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-rw-r--r--engines/gnap/scenes/scene14.cpp194
1 files changed, 194 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene14.cpp b/engines/gnap/scenes/scene14.cpp
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+++ b/engines/gnap/scenes/scene14.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gnap/gnap.h"
+#include "gnap/gamesys.h"
+#include "gnap/resource.h"
+
+namespace Gnap {
+
+enum {
+ kHSPlatypus = 0,
+ kHSExit = 1,
+ kHSCoin = 2,
+ kHSToilet = 3,
+ kHSDevice = 4
+};
+
+int GnapEngine::scene14_init() {
+ _gameSys->setAnimation(0, 0, 0);
+ _gameSys->setAnimation(0, 0, 1);
+ return 0x27;
+}
+
+void GnapEngine::scene14_updateHotspots() {
+ setHotspot(kHSPlatypus, 0, 0, 0, 0);
+ setHotspot(kHSExit, 0, 590, 799, 599, SF_EXIT_D_CURSOR);
+ setHotspot(kHSCoin, 330, 390, 375, 440, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ setHotspot(kHSToilet, 225, 250, 510, 500, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ setDeviceHotspot(kHSDevice, -1, -1, -1, -1);
+ if (isFlag(2))
+ _hotspots[kHSCoin].flags = SF_DISABLED;
+ _hotspotsCount = 5;
+}
+
+void GnapEngine::scene14_run() {
+
+ _largeSprite = 0;
+
+ queueInsertDeviceIcon();
+
+ if (!isFlag(2))
+ _gameSys->insertSequence(0x23, 10, 0, 0, kSeqNone, 0, 0, 0);
+
+ endSceneInit();
+
+ if (!isFlag(2) && invHas(kItemTongs))
+ _largeSprite = _gameSys->createSurface(1);
+
+ if (!isFlag(2)) {
+ _gameSys->insertSequence(0x24, 10, 0x23, 10, kSeqSyncWait, 0, 0, 0);
+ _gnapSequenceId = 0x24;
+ _timers[2] = getRandom(40) + 50;
+ }
+
+ while (!_sceneDone) {
+
+ updateMouseCursor();
+ updateCursorByHotspot();
+
+ _sceneClickedHotspot = getClickedHotspotId();
+ updateGrabCursorSprite(0, 0);
+
+ switch (_sceneClickedHotspot) {
+
+ case kHSDevice:
+ if (_gnapActionStatus < 0) {
+ runMenu();
+ scene14_updateHotspots();
+ }
+ break;
+
+ case kHSExit:
+ _sceneDone = true;
+ _newSceneNum = 13;
+ break;
+
+ case kHSCoin:
+ if (_grabCursorSpriteIndex == kItemTongs) {
+ invAdd(kItemQuarter);
+ setFlag(2);
+ setGrabCursorSprite(-1);
+ hideCursor();
+ _gameSys->setAnimation(0x26, 10, 0);
+ _gameSys->insertSequence(0x26, 10, _gnapSequenceId, 10, kSeqSyncWait, 0, 0, 0);
+ } else if (_grabCursorSpriteIndex >= 0) {
+ playSound(0x108E9, 0);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playSound(0x108E9, 0);
+ break;
+ case GRAB_CURSOR:
+ _gameSys->insertSequence(0x25, 10, _gnapSequenceId, 10, kSeqSyncWait, 0, 0, 0);
+ _gameSys->insertSequence(0x23, 10, 0x25, 10, kSeqSyncWait, 0, 0, 0);
+ _gnapSequenceId = 0x23;
+ break;
+ case TALK_CURSOR:
+ playSound((getRandom(5) + 0x8D5) | 0x10000, 0);
+ break;
+ case PLAT_CURSOR:
+ _gameSys->insertSequence(0x107A8, 1, 0, 0, kSeqNone, 0, 900 - _gnapGridX, 576 - _gnapGridY);
+ break;
+ }
+ }
+ break;
+
+ case kHSToilet:
+ if (_grabCursorSpriteIndex >= 0) {
+ _gameSys->insertSequence(0x107A8, 1, 0, 0, kSeqNone, 0, 900 - _gnapGridX, 576 - _gnapGridY);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ case GRAB_CURSOR:
+ playSound(0x108B1, 0);
+ break;
+ case TALK_CURSOR:
+ playSound((getRandom(5) + 0x8D5) | 0x10000, 0);
+ break;
+ case PLAT_CURSOR:
+ _gameSys->insertSequence(0x107A8, 1, 0, 0, kSeqNone, 0, 900 - _gnapGridX, 576 - _gnapGridY);
+ break;
+ }
+ }
+ break;
+
+ default:
+ _mouseClickState.left = false;
+ break;
+
+ }
+
+ scene14_updateAnimations();
+
+ checkGameKeys();
+
+ if (!isFlag(2) && !_timers[2]) {
+ _gameSys->insertSequence(0x24, 10, _gnapSequenceId, 10, kSeqSyncWait, 0, 0, 0);
+ _gnapSequenceId = 0x24;
+ _timers[2] = getRandom(40) + 50;
+ }
+
+ if (isKeyStatus1(8)) {
+ clearKeyStatus1(8);
+ runMenu();
+ scene14_updateHotspots();
+ }
+
+ gameUpdateTick();
+
+ }
+
+ if (_largeSprite)
+ deleteSurface(&_largeSprite);
+
+}
+
+void GnapEngine::scene14_updateAnimations() {
+
+ if (_gameSys->getAnimationStatus(0) == 2) {
+ _gameSys->setAnimation(0, 0, 0);
+ _gameSys->insertSpriteDrawItem(_largeSprite, 0, 0, 300);
+ _gameSys->setAnimation(0x10843, 301, 1);
+ _gameSys->insertSequence(0x10843, 301, 0x26, 10, kSeqSyncWait, 0, 0, 0);
+ }
+
+ if (_gameSys->getAnimationStatus(1) == 2) {
+ _gameSys->setAnimation(0, 0, 1);
+ _sceneDone = true;
+ _newSceneNum = 13;
+ _grabCursorSpriteIndex = kItemQuarter;
+ }
+
+}
+
+} // End of namespace Gnap