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-rw-r--r--engines/gnap/scenes/scene05.cpp467
1 files changed, 467 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene05.cpp b/engines/gnap/scenes/scene05.cpp
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+++ b/engines/gnap/scenes/scene05.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gnap/gnap.h"
+#include "gnap/gamesys.h"
+#include "gnap/resource.h"
+
+namespace Gnap {
+
+enum {
+ kHSPlatypus = 0,
+ kHSHaystack = 1,
+ kHSPadlock = 2,
+ kHSLadder = 3,
+ kHSExitHouse = 4,
+ kHSChicken = 5,
+ kHSDevice = 6,
+ kHSWalkArea1 = 7,
+ kHSWalkArea2 = 8,
+ kHSWalkArea3 = 9
+};
+
+enum {
+ kASPlatSearchHaystack = 0,
+ kASTryPickPadlock = 1,
+ kASPickPadlock = 2,
+ kASTalkChicken = 3,
+ kASGrabChicken = 4,
+ kASGrabLadder = 5,
+ kASEnterBarn = 6,
+ kASUseTwigWithChicken = 11,
+ kASLeaveScene = 12
+};
+
+int GnapEngine::scene05_init() {
+ _gameSys->setAnimation(0, 0, 0);
+ _gameSys->setAnimation(0, 0, 1);
+ _gameSys->setAnimation(0, 0, 3);
+ return isFlag(7) ? 0x151 : 0x150;
+}
+
+void GnapEngine::scene05_updateHotspots() {
+ setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_DISABLED | SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ setHotspot(kHSHaystack, 236, 366, 372, 442, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 5, 7);
+ setHotspot(kHSPadlock, 386, 230, 626, 481, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 5, 7);
+ setHotspot(kHSLadder, 108, 222, 207, 444, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 4, 7);
+ setHotspot(kHSExitHouse, 0, 395, 20, 600, SF_EXIT_L_CURSOR | SF_WALKABLE, 0, 8);
+ setHotspot(kHSChicken, 612, 462, 722, 564, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 8);
+ setHotspot(kHSWalkArea1, 104, 0, 421, 480);
+ setHotspot(kHSWalkArea2, 422, 0, 800, 487);
+ setHotspot(kHSWalkArea3, 0, 0, 104, 499);
+ setDeviceHotspot(kHSDevice, -1, -1, -1, -1);
+ if (isFlag(0))
+ _hotspots[kHSPlatypus].flags = SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR;
+ if (isFlag(7))
+ _hotspots[kHSPadlock].flags = SF_EXIT_U_CURSOR;
+ _hotspotsCount = 10;
+}
+
+void GnapEngine::scene05_run() {
+
+ playSound(0x1091C, 1);
+ startSoundTimerC(7);
+
+ _s05_currChickenSequenceId = 0x142;
+ _gameSys->setAnimation(0x142, 100, 3);
+ _gameSys->insertSequence(0x142, 100, 0, 0, kSeqNone, 0, 0, 0);
+
+ _s05_nextChickenSequenceId = -1;
+
+ _timers[5] = getRandom(10) + 30;
+ _timers[6] = getRandom(150) + 300;
+
+ if (isFlag(7))
+ _gameSys->insertSequence(0x14A, 141, 0, 0, kSeqNone, 0, 0, 0);
+
+ queueInsertDeviceIcon();
+
+ if (_prevSceneNum != 6 && _prevSceneNum != 36) {
+ initGnapPos(-1, 8, 1);
+ if (isFlag(0))
+ initBeaverPos(-1, 9, 0);
+ endSceneInit();
+ if (isFlag(0))
+ platypusWalkTo(2, 8, -1, 0x107C2, 1);
+ gnapWalkTo(2, 9, -1, 0x107B9, 1);
+ } else {
+ initGnapPos(6, 8, 1);
+ if (isFlag(0))
+ initBeaverPos(7, 9, 0);
+ endSceneInit();
+ }
+
+ while (!_sceneDone) {
+
+ updateMouseCursor();
+ updateCursorByHotspot();
+
+ testWalk(0, 12, -1, -1, -1, -1);
+
+ _sceneClickedHotspot = getClickedHotspotId();
+ updateGrabCursorSprite(0, 0);
+
+ switch (_sceneClickedHotspot) {
+
+ case kHSDevice:
+ if (_gnapActionStatus < 0) {
+ runMenu();
+ scene05_updateHotspots();
+ }
+ break;
+
+ case kHSPlatypus:
+ if (_gnapActionStatus < 0 && isFlag(0)) {
+ if (_grabCursorSpriteIndex == kItemDisguise) {
+ gnapUseDisguiseOnPlatypus();
+ } else if (_grabCursorSpriteIndex >= 0) {
+ playGnapImpossible(0, 0);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ if (isFlag(5))
+ playGnapMoan1(_platX, _platY);
+ else
+ playGnapScratchingHead(_platX, _platY);
+ break;
+ case GRAB_CURSOR:
+ gnapKissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ playGnapBrainPulsating(_platX, _platY);
+ playBeaverSequence(getBeaverSequenceId(0, 0, 0) | 0x10000);
+ break;
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSHaystack:
+ if (_gnapActionStatus < 0 && _beaverActionStatus < 0) {
+ if (_grabCursorSpriteIndex >= 0) {
+ playGnapShowCurrItem(_hotspotsWalkPos[1].x - 2, _hotspotsWalkPos[1].y, 4, 5);
+ } else if (isFlag(2)) {
+ playGnapImpossible(0, 0);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapScratchingHead(_hotspotsWalkPos[1].x, _hotspotsWalkPos[1].y - 1);
+ break;
+ case GRAB_CURSOR:
+ case TALK_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ case PLAT_CURSOR:
+ if (isFlag(0)) {
+ gnapUseDeviceOnBeaver();
+ if (platypusWalkTo(_hotspotsWalkPos[1].x, _hotspotsWalkPos[1].y, 1, 0x107C2, 1)) {
+ _beaverActionStatus = kASPlatSearchHaystack;
+ _beaverFacing = 4;
+ }
+ if (_gnapX == 4 && (_gnapY == 8 || _gnapY == 7))
+ gnapWalkStep();
+ playGnapIdle(_platX, _platY);
+ }
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSChicken:
+ if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex == kItemTwig) {
+ _gnapIdleFacing = 7;
+ gnapWalkTo(_hotspotsWalkPos[_sceneClickedHotspot].x, _hotspotsWalkPos[_sceneClickedHotspot].y + 1,
+ 0, getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1);
+ _gnapActionStatus = kASUseTwigWithChicken;
+ } else if (_grabCursorSpriteIndex >= 0) {
+ playGnapShowCurrItem(_hotspotsWalkPos[_sceneClickedHotspot].x, _hotspotsWalkPos[_sceneClickedHotspot].y + 1, 9, 7);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapMoan2(9, 7);
+ break;
+ case GRAB_CURSOR:
+ _gnapIdleFacing = 1;
+ gnapWalkTo(_hotspotsWalkPos[5].x, _hotspotsWalkPos[5].y, 0, getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1);
+ _gnapActionStatus = kASGrabChicken;
+ break;
+ case TALK_CURSOR:
+ _gnapIdleFacing = 1;
+ gnapWalkTo(_hotspotsWalkPos[5].x, _hotspotsWalkPos[5].y, 0, getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
+ _gnapActionStatus = kASTalkChicken;
+ break;
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSLadder:
+ if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex >= 0) {
+ playGnapShowCurrItem(_hotspotsWalkPos[_sceneClickedHotspot].x, _hotspotsWalkPos[_sceneClickedHotspot].y, 2, 5);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapMoan2(2, 4);
+ break;
+ case GRAB_CURSOR:
+ _gnapIdleFacing = 3;
+ gnapWalkTo(_hotspotsWalkPos[3].x, _hotspotsWalkPos[3].y, 0, getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1);
+ _gnapActionStatus = kASGrabLadder;
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSPadlock:
+ if (isFlag(7)) {
+ _isLeavingScene = true;
+ gnapWalkTo(_hotspotsWalkPos[2].x - 1, _hotspotsWalkPos[2].y + 1, 0, -1, 1);
+ _gnapActionStatus = kASEnterBarn;
+ if (_cursorValue == 1)
+ _newSceneNum = 6;
+ else
+ _newSceneNum = 36;
+ } else if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex == kItemNeedle) {
+ if (gnapWalkTo(_hotspotsWalkPos[2].x, _hotspotsWalkPos[2].y, 0,
+ getGnapSequenceId(gskIdle, _hotspotsWalkPos[2].x, _hotspotsWalkPos[2].y) | 0x10000, 1))
+ _gnapActionStatus = kASPickPadlock;
+ } else if (_grabCursorSpriteIndex >= 0) {
+ playGnapShowCurrItem(_hotspotsWalkPos[2].x, _hotspotsWalkPos[2].y, 7, 4);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapScratchingHead(7, 4);
+ break;
+ case GRAB_CURSOR:
+ _gnapIdleFacing = 7;
+ gnapWalkTo(_hotspotsWalkPos[_sceneClickedHotspot].x, _hotspotsWalkPos[_sceneClickedHotspot].y,
+ 0, getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1);
+ _gnapActionStatus = kASTryPickPadlock;
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSExitHouse:
+ if (_gnapActionStatus < 0) {
+ _isLeavingScene = true;
+ gnapWalkTo(_hotspotsWalkPos[4].x, _hotspotsWalkPos[4].y, 0, 0x107AF, 1);
+ _gnapActionStatus = kASLeaveScene;
+ if (isFlag(0))
+ platypusWalkTo(_hotspotsWalkPos[4].x, _hotspotsWalkPos[4].y + 1, -1, 0x107C7, 1);
+ if (_cursorValue == 1)
+ _newSceneNum = 4;
+ else
+ _newSceneNum = 37;
+ }
+ break;
+
+ case kHSWalkArea1:
+ case kHSWalkArea2:
+ if (_gnapActionStatus < 0)
+ gnapWalkTo(-1, -1, -1, -1, 1);
+ break;
+
+ case kHSWalkArea3:
+ // Nothing
+ break;
+
+ default:
+ if (_mouseClickState.left && _gnapActionStatus < 0) {
+ gnapWalkTo(-1, -1, -1, -1, 1);
+ _mouseClickState.left = false;
+ }
+ break;
+
+ }
+
+ scene05_updateAnimations();
+
+ if (!isSoundPlaying(0x1091C))
+ playSound(0x1091C, 1);
+
+ if (!_isLeavingScene) {
+ if (isFlag(0))
+ updateBeaverIdleSequence();
+ updateGnapIdleSequence();
+ if (!_timers[5]) {
+ _timers[5] = getRandom(20) + 30;
+ if (_gnapActionStatus != kASTalkChicken && _s05_nextChickenSequenceId == -1) {
+ if (getRandom(4) != 0)
+ _s05_nextChickenSequenceId = 0x142;
+ else
+ _s05_nextChickenSequenceId = 0x143;
+ }
+ }
+ if (!_timers[6]) {
+ _timers[6] = getRandom(150) + 300;
+ if (_gnapActionStatus < 0)
+ _gameSys->insertSequence(0x149, 39, 0, 0, kSeqNone, 0, 0, 0);
+ }
+ playSoundC();
+ }
+
+ checkGameKeys();
+
+ if (isKeyStatus1(8)) {
+ clearKeyStatus1(8);
+ runMenu();
+ scene05_updateHotspots();
+ _timers[5] = getRandom(20) + 30;
+ }
+
+ gameUpdateTick();
+
+ }
+
+}
+
+void GnapEngine::scene05_updateAnimations() {
+
+ if (_gameSys->getAnimationStatus(0) == 2) {
+ _gameSys->setAnimation(0, 0, 0);
+ switch (_gnapActionStatus) {
+ case kASLeaveScene:
+ _sceneDone = true;
+ _gnapActionStatus = -1;
+ break;
+ case kASTryPickPadlock:
+ _gameSys->insertSequence(0x148, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
+ _gnapSequenceId = 0x148;
+ _gnapSequenceDatNum = 0;
+ _gnapActionStatus = -1;
+ break;
+ case kASPickPadlock:
+ _gameSys->setAnimation(0x147, _gnapId, 0);
+ _gameSys->insertSequence(0x147, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
+ _gnapSequenceId = 0x147;
+ _gnapSequenceDatNum = 0;
+ setFlag(7);
+ setFlag(11);
+ setGrabCursorSprite(-1);
+ _newSceneNum = 6;
+ _timers[2] = 100;
+ invRemove(kItemNeedle);
+ _gnapActionStatus = kASLeaveScene;
+ break;
+ case kASTalkChicken:
+ _s05_nextChickenSequenceId = 0x144;
+ _gnapActionStatus = -1;
+ break;
+ case kASGrabChicken:
+ _s05_nextChickenSequenceId = 0x14B;
+ break;
+ case kASGrabLadder:
+ while (_gameSys->isSequenceActive(0x149, 39))
+ gameUpdateTick();
+ _gameSys->insertSequence(0x14E, _gnapId + 1, 0, 0, kSeqNone, 0, 0, 0);
+ _gameSys->insertSequence(0x14D, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
+ _gnapSequenceId = 0x14D;
+ _gnapSequenceDatNum = 0;
+ _timers[2] = 200;
+ _timers[6] = 300;
+ _gnapActionStatus = -1;
+ break;
+ case kASEnterBarn:
+ _gameSys->insertSequence(0x107B1, 1,
+ makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId,
+ kSeqSyncWait, 0, 75 * _gnapX - _gnapGridX, 48 * _gnapY - _gnapGridY);
+ _gameSys->setAnimation(0x107B1, 1, 0);
+ _gnapActionStatus = kASLeaveScene;
+ break;
+ case kASUseTwigWithChicken:
+ playGnapShowItem(5, 0, 0);
+ _s05_nextChickenSequenceId = 0x14F;
+ _gnapActionStatus = -1;
+ break;
+ }
+ }
+
+ if (_gameSys->getAnimationStatus(1) == 2) {
+ if (_beaverSequenceId == 0x146) {
+ _platX = 4;
+ _platY = 8;
+ _gameSys->insertSequence(0x107C1, 160, 0x146, 256, kSeqSyncWait, 0, 300 - _platGridX, 384 - _platGridY);
+ _beaverSequenceId = 0x7C1;
+ _beaverSequenceDatNum = 1;
+ _beaverId = 20 * _platY;
+ invAdd(kItemNeedle);
+ setFlag(2);
+ setGrabCursorSprite(kItemNeedle);
+ showCursor();
+ _timers[1] = 30;
+ _beaverActionStatus = -1;
+ }
+ if (_beaverActionStatus == kASPlatSearchHaystack) {
+ _gameSys->setAnimation(0, 0, 1);
+ _gameSys->insertSequence(0x145, _beaverId, _beaverSequenceId | (_beaverSequenceDatNum << 16), _beaverId, kSeqSyncWait, 0, 0, 0);
+ _gameSys->insertSequence(0x146, 256, 0x145, _beaverId, kSeqSyncWait, 0, 0, 0);
+ hideCursor();
+ setGrabCursorSprite(-1);
+ _beaverSequenceId = 0x146;
+ _beaverSequenceDatNum = 0;
+ _gameSys->setAnimation(0x146, 256, 1);
+ _timers[1] = 300;
+ }
+ }
+
+ if (_gameSys->getAnimationStatus(3) == 2) {
+ if (_s05_nextChickenSequenceId == 0x14B) {
+ _gameSys->setAnimation(_s05_nextChickenSequenceId, 100, 3);
+ _gameSys->insertSequence(_s05_nextChickenSequenceId, 100, _s05_currChickenSequenceId, 100, kSeqSyncWait, 0, 0, 0);
+ _gameSys->insertSequence(0x14C, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
+ _gnapSequenceDatNum = 0;
+ _gnapSequenceId = 0x14C;
+ _s05_currChickenSequenceId = _s05_nextChickenSequenceId;
+ _s05_nextChickenSequenceId = -1;
+ _gnapActionStatus = -1;
+ } else if (_s05_nextChickenSequenceId != -1) {
+ _gameSys->setAnimation(_s05_nextChickenSequenceId, 100, 3);
+ _gameSys->insertSequence(_s05_nextChickenSequenceId, 100, _s05_currChickenSequenceId, 100, kSeqSyncWait, 0, 0, 0);
+ _s05_currChickenSequenceId = _s05_nextChickenSequenceId;
+ _s05_nextChickenSequenceId = -1;
+ }
+ }
+
+}
+
+} // End of namespace Gnap