMenu();
+ updateHotspots();
+ }
+ break;
+
+ case kHS29Platypus:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex == kItemJoint) {
+ gnap.useJointOnPlatypus();
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playImpossible();
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playMoan1(plat._pos);
+ break;
+ case GRAB_CURSOR:
+ gnap.kissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ gnap.playBrainPulsating(plat._pos);
+ plat.playSequence(plat.getSequenceId());
+ break;
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS29Monkey:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex == kItemBanana) {
+ gnap._idleFacing = kDirBottomRight;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS29Monkey], 0, gnap.getSequenceId(kGSIdle, Common::Point(0, 0)) | 0x10000, 1);
+ gnap._actionStatus = kAS29UseBananaWithMonkey;
+ _vm->_newSceneNum = 51;
+ _vm->_isLeavingScene = true;
+ _vm->setGrabCursorSprite(-1);
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS29Monkey], 5, 6);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playScratchingHead(Common::Point(5, 6));
+ break;
+ case TALK_CURSOR:
+ gnap.playBrainPulsating(_vm->_hotspotsWalkPos[kHS29Monkey]);
+ break;
+ case GRAB_CURSOR:
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS29ExitCircus:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 26;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS29ExitCircus], 0, 0x107AE, 1);
+ gnap._actionStatus = kAS29LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS29ExitCircus] + Common::Point(1, 0), -1, -1, 1);
+ }
+ break;
+
+ case kHS29ExitOutsideClown:
+ if (gnap._actionStatus < 0) {
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 27;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS29ExitOutsideClown], 0, 0x107AB, 1);
+ gnap._actionStatus = kAS29LeaveScene;
+ plat.walkTo(_vm->_hotspotsWalkPos[kHS29ExitOutsideClown] + Common::Point(0, -1), -1, 0x107CD, 1);
+ }
+ break;
+
+ case kHS29Arcade:
+ if (gnap._actionStatus < 0) {
+ if (_vm->_grabCursorSpriteIndex == kItemDiceQuarterHole) {
+ _vm->setGrabCursorSprite(-1);
+ _vm->_isLeavingScene = true;
+ _vm->_newSceneNum = 52;
+ gnap.walkTo(_vm->_hotspotsWalkPos[kHS29Arcade], 0, -1, 1);
+ gnap.playIdle(_vm->_hotspotsWalkPos[kHS29Arcade]);
+ gnap._actionStatus = kAS29LeaveScene;
+ } else if (_vm->_grabCursorSpriteIndex >= 0) {
+ gnap.playShowCurrItem(_vm->_hotspotsWalkPos[kHS29Arcade], 2, 3);
+ } else {
+ switch (_vm->_verbCursor) {
+ case LOOK_CURSOR:
+ gnap.playMoan2();
+ break;
+ case GRAB_CURSOR:
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ gnap.playImpossible();
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHS29WalkArea1:
+ if (gnap._actionStatus < 0)
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ break;
+
+ default:
+ if (_vm->_mouseClickState._left) {
+ gnap.walkTo(Common::Point(-1, -1), -1, -1, 1);
+ _vm->_mouseClickState._left = false;
+ }
+ break;
+ }
+
+ updateAnimations();
+
+ if (!_vm->isSoundPlaying(0x1093B))
+ _vm->playSound(0x1093B, true);
+
+ if (!_vm->_isLeavingScene) {
+ if (gnap._actionStatus < 0) {
+ gnap.updateIdleSequence();
+ plat.updateIdleSequence();
+ }
+ if (!_vm->_timers[4]) {
+ if (_vm->invHas(kItemHorn)) {
+ _vm->_timers[4] = _vm->getRandom(20) + 60;
+ if (gnap._actionStatus < 0) {
+ switch (_vm->getRandom(5)) {
+ case 0:
+ _nextManSequenceId = 0xED;
+ break;
+ case 1:
+ _nextManSequenceId = 0xEE;
+ break;
+ case 2:
+ _nextManSequenceId = 0xEF;
+ break;
+ case 3:
+ _nextManSequenceId = 0xF0;
+ break;
+ case 4:
+ _nextManSequenceId = 0xF1;
+ break;
+ }
+ }
+ }
+ }
+ _vm->playSoundB();
+ }
+
+ _vm->checkGameKeys();
+
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
+ _vm->runMenu();
+ updateHotspots();
+ }
+
+ _vm->gameUpdateTick();
+ }
+}
+
+void Scene29::updateAnimations() {
+ GameSys& gameSys = *_vm->_gameSys;
+ PlayerGnap& gnap = *_vm->_gnap;
+
+ if (gameSys.getAnimationStatus(0) == 2) {
+ gameSys.setAnimation(0, 0, 0);
+ switch (gnap._actionStatus) {
+ case kAS29UseBananaWithMonkey:
+ _nextMonkeySequenceId = 0xE5;
+ break;
+ case kAS29LeaveScene:
+ _vm->_sceneDone = true;
+ break;
+ }
+ }
+
+ if (gameSys.getAnimationStatus(3) == 2 && _nextManSequenceId != -1) {
+ gameSys.insertSequence(_nextManSequenceId, 39, _currManSequenceId, 39, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextManSequenceId, 39, 3);
+ _currManSequenceId = _nextManSequenceId;
+ _nextManSequenceId = -1;
+ }
+
+ if (gameSys.getAnimationStatus(4) == 2) {
+ if (_nextMonkeySequenceId == 0xE5) {
+ gameSys.insertSequence(0xF2, gnap._id, makeRid(gnap._sequenceDatNum, gnap._sequenceId), gnap._id, kSeqSyncWait, 0, 0, 0);
+ gnap._sequenceDatNum = 0;
+ gnap._sequenceId = 0xF2;
+ gameSys.setAnimation(0xE6, 159, 0);
+ gameSys.setAnimation(0, 159, 4);
+ gameSys.insertSequence(_nextMonkeySequenceId, 159, _currMonkeySequenceId, 159, kSeqSyncWait, 0, 0, 0);
+ gameSys.insertSequence(0xE6, 159, _nextMonkeySequenceId, 159, kSeqSyncWait, 0, 0, 0);
+ gnap._actionStatus = kAS29LeaveScene;
+ _currMonkeySequenceId = 0xE6;
+ _nextMonkeySequenceId = -1;
+ _vm->_timers[5] = 30;
+ while (_vm->_timers[5] && !_vm->_gameDone)
+ _vm->gameUpdateTick();
+
+ _vm->_plat->walkTo(Common::Point(0, 8), 1, 0x107CF, 1);
+
+ while (gameSys.getAnimationStatus(1) != 2 && !_vm->_gameDone)
+ _vm->gameUpdateTick();
+ } else if (_nextMonkeySequenceId == -1) {
+ switch (_vm->getRandom(6)) {
+ case 0:
+ _nextMonkeySequenceId = 0xE8;
+ break;
+ case 1:
+ _nextMonkeySequenceId = 0xE9;
+ break;
+ case 2:
+ _nextMonkeySequenceId = 0xEA;
+ break;
+ case 3:
+ _nextMonkeySequenceId = 0xEB;
+ break;
+ case 4:
+ _nextMonkeySequenceId = 0xEC;
+ break;
+ case 5:
+ _nextMonkeySequenceId = 0xE7;
+ break;
+ }
+ gameSys.insertSequence(_nextMonkeySequenceId, 159, _currMonkeySequenceId, 159, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextMonkeySequenceId, 159, 4);
+ _currMonkeySequenceId = _nextMonkeySequenceId;
+ _nextMonkeySequenceId = -1;
+ } else {
+ gameSys.insertSequence(_nextMonkeySequenceId, 159, _currMonkeySequenceId, 159, kSeqSyncWait, 0, 0, 0);
+ gameSys.setAnimation(_nextMonkeySequenceId, 159, 4);
+ _currMonkeySequenceId = _nextMonkeySequenceId;
+ _nextMonkeySequenceId = -1;
+ }
+ }
+}
+
+} // End of namespace Gnap