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Diffstat (limited to 'engines/gnap/scenes/scene14.cpp')
-rw-r--r-- | engines/gnap/scenes/scene14.cpp | 194 |
1 files changed, 194 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene14.cpp b/engines/gnap/scenes/scene14.cpp new file mode 100644 index 0000000000..4f799db977 --- /dev/null +++ b/engines/gnap/scenes/scene14.cpp @@ -0,0 +1,194 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "gnap/gnap.h" +#include "gnap/gamesys.h" +#include "gnap/resource.h" + +namespace Gnap { + +enum { + kHSPlatypus = 0, + kHSExit = 1, + kHSCoin = 2, + kHSToilet = 3, + kHSDevice = 4 +}; + +int GnapEngine::scene14_init() { + _gameSys->setAnimation(0, 0, 0); + _gameSys->setAnimation(0, 0, 1); + return 0x27; +} + +void GnapEngine::scene14_updateHotspots() { + setHotspot(kHSPlatypus, 0, 0, 0, 0); + setHotspot(kHSExit, 0, 590, 799, 599, SF_EXIT_D_CURSOR); + setHotspot(kHSCoin, 330, 390, 375, 440, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); + setHotspot(kHSToilet, 225, 250, 510, 500, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); + setDeviceHotspot(kHSDevice, -1, -1, -1, -1); + if (isFlag(2)) + _hotspots[kHSCoin].flags = SF_DISABLED; + _hotspotsCount = 5; +} + +void GnapEngine::scene14_run() { + + _largeSprite = 0; + + queueInsertDeviceIcon(); + + if (!isFlag(2)) + _gameSys->insertSequence(0x23, 10, 0, 0, kSeqNone, 0, 0, 0); + + endSceneInit(); + + if (!isFlag(2) && invHas(kItemTongs)) + _largeSprite = _gameSys->createSurface(1); + + if (!isFlag(2)) { + _gameSys->insertSequence(0x24, 10, 0x23, 10, kSeqSyncWait, 0, 0, 0); + _gnapSequenceId = 0x24; + _timers[2] = getRandom(40) + 50; + } + + while (!_sceneDone) { + + updateMouseCursor(); + updateCursorByHotspot(); + + _sceneClickedHotspot = getClickedHotspotId(); + updateGrabCursorSprite(0, 0); + + switch (_sceneClickedHotspot) { + + case kHSDevice: + if (_gnapActionStatus < 0) { + runMenu(); + scene14_updateHotspots(); + } + break; + + case kHSExit: + _sceneDone = true; + _newSceneNum = 13; + break; + + case kHSCoin: + if (_grabCursorSpriteIndex == kItemTongs) { + invAdd(kItemQuarter); + setFlag(2); + setGrabCursorSprite(-1); + hideCursor(); + _gameSys->setAnimation(0x26, 10, 0); + _gameSys->insertSequence(0x26, 10, _gnapSequenceId, 10, kSeqSyncWait, 0, 0, 0); + } else if (_grabCursorSpriteIndex >= 0) { + playSound(0x108E9, 0); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playSound(0x108E9, 0); + break; + case GRAB_CURSOR: + _gameSys->insertSequence(0x25, 10, _gnapSequenceId, 10, kSeqSyncWait, 0, 0, 0); + _gameSys->insertSequence(0x23, 10, 0x25, 10, kSeqSyncWait, 0, 0, 0); + _gnapSequenceId = 0x23; + break; + case TALK_CURSOR: + playSound((getRandom(5) + 0x8D5) | 0x10000, 0); + break; + case PLAT_CURSOR: + _gameSys->insertSequence(0x107A8, 1, 0, 0, kSeqNone, 0, 900 - _gnapGridX, 576 - _gnapGridY); + break; + } + } + break; + + case kHSToilet: + if (_grabCursorSpriteIndex >= 0) { + _gameSys->insertSequence(0x107A8, 1, 0, 0, kSeqNone, 0, 900 - _gnapGridX, 576 - _gnapGridY); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + case GRAB_CURSOR: + playSound(0x108B1, 0); + break; + case TALK_CURSOR: + playSound((getRandom(5) + 0x8D5) | 0x10000, 0); + break; + case PLAT_CURSOR: + _gameSys->insertSequence(0x107A8, 1, 0, 0, kSeqNone, 0, 900 - _gnapGridX, 576 - _gnapGridY); + break; + } + } + break; + + default: + _mouseClickState.left = false; + break; + + } + + scene14_updateAnimations(); + + checkGameKeys(); + + if (!isFlag(2) && !_timers[2]) { + _gameSys->insertSequence(0x24, 10, _gnapSequenceId, 10, kSeqSyncWait, 0, 0, 0); + _gnapSequenceId = 0x24; + _timers[2] = getRandom(40) + 50; + } + + if (isKeyStatus1(8)) { + clearKeyStatus1(8); + runMenu(); + scene14_updateHotspots(); + } + + gameUpdateTick(); + + } + + if (_largeSprite) + deleteSurface(&_largeSprite); + +} + +void GnapEngine::scene14_updateAnimations() { + + if (_gameSys->getAnimationStatus(0) == 2) { + _gameSys->setAnimation(0, 0, 0); + _gameSys->insertSpriteDrawItem(_largeSprite, 0, 0, 300); + _gameSys->setAnimation(0x10843, 301, 1); + _gameSys->insertSequence(0x10843, 301, 0x26, 10, kSeqSyncWait, 0, 0, 0); + } + + if (_gameSys->getAnimationStatus(1) == 2) { + _gameSys->setAnimation(0, 0, 1); + _sceneDone = true; + _newSceneNum = 13; + _grabCursorSpriteIndex = kItemQuarter; + } + +} + +} // End of namespace Gnap |