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-rw-r--r--engines/gnap/scenes/scene02.cpp539
1 files changed, 539 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene02.cpp b/engines/gnap/scenes/scene02.cpp
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+++ b/engines/gnap/scenes/scene02.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gnap/gnap.h"
+#include "gnap/gamesys.h"
+#include "gnap/resource.h"
+
+namespace Gnap {
+
+enum {
+ kHSPlatypus = 0,
+ kHSChicken = 1,
+ kHSTruck1 = 2,
+ kHSTruck2 = 3,
+ kHSTruckGrill = 4,
+ kHSDevice = 5,
+ kHSExitHouse = 6,
+ kHSExitBarn = 7,
+ kHSExitCreek = 8,
+ kHSExitPigpen = 9,
+ kHSWalkArea1 = 10,
+ kHSWalkArea2 = 11,
+ kHSWalkArea3 = 12,
+ kHSWalkArea4 = 13
+};
+
+enum {
+ kASUseTruckNoKeys = 0,
+ kASUseGasWithTruck = 1,
+ kASUseTruckGas = 2,
+ kASUseTruckNoGas = 3,
+ kASGrabTruckGrill = 5,
+ kASLeaveScene = 6,
+ kASTalkChicken = 7,
+ kASGrabChicken = 8,
+ kASGrabChickenDone = 9,
+ kASUseTruckNoKeysDone = 11,
+ kASUseGasWithTruckDone = 12,
+ kASUseTwigWithChicken = 16
+};
+
+int GnapEngine::scene02_init() {
+ _gameSys->setAnimation(0, 0, 0);
+ return isFlag(9) ? 0x15A : 0x15B;
+}
+
+void GnapEngine::scene02_updateHotspots() {
+ setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_DISABLED | SF_WALKABLE);
+ setHotspot(kHSChicken, 606, 455, 702, 568, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 8);
+ setHotspot(kHSTruck1, 385, 258, 464, 304, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 6, 5);
+ setHotspot(kHSTruck2, 316, 224, 390, 376, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 5, 6);
+ setHotspot(kHSTruckGrill, 156, 318, 246, 390, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 2, 7);
+ setHotspot(kHSExitHouse, 480, 120, 556, 240, SF_EXIT_U_CURSOR, 7, 5);
+ setHotspot(kHSExitBarn, 610, 0, 800, 164, SF_EXIT_U_CURSOR, 10, 5);
+ setHotspot(kHSExitCreek, 780, 336, 800, 556, SF_EXIT_R_CURSOR | SF_WALKABLE, 10, 8);
+ setHotspot(kHSExitPigpen, 0, 300, 20, 600, SF_EXIT_L_CURSOR | SF_WALKABLE, 0, 8);
+ setHotspot(kHSWalkArea1, 92, 140, 304, 430, 0, 3, 1);
+ setHotspot(kHSWalkArea2, 0, 0, 800, 380);
+ setHotspot(kHSWalkArea3, 0, 0, 386, 445);
+ setHotspot(kHSWalkArea4, 386, 0, 509, 410);
+ setDeviceHotspot(kHSDevice, -1, -1, -1, -1);
+ if (isFlag(0))
+ _hotspots[kHSPlatypus].flags = SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR;
+ _hotspotsCount = 14;
+}
+
+void GnapEngine::scene02_run() {
+
+ playSound(0x1091C, 1);
+ startSoundTimerC(6);
+
+ _s02_currChickenSequenceId = 0x14B;
+ _gameSys->setAnimation(0x14B, 179, 2);
+ _gameSys->insertSequence(0x14B, 179, 0, 0, kSeqNone, 0, 0, 0);
+
+ _s02_nextChickenSequenceId = -1;
+ _timers[5] = getRandom(20) + 30;
+ _timers[4] = getRandom(100) + 300;
+
+ queueInsertDeviceIcon();
+
+ switch (_prevSceneNum) {
+ case 3:
+ initGnapPos(11, 6, 3);
+ if (isFlag(0))
+ initBeaverPos(12, 6, 4);
+ endSceneInit();
+ if (isFlag(0))
+ platypusWalkTo(9, 6, -1, 0x107C2, 1);
+ gnapWalkTo(8, 6, -1, 0x107BA, 1);
+ break;
+ case 4:
+ initGnapPos(_hotspotsWalkPos[6].x, _hotspotsWalkPos[6].y, 3);
+ if (isFlag(0))
+ initBeaverPos(_hotspotsWalkPos[6].x + 1, _hotspotsWalkPos[6].y, 4);
+ endSceneInit();
+ gnapWalkTo(7, 6, 0, 0x107B9, 1);
+ if (isFlag(0))
+ platypusWalkTo(8, 6, 1, 0x107C2, 1);
+ scene02_updateHotspots();
+ _gameSys->waitForUpdate();
+ break;
+ case 47:
+ clearFlag(25);
+ initGnapPos(5, 6, 3);
+ initBeaverPos(6, 7, 4);
+ endSceneInit();
+ break;
+ case 49:
+ initGnapPos(5, 6, 1);
+ if (isFlag(0))
+ initBeaverPos(6, 7, 0);
+ endSceneInit();
+ break;
+ default:
+ initGnapPos(-1, 6, 1);
+ if (isFlag(0))
+ initBeaverPos(-1, 7, 0);
+ endSceneInit();
+ if (isFlag(0))
+ platypusWalkTo(2, 7, -1, 0x107C2, 1);
+ gnapWalkTo(2, 8, -1, 0x107B9, 1);
+ break;
+ }
+
+ while (!_sceneDone) {
+
+ updateMouseCursor();
+
+ updateCursorByHotspot();
+
+ testWalk(0, 6, 7, 6, 8, 6);
+
+ _sceneClickedHotspot = getClickedHotspotId();
+ updateGrabCursorSprite(0, 0);
+
+ switch (_sceneClickedHotspot) {
+
+ case kHSDevice:
+ if (_gnapActionStatus < 0) {
+ runMenu();
+ scene02_updateHotspots();
+ }
+ break;
+
+ case kHSPlatypus:
+ if (_gnapActionStatus < 0 && isFlag(0)) {
+ if (_grabCursorSpriteIndex == kItemDisguise) {
+ gnapUseDisguiseOnPlatypus();
+ } else if (_grabCursorSpriteIndex >= 0) {
+ playGnapImpossible(0, 0);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ if (isFlag(5))
+ playGnapMoan1(_platX, _platY);
+ else
+ playGnapScratchingHead(_platX, _platY);
+ break;
+ case GRAB_CURSOR:
+ gnapKissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ playGnapBrainPulsating(_platX, _platY);
+ playBeaverSequence(getBeaverSequenceId(0, 0, 0) | 0x10000);
+ break;
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSChicken:
+ if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex == kItemTwig) {
+ _gnapIdleFacing = 7;
+ gnapWalkTo(_hotspotsWalkPos[_sceneClickedHotspot].x, _hotspotsWalkPos[_sceneClickedHotspot].y + 1,
+ 0, getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1);
+ _gnapActionStatus = kASUseTwigWithChicken;
+ } else if (_grabCursorSpriteIndex >= 0) {
+ playGnapShowCurrItem(_hotspotsWalkPos[1].x, _hotspotsWalkPos[1].y + 1, 9, 8);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapMoan2(9, 8);
+ break;
+ case GRAB_CURSOR:
+ _gnapIdleFacing = 1;
+ if (gnapWalkTo(_hotspotsWalkPos[1].x, _hotspotsWalkPos[1].y, 0, getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1))
+ _gnapActionStatus = kASGrabChicken;
+ else
+ _gnapActionStatus = -1;
+ break;
+ case TALK_CURSOR:
+ _gnapIdleFacing = 1;
+ gnapWalkTo(_hotspotsWalkPos[1].x, _hotspotsWalkPos[1].y, 0, getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
+ _gnapActionStatus = kASTalkChicken;
+ break;
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSTruck1:
+ case kHSTruck2:
+ if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex == kItemKeys) {
+ if (gnapWalkTo(_hotspotsWalkPos[3].x, _hotspotsWalkPos[3].y, 0, getGnapSequenceId(gskIdle, 2, 2) | 0x10000, 1)) {
+ setGrabCursorSprite(-1);
+ invRemove(kItemKeys);
+ if (isFlag(8))
+ _gnapActionStatus = kASUseTruckGas;
+ else
+ _gnapActionStatus = kASUseTruckNoGas;
+ }
+ } else if (_grabCursorSpriteIndex == kItemGas) {
+ _hotspots[kHSWalkArea4].flags |= SF_WALKABLE;
+ if (gnapWalkTo(_hotspotsWalkPos[2].x, _hotspotsWalkPos[2].y, 0, getGnapSequenceId(gskIdle, 2, 2) | 0x10000, 1))
+ _gnapActionStatus = kASUseGasWithTruck;
+ _hotspots[kHSWalkArea4].flags &= ~SF_WALKABLE;
+ } else if (_grabCursorSpriteIndex >= 0) {
+ playGnapShowCurrItem(_hotspotsWalkPos[2].x, _hotspotsWalkPos[2].y, 2, 2);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapScratchingHead(2, 2);
+ break;
+ case GRAB_CURSOR:
+ if (isFlag(9)) {
+ if (gnapWalkTo(_hotspotsWalkPos[3].x, _hotspotsWalkPos[3].y, 0, getGnapSequenceId(gskIdle, 2, 2) | 0x10000, 1)) {
+ if (isFlag(8))
+ _gnapActionStatus = kASUseTruckGas;
+ else
+ _gnapActionStatus = kASUseTruckNoGas;
+ }
+ } else {
+ _gnapIdleFacing = 4;
+ if (gnapWalkTo(_hotspotsWalkPos[3].x, _hotspotsWalkPos[3].y, 0, getGnapSequenceId(gskIdle, 2, 2) | 0x10000, 1))
+ _gnapActionStatus = kASUseTruckNoKeys;
+ }
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSTruckGrill:
+ if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex >= 0) {
+ playGnapShowCurrItem(_hotspotsWalkPos[4].x, _hotspotsWalkPos[4].y, 2, 4);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapMoan2(2, 4);
+ break;
+ case GRAB_CURSOR:
+ _gnapIdleFacing = 7;
+ gnapWalkTo(_hotspotsWalkPos[4].x, _hotspotsWalkPos[4].y, 0, getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1);
+ _gnapActionStatus = kASGrabTruckGrill;
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSExitHouse:
+ if (_gnapActionStatus < 0) {
+ _isLeavingScene = 1;
+ gnapWalkTo(_hotspotsWalkPos[6].x, _hotspotsWalkPos[6].y, 0, 0x107AD, 1);
+ _gnapActionStatus = kASLeaveScene;
+ if (isFlag(0))
+ platypusWalkTo(_hotspotsWalkPos[6].x + 1, _hotspotsWalkPos[6].y, -1, 0x107C1, 1);
+ scene02_updateHotspots();
+ _newSceneNum = 4;
+ }
+ break;
+
+ case kHSExitBarn:
+ if (_gnapActionStatus < 0) {
+ _isLeavingScene = 1;
+ gnapWalkTo(_hotspotsWalkPos[7].x, _hotspotsWalkPos[7].y, 0, 0x107AD, 1);
+ _gnapActionStatus = kASLeaveScene;
+ if (isFlag(0))
+ platypusWalkTo(_hotspotsWalkPos[7].x + 1, _hotspotsWalkPos[7].y, -1, 0x107C1, 1);
+ scene02_updateHotspots();
+ _newSceneNum = 5;
+ }
+ break;
+
+ case kHSExitCreek:
+ if (_gnapActionStatus < 0) {
+ _isLeavingScene = 1;
+ gnapWalkTo(_hotspotsWalkPos[8].x, _hotspotsWalkPos[8].y, 0, 0x107AB, 1);
+ _gnapActionStatus = kASLeaveScene;
+ if (isFlag(0))
+ platypusWalkTo(_hotspotsWalkPos[8].x, _hotspotsWalkPos[8].y, -1, 0x107CD, 1);
+ _newSceneNum = 3;
+ }
+ break;
+
+ case kHSExitPigpen:
+ if (_gnapActionStatus < 0) {
+ _isLeavingScene = 1;
+ gnapWalkTo(_hotspotsWalkPos[9].x, _hotspotsWalkPos[9].y, 0, 0x107AF, 1);
+ _gnapActionStatus = kASLeaveScene;
+ if (isFlag(0))
+ platypusWalkTo(_hotspotsWalkPos[9].x, _hotspotsWalkPos[9].y, -1, 0x107CF, 1);
+ _newSceneNum = 1;
+ }
+ break;
+
+ case kHSWalkArea1:
+ case kHSWalkArea2:
+ case kHSWalkArea3:
+ case kHSWalkArea4:
+ if (_gnapActionStatus < 0)
+ gnapWalkTo(-1, -1, -1, -1, 1);
+ break;
+
+ default:
+ if (_mouseClickState.left && _gnapActionStatus < 0) {
+ gnapWalkTo(-1, -1, -1, -1, 1);
+ _mouseClickState.left = false;
+ }
+ break;
+
+ }
+
+ scene02_updateAnimations();
+
+ if (!isSoundPlaying(0x1091C))
+ playSound(0x1091C, 1);
+
+ if (!_isLeavingScene) {
+ if (_beaverActionStatus < 0 && isFlag(0))
+ updateBeaverIdleSequence();
+ if (_gnapActionStatus < 0)
+ updateGnapIdleSequence();
+ if (!_timers[4]) {
+ // Update bird animation
+ _timers[4] = getRandom(100) + 300;
+ if (getRandom(2) != 0)
+ _gameSys->insertSequence(0x156, 256, 0, 0, kSeqNone, 0, 0, 0);
+ else
+ _gameSys->insertSequence(0x154, 256, 0, 0, kSeqNone, 0, 0, 0);
+ }
+ if (!_timers[5] && _s02_nextChickenSequenceId == -1 && _gnapActionStatus != 7 && _gnapActionStatus != 8) {
+ if (getRandom(6) != 0) {
+ _s02_nextChickenSequenceId = 0x14B;
+ _timers[5] = getRandom(20) + 30;
+ } else {
+ _s02_nextChickenSequenceId = 0x14D;
+ _timers[5] = getRandom(20) + 50;
+ }
+ }
+ playSoundC();
+ }
+
+ checkGameKeys();
+
+ if (isKeyStatus1(8)) {
+ clearKeyStatus1(8);
+ runMenu();
+ scene02_updateHotspots();
+ }
+
+ gameUpdateTick();
+
+ }
+
+}
+
+void GnapEngine::scene02_updateAnimations() {
+
+ if (_gameSys->getAnimationStatus(0) == 2) {
+ switch (_gnapActionStatus) {
+ case kASUseTruckNoKeys:
+ _gameSys->insertSequence(0x14E, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
+ _gameSys->setAnimation(0x14E, _gnapId, 0);
+ _gnapSequenceId = 0x14E;
+ _gnapSequenceDatNum = 0;
+ _gnapActionStatus = kASUseTruckNoKeysDone;
+ break;
+ case kASUseGasWithTruck:
+ _gameSys->insertSequence(0x151, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
+ _gameSys->setAnimation(0x151, _gnapId, 0);
+ _gnapSequenceId = 0x151;
+ _gnapSequenceDatNum = 0;
+ invRemove(kItemGas);
+ setGrabCursorSprite(-1);
+ setFlag(8);
+ _gnapActionStatus = kASUseGasWithTruckDone;
+ break;
+ case kASUseTruckGas:
+ _timers[5] = 9999;
+ _timers[4] = 9999;
+ hideCursor();
+ setGrabCursorSprite(-1);
+ if (!isFlag(9)) {
+ _gameSys->insertSequence(0x14F, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
+ _gameSys->waitForUpdate();
+ setFlag(9);
+ _gnapSequenceId = 0x14F;
+ _gnapSequenceDatNum = 0;
+ invRemove(kItemKeys);
+ setGrabCursorSprite(-1);
+ }
+ _newSceneNum = 47;
+ _sceneDone = true;
+ break;
+ case kASUseTruckNoGas:
+ hideCursor();
+ setGrabCursorSprite(-1);
+ _timers[4] = 250;
+ if (!isFlag(9)) {
+ _gameSys->insertSequence(0x14F, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
+ _gameSys->waitForUpdate();
+ setFlag(9);
+ _gnapSequenceId = 0x14F;
+ _gnapSequenceDatNum = 0;
+ invRemove(kItemKeys);
+ setGrabCursorSprite(-1);
+ }
+ _newSceneNum = 47;
+ _sceneDone = true;
+ setFlag(25);
+ break;
+ case kASGrabTruckGrill:
+ switch (_s02_truckGrillCtr) {
+ case 0:
+ _s02_gnapTruckSequenceId = 0x158;
+ break;
+ case 1:
+ _s02_gnapTruckSequenceId = 0x159;
+ break;
+ case 2:
+ _s02_gnapTruckSequenceId = 0x157;
+ break;
+ }
+ _s02_truckGrillCtr = (_s02_truckGrillCtr + 1) % 3;
+ _gameSys->insertSequence(_s02_gnapTruckSequenceId, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
+ _gameSys->setAnimation(_s02_gnapTruckSequenceId, _gnapId, 0);
+ _gnapSequenceId = _s02_gnapTruckSequenceId;
+ _gnapSequenceDatNum = 0;
+ _gnapActionStatus = -1;
+ break;
+ case kASLeaveScene:
+ _sceneDone = true;
+ break;
+ case kASTalkChicken:
+ _s02_nextChickenSequenceId = 0x14C;
+ break;
+ case kASGrabChicken:
+ _s02_nextChickenSequenceId = 0x150;
+ _timers[2] = 100;
+ break;
+ case kASGrabChickenDone:
+ _gameSys->insertSequence(0x107B5, _gnapId, 0x150, 179, kSeqSyncWait, 0, 75 * _gnapX - _gnapGridX, 48 * _gnapY - _gnapGridY);
+ _gnapSequenceId = 0x7B5;
+ _gnapSequenceDatNum = 1;
+ _s02_currChickenSequenceId = 0x14B;
+ _gameSys->setAnimation(0x14B, 179, 2);
+ _gameSys->insertSequence(_s02_currChickenSequenceId, 179, 0, 0, kSeqNone, 0, 0, 0);
+ _gnapActionStatus = -1;
+ _timers[5] = 30;
+ break;
+ case kASUseTwigWithChicken:
+ playGnapShowItem(5, 0, 0);
+ _gameSys->insertSequence(0x155, 179, _s02_currChickenSequenceId, 179, 32, 0, 0, 0);
+ _s02_currChickenSequenceId = 0x155;
+ _s02_nextChickenSequenceId = -1;
+ _gnapActionStatus = -1;
+ break;
+ case kASUseTruckNoKeysDone:
+ case kASUseGasWithTruckDone:
+ default:
+ _gnapActionStatus = -1;
+ break;
+ }
+ }
+
+ if (_gameSys->getAnimationStatus(2) == 2) {
+ if (_s02_nextChickenSequenceId == 0x150) {
+ _gameSys->setAnimation(_s02_nextChickenSequenceId, 179, 0);
+ _gameSys->insertSequence(_s02_nextChickenSequenceId, 179, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
+ _gameSys->removeSequence(_s02_currChickenSequenceId, 179, 1);
+ _s02_nextChickenSequenceId = -1;
+ _s02_currChickenSequenceId = -1;
+ _gnapActionStatus = kASGrabChickenDone;
+ _timers[5] = 500;
+ } else if (_s02_nextChickenSequenceId == 0x14C) {
+ _gameSys->setAnimation(_s02_nextChickenSequenceId, 179, 2);
+ _gameSys->insertSequence(_s02_nextChickenSequenceId, 179, _s02_currChickenSequenceId, 179, kSeqSyncWait, 0, 0, 0);
+ _s02_currChickenSequenceId = _s02_nextChickenSequenceId;
+ _s02_nextChickenSequenceId = -1;
+ _gnapActionStatus = -1;
+ } else if (_s02_nextChickenSequenceId != -1) {
+ _gameSys->setAnimation(_s02_nextChickenSequenceId, 179, 2);
+ _gameSys->insertSequence(_s02_nextChickenSequenceId, 179, _s02_currChickenSequenceId, 179, kSeqSyncWait, 0, 0, 0);
+ _s02_currChickenSequenceId = _s02_nextChickenSequenceId;
+ _s02_nextChickenSequenceId = -1;
+ }
+ }
+
+}
+
+} // End of namespace Gnap