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-rw-r--r--engines/gnap/scenes/scene19.cpp470
1 files changed, 470 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene19.cpp b/engines/gnap/scenes/scene19.cpp
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+++ b/engines/gnap/scenes/scene19.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gnap/gnap.h"
+#include "gnap/gamesys.h"
+#include "gnap/resource.h"
+
+namespace Gnap {
+
+static const int kS19ShopAssistantSequenceIds[] = {
+ 0x6F, 0x70, 0x71, 0x72, 0x73
+};
+
+enum {
+ kHSPlatypus = 0,
+ kHSExitOutsideToyStore = 1,
+ kHSDevice = 2,
+ kHSPicture = 3,
+ kHSShopAssistant = 4,
+ kHSToy1 = 5,
+ kHSToy2 = 6,
+ kHSToy3 = 7,
+ kHSPhone = 8,
+ kHSToy4 = 9,
+ kHSToy5 = 10,
+ kHSToy6 = 11,
+ kHSToy7 = 12,
+ kHSWalkArea1 = 13,
+ kHSWalkArea2 = 14,
+ kHSWalkArea3 = 15
+};
+
+enum {
+ kASUsePhone = 0,
+ kASGrabToy = 1,
+ kASGrabPicture = 2,
+ kASGrabPictureDone = 3,
+ kASTalkShopAssistant = 4,
+ kASLeaveScene = 5
+};
+
+int GnapEngine::scene19_init() {
+ playSound(0x79, 0);
+ return isFlag(26) ? 0x77 : 0x76;
+}
+
+void GnapEngine::scene19_updateHotspots() {
+ setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ setHotspot(kHSExitOutsideToyStore, 36, 154, 142, 338, SF_EXIT_NW_CURSOR, 4, 6);
+ setHotspot(kHSPicture, 471, 237, 525, 283, SF_DISABLED, 7, 2);
+ setHotspot(kHSShopAssistant, 411, 151, 575, 279, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 5, 7);
+ setHotspot(kHSPhone, 647, 166, 693, 234, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 9, 0);
+ setHotspot(kHSToy1, 181, 11, 319, 149, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 0);
+ setHotspot(kHSToy2, 284, 85, 611, 216, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 6, 0);
+ setHotspot(kHSToy3, 666, 38, 755, 154, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 9, 0);
+ setHotspot(kHSToy4, 154, 206, 285, 327, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 3);
+ setHotspot(kHSToy5, 494, 301, 570, 448, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 5);
+ setHotspot(kHSToy6, 0, 320, 188, 600, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 1, 6);
+ setHotspot(kHSToy7, 597, 434, 800, 600, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 9, 8);
+ setHotspot(kHSWalkArea1, 0, 0, 170, 600);
+ setHotspot(kHSWalkArea2, 622, 0, 800, 600);
+ setHotspot(kHSWalkArea3, 0, 0, 800, 437);
+ setDeviceHotspot(kHSDevice, -1, -1, -1, -1);
+ if (isFlag(26)) {
+ _hotspots[kHSToy1].flags = SF_DISABLED;
+ _hotspots[kHSToy2].flags = SF_DISABLED;
+ _hotspots[kHSToy3].flags = SF_DISABLED;
+ _hotspots[kHSToy4].flags = SF_DISABLED;
+ _hotspots[kHSToy5].flags = SF_DISABLED;
+ _hotspots[kHSToy6].flags = SF_DISABLED;
+ _hotspots[kHSToy7].flags = SF_DISABLED;
+ _hotspots[kHSShopAssistant].flags = SF_DISABLED;
+ _hotspots[kHSPhone].flags = SF_DISABLED;
+ _hotspots[kHSPlatypus].flags = SF_DISABLED;
+ _hotspots[kHSPicture].flags = SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR;
+ }
+ _hotspotsCount = 16;
+}
+
+void GnapEngine::scene19_run() {
+
+ queueInsertDeviceIcon();
+
+ _s19_toyGrabCtr = 0;
+ _s19_pictureSurface = 0;
+
+ _gameSys->insertSequence(0x74, 254, 0, 0, kSeqNone, 0, 0, 0);
+ _gameSys->insertSequence(0x75, 254, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (!isFlag(20))
+ _gameSys->insertSequence(0x69, 19, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (isFlag(26)) {
+ initGnapPos(3, 6, 1);
+ _s19_currShopAssistantSequenceId = kS19ShopAssistantSequenceIds[getRandom(5)];
+ _s19_nextShopAssistantSequenceId = _s19_currShopAssistantSequenceId;
+ _gameSys->setAnimation(_s19_currShopAssistantSequenceId, 20, 4);
+ _gameSys->insertSequence(0x6E, 254, 0, 0, kSeqNone, 0, 0, 0);
+ _gameSys->insertSequence(_s19_currShopAssistantSequenceId, 20, 0, 0, kSeqNone, 0, 0, 0);
+ _s19_shopAssistantCtr = 0;
+ endSceneInit();
+ gnapWalkTo(4, 9, -1, 0x107B9, 1);
+ scene19_updateHotspots();
+ } else {
+ _s19_currShopAssistantSequenceId = 0x6D;
+ _s19_nextShopAssistantSequenceId = -1;
+ _gameSys->setAnimation(0x6D, 20, 4);
+ _gameSys->insertSequence(_s19_currShopAssistantSequenceId, 20, 0, 0, kSeqNone, 0, 0, 0);
+ _timers[6] = getRandom(40) + 50;
+ initGnapPos(3, 6, 1);
+ initBeaverPos(4, 6, 0);
+ endSceneInit();
+ gnapWalkTo(4, 9, -1, 0x107B9, 1);
+ platypusWalkTo(5, 9, -1, 0x107C2, 1);
+ }
+
+ while (!_sceneDone) {
+
+ updateMouseCursor();
+ updateCursorByHotspot();
+
+ testWalk(0, 5, -1, -1, -1, -1);
+
+ _sceneClickedHotspot = getClickedHotspotId();
+ updateGrabCursorSprite(0, 0);
+
+ switch (_sceneClickedHotspot) {
+
+ case kHSDevice:
+ if (_gnapActionStatus < 0) {
+ runMenu();
+ scene19_updateHotspots();
+ }
+ break;
+
+ case kHSPlatypus:
+ if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex == kItemJoint) {
+ gnapUseJointOnPlatypus();
+ } else if (_grabCursorSpriteIndex >= 0) {
+ playGnapImpossible(_platX, _platY);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapMoan1(_platX, _platY);
+ break;
+ case GRAB_CURSOR:
+ gnapKissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ playGnapBrainPulsating(_platX, _platY);
+ playBeaverSequence(getBeaverSequenceId(0, 0, 0) | 0x10000);
+ break;
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSExitOutsideToyStore:
+ if (_gnapActionStatus < 0) {
+ _isLeavingScene = true;
+ _newSceneNum = 18;
+ _hotspots[kHSWalkArea1].flags |= SF_WALKABLE;
+ gnapWalkTo(_hotspotsWalkPos[1].x, _hotspotsWalkPos[1].y, 0, 0x107B2, 1);
+ _gnapActionStatus = kASLeaveScene;
+ if (isFlag(26))
+ setFlag(27);
+ else
+ platypusWalkTo(_hotspotsWalkPos[1].x + 1, _hotspotsWalkPos[1].y, -1, 0x107C5, 1);
+ _hotspots[kHSWalkArea1].flags &= ~SF_WALKABLE;
+ }
+ break;
+
+ case kHSPicture:
+ if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex >= 0) {
+ playGnapShowCurrItem(_hotspotsWalkPos[_sceneClickedHotspot].x, _hotspotsWalkPos[_sceneClickedHotspot].y, 6, 2);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapScratchingHead(6, 2);
+ break;
+ case GRAB_CURSOR:
+ if (!isFlag(20)) {
+ gnapWalkTo(_gnapX, _gnapY, 0, getGnapSequenceId(gskIdle, _hotspotsWalkPos[_sceneClickedHotspot].x, _hotspotsWalkPos[_sceneClickedHotspot].y) | 0x10000, 1);
+ _gnapActionStatus = kASGrabPicture;
+ }
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSShopAssistant:
+ if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex >= 0) {
+ playGnapShowCurrItem(_hotspotsWalkPos[_sceneClickedHotspot].x, _hotspotsWalkPos[_sceneClickedHotspot].y, 6, 2);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapScratchingHead(6, 2);
+ break;
+ case TALK_CURSOR:
+ _gnapIdleFacing = 7;
+ gnapWalkTo(_hotspotsWalkPos[_sceneClickedHotspot].x, _hotspotsWalkPos[_sceneClickedHotspot].y, 0, getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
+ _gnapActionStatus = kASTalkShopAssistant;
+ break;
+ case GRAB_CURSOR:
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSToy1:
+ case kHSToy2:
+ case kHSToy3:
+ case kHSToy4:
+ case kHSToy5:
+ case kHSToy6:
+ case kHSToy7:
+ if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex >= 0) {
+ playGnapImpossible(_hotspotsWalkPos[_sceneClickedHotspot].x, _hotspotsWalkPos[_sceneClickedHotspot].y);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapMoan2(_hotspotsWalkPos[_sceneClickedHotspot].x, _hotspotsWalkPos[_sceneClickedHotspot].y);
+ break;
+ case GRAB_CURSOR:
+ gnapWalkTo(_hotspotsWalkPos[_sceneClickedHotspot].x, _hotspotsWalkPos[_sceneClickedHotspot].y, 0, -1, 1);
+ playGnapIdle(_hotspotsWalkPos[_sceneClickedHotspot].x, _hotspotsWalkPos[_sceneClickedHotspot].y);
+ _gnapActionStatus = kASGrabToy;
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSPhone:
+ if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex >= 0) {
+ playGnapShowCurrItem(_hotspotsWalkPos[_sceneClickedHotspot].x, _hotspotsWalkPos[_sceneClickedHotspot].y, 9, 1);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapScratchingHead(9, 1);
+ break;
+ case GRAB_CURSOR:
+ gnapWalkTo(_hotspotsWalkPos[_sceneClickedHotspot].x, _hotspotsWalkPos[_sceneClickedHotspot].y, 0, -1, 1);
+ playGnapIdle(8, 2);
+ _gnapActionStatus = kASUsePhone;
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSWalkArea1:
+ case kHSWalkArea2:
+ case kHSWalkArea3:
+ if (_gnapActionStatus < 0)
+ gnapWalkTo(-1, -1, -1, -1, 1);
+ break;
+
+ default:
+ if (_mouseClickState.left) {
+ gnapWalkTo(-1, -1, -1, -1, 1);
+ _mouseClickState.left = 0;
+ }
+ }
+
+ scene19_updateAnimations();
+
+ if (!_isLeavingScene) {
+ updateGnapIdleSequence();
+ if (!isFlag(26)) {
+ updateBeaverIdleSequence();
+ if (!_timers[6] && _s19_nextShopAssistantSequenceId == -1) {
+ _timers[6] = getRandom(40) + 50;
+ if (getRandom(4) != 0) {
+ _s19_nextShopAssistantSequenceId = 0x64;
+ } else if (isFlag(20)) {
+ _s19_nextShopAssistantSequenceId = 0x64;
+ } else {
+ _s19_nextShopAssistantSequenceId = 0x6C;
+ }
+ }
+ }
+ }
+
+ checkGameKeys();
+
+ if (isKeyStatus1(8)) {
+ clearKeyStatus1(8);
+ runMenu();
+ scene19_updateHotspots();
+ }
+
+ gameUpdateTick();
+
+ }
+
+ if (_s19_pictureSurface)
+ deleteSurface(&_s19_pictureSurface);
+
+}
+
+void GnapEngine::scene19_updateAnimations() {
+
+ if (_gameSys->getAnimationStatus(0) == 2) {
+ _gameSys->setAnimation(0, 0, 0);
+ switch (_gnapActionStatus) {
+ case kASUsePhone:
+ _s19_nextShopAssistantSequenceId = 0x67;
+ break;
+ case kASGrabToy:
+ ++_s19_toyGrabCtr;
+ switch (_s19_toyGrabCtr) {
+ case 1:
+ _s19_nextShopAssistantSequenceId = 0x62;
+ break;
+ case 2:
+ _s19_nextShopAssistantSequenceId = 0x6B;
+ break;
+ case 3:
+ _s19_nextShopAssistantSequenceId = 0x66;
+ break;
+ default:
+ _s19_nextShopAssistantSequenceId = 0x65;
+ break;
+ }
+ break;
+ case kASGrabPicture:
+ playGnapPullOutDevice(6, 2);
+ playGnapUseDevice(0, 0);
+ _gameSys->setAnimation(0x68, 19, 0);
+ _gameSys->insertSequence(0x68, 19, 105, 19, kSeqSyncWait, 0, 0, 0);
+ invAdd(kItemPicture);
+ setFlag(20);
+ scene19_updateHotspots();
+ _gnapActionStatus = kASGrabPictureDone;
+ break;
+ case kASGrabPictureDone:
+ setGrabCursorSprite(-1);
+ hideCursor();
+ _s19_pictureSurface = addFullScreenSprite(0xF, 255);
+ _gameSys->setAnimation(0x61, 256, 0);
+ _gameSys->insertSequence(0x61, 256, 0, 0, kSeqNone, 0, 0, 0);
+ while (_gameSys->getAnimationStatus(0) != 2) {
+ // checkGameAppStatus();
+ gameUpdateTick();
+ }
+ setFlag(27);
+ showCursor();
+ _newSceneNum = 17;
+ _isLeavingScene = true;
+ _sceneDone = true;
+ _s19_nextShopAssistantSequenceId = -1;
+ break;
+ case kASTalkShopAssistant:
+ _s19_nextShopAssistantSequenceId = 0x6D;
+ _gnapActionStatus = -1;
+ break;
+ case kASLeaveScene:
+ _sceneDone = true;
+ break;
+ }
+ }
+
+ if (_gameSys->getAnimationStatus(4) == 2) {
+ switch (_s19_nextShopAssistantSequenceId) {
+ case 0x6F:
+ case 0x70:
+ case 0x71:
+ case 0x72:
+ case 0x73:
+ _s19_shopAssistantCtr = (_s19_shopAssistantCtr + 1) % 5;
+ _s19_nextShopAssistantSequenceId = kS19ShopAssistantSequenceIds[_s19_shopAssistantCtr];
+ _gameSys->setAnimation(_s19_nextShopAssistantSequenceId, 20, 4);
+ _gameSys->insertSequence(_s19_nextShopAssistantSequenceId, 20, _s19_currShopAssistantSequenceId, 20, kSeqSyncWait, 0, 0, 0);
+ _gameSys->insertSequence(0x6E, 254, 0x6E, 254, kSeqSyncWait, 0, 0, 0);
+ _s19_currShopAssistantSequenceId = _s19_nextShopAssistantSequenceId;
+ break;
+ case 0x62:
+ case 0x66:
+ case 0x6B:
+ _gameSys->setAnimation(_s19_nextShopAssistantSequenceId, 20, 4);
+ _gameSys->insertSequence(_s19_nextShopAssistantSequenceId, 20, _s19_currShopAssistantSequenceId, 20, kSeqSyncWait, 0, 0, 0);
+ _s19_currShopAssistantSequenceId = _s19_nextShopAssistantSequenceId;
+ _s19_nextShopAssistantSequenceId = -1;
+ _timers[5] = 10;
+ while (_timers[5]) {
+ gameUpdateTick();
+ }
+ playGnapIdle(6, 2);
+ _gnapActionStatus = -1;
+ break;
+ case 0x67:
+ _gameSys->setAnimation(_s19_nextShopAssistantSequenceId, 20, 4);
+ _gameSys->insertSequence(_s19_nextShopAssistantSequenceId, 20, _s19_currShopAssistantSequenceId, 20, kSeqSyncWait, 0, 0, 0);
+ _s19_currShopAssistantSequenceId = _s19_nextShopAssistantSequenceId;
+ _s19_nextShopAssistantSequenceId = -1;
+ _gnapActionStatus = -1;
+ break;
+ case 0x65:
+ playGnapIdle(6, 2);
+ _gameSys->setAnimation(_s19_nextShopAssistantSequenceId, 20, 0);
+ _gameSys->insertSequence(_s19_nextShopAssistantSequenceId, 20, _s19_currShopAssistantSequenceId, 20, kSeqSyncWait, 0, 0, 0);
+ _s19_currShopAssistantSequenceId = _s19_nextShopAssistantSequenceId;
+ _s19_nextShopAssistantSequenceId = -1;
+ _newSceneNum = 18;
+ _gnapActionStatus = kASLeaveScene;
+ break;
+ case 0x6D:
+ _gameSys->setAnimation(_s19_nextShopAssistantSequenceId, 20, 4);
+ _gameSys->insertSequence(_s19_nextShopAssistantSequenceId, 20, _s19_currShopAssistantSequenceId, 20, kSeqSyncWait, 0, 0, 0);
+ _gameSys->insertSequence(0x69, 19, 0x69, 19, kSeqSyncWait, getSequenceTotalDuration(_s19_nextShopAssistantSequenceId), 0, 0);
+ _s19_currShopAssistantSequenceId = _s19_nextShopAssistantSequenceId;
+ _s19_nextShopAssistantSequenceId = -1;
+ break;
+ case 0x64:
+ case 0x6C:
+ _gameSys->setAnimation(_s19_nextShopAssistantSequenceId, 20, 4);
+ _gameSys->insertSequence(_s19_nextShopAssistantSequenceId, 20, _s19_currShopAssistantSequenceId, 20, kSeqSyncWait, 0, 0, 0);
+ _s19_currShopAssistantSequenceId = _s19_nextShopAssistantSequenceId;
+ _s19_nextShopAssistantSequenceId = -1;
+ break;
+ }
+ }
+
+}
+
+} // End of namespace Gnap