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Diffstat (limited to 'engines/gnap/scenes/scene20.cpp')
-rw-r--r-- | engines/gnap/scenes/scene20.cpp | 732 |
1 files changed, 0 insertions, 732 deletions
diff --git a/engines/gnap/scenes/scene20.cpp b/engines/gnap/scenes/scene20.cpp deleted file mode 100644 index c31f6229cb..0000000000 --- a/engines/gnap/scenes/scene20.cpp +++ /dev/null @@ -1,732 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "gnap/gnap.h" -#include "gnap/gamesys.h" -#include "gnap/resource.h" -#include "gnap/scenes/scene20.h" - -namespace Gnap { - -enum { - kHSPlatypus = 0, - kHSGroceryStoreHat = 1, - kHSExitParkingLot = 2, - kHSStonerGuy = 3, - kHSGroceryStoreGuy = 4, - kHSDevice = 5, - kHSExitInsideGrubCity = 6, - kHSExitOutsideCircusWorld = 7, - kHSExitOutsideToyStore = 8, - kHSExitPhone = 9, - kHSWalkArea1 = 10, - kHSWalkArea2 = 11 -}; - -enum { - kASLeaveScene = 0, - kASTalkStonerGuyNoJoint = 2, - kASTalkStonerGuyHasJoint = 3, - kASGrabJoint = 4, - kASActionDone = 5, - kASTalkGroceryStoreGuy = 6, - kASGrabGroceryStoreGuy = 9, - kASGrabGroceryStoreHat = 10, - kASSwitchGroceryStoreHat = 11, - kASSwitchGroceryStoreHatDone = 12, - kASGrabJointDone = 13 -}; - -Scene20::Scene20(GnapEngine *vm) : Scene(vm) { - _s20_stonerGuyCtr = 3; - _s20_stonerGuyShowingJoint = false; - _s20_groceryStoreGuyCtr = 0; -} - -int Scene20::init() { - return 0x186; -} - -void Scene20::updateHotspots() { - _vm->setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); - _vm->setHotspot(kHSGroceryStoreHat, 114, 441, 174, 486, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 0, 7); - _vm->setHotspot(kHSExitParkingLot, 0, 300, 15, 600, SF_EXIT_L_CURSOR | SF_WALKABLE, 0, 7); - _vm->setHotspot(kHSStonerGuy, 276, 290, 386, 450, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 8); - _vm->setHotspot(kHSGroceryStoreGuy, 123, 282, 258, 462, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 7); - _vm->setHotspot(kHSExitInsideGrubCity, 519, 250, 581, 413, SF_EXIT_L_CURSOR, 8, 7); - _vm->setHotspot(kHSExitOutsideCircusWorld, 660, 222, 798, 442, SF_EXIT_NE_CURSOR, 9, 6); - _vm->setHotspot(kHSExitOutsideToyStore, 785, 350, 800, 600, SF_EXIT_R_CURSOR, 11, 8); - _vm->setHotspot(kHSExitPhone, 250, 585, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 10); - _vm->setHotspot(kHSWalkArea1, 0, 0, 800, 468); - _vm->setHotspot(kHSWalkArea2, 605, 0, 800, 600); - _vm->setDeviceHotspot(kHSDevice, -1, -1, -1, -1); - _vm->_hotspotsCount = 12; -} - -void Scene20::updateAnimationsCb() { - if (_vm->_gameSys->getAnimationStatus(2) == 2) { - switch (_s20_nextStonerGuySequenceId) { - case 0x16B: - if (!_vm->_timers[4]) { - _s20_stonerGuyShowingJoint = false; - _vm->_gameSys->insertSequence(0x16B, 21, _s20_currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0); - _s20_currStonerGuySequenceId = 0x16B; - _s20_nextStonerGuySequenceId = -1; - } - break; - case 0x16A: - // Grab joint - _vm->playGnapPullOutDevice(4, 4); - _vm->playGnapUseDevice(0, 0); - _vm->_gameSys->setAnimation(0x16A, 21, 0); - _vm->_gameSys->insertSequence(0x16A, 21, _s20_currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0); - _s20_currStonerGuySequenceId = 0x16A; - _s20_nextStonerGuySequenceId = -1; - _vm->invAdd(kItemJoint); - _vm->setFlag(kGFJointTaken); - _s20_stonerGuyShowingJoint = false; - _vm->_gnapActionStatus = kASGrabJointDone; - break; - case 0x16E: - _vm->_gameSys->setAnimation(0x16E, 21, 2); - _vm->_gameSys->insertSequence(0x16E, 21, _s20_currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0); - _s20_currStonerGuySequenceId = 0x16E; - _s20_nextStonerGuySequenceId = -1; - _s20_nextGroceryStoreGuySequenceId = 0x175; - break; - case 0x16D: - _vm->_gameSys->setAnimation(_s20_nextStonerGuySequenceId, 21, 2); - _vm->_gameSys->setAnimation(_s20_nextStonerGuySequenceId, 21, 0); - _vm->_gameSys->insertSequence(_s20_nextStonerGuySequenceId, 21, _s20_currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0); - _s20_currStonerGuySequenceId = _s20_nextStonerGuySequenceId; - _s20_nextStonerGuySequenceId = -1; - _vm->_gnapActionStatus = kASActionDone; - break; - case 0x16F: - _vm->_gameSys->setAnimation(_s20_nextStonerGuySequenceId, 21, 2); - _vm->_gameSys->setAnimation(0x17A, 20, 3); - _vm->_gameSys->insertSequence(_s20_nextStonerGuySequenceId, 21, _s20_currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0); - _vm->_gameSys->insertSequence(0x17A, 20, _s20_currGroceryStoreGuySequenceId, 20, kSeqSyncWait, 0, 0, 0); - _s20_currGroceryStoreGuySequenceId = 0x17A; - _s20_nextGroceryStoreGuySequenceId = -1; - _s20_currStonerGuySequenceId = _s20_nextStonerGuySequenceId; - _s20_nextStonerGuySequenceId = -1; - break; - case 0x171: - _s20_stonerGuyCtr = (_s20_stonerGuyCtr + 1) % 3; - switch (_s20_stonerGuyCtr) { - case 1: - _s20_nextStonerGuySequenceId = 0x171; - break; - case 2: - _s20_nextStonerGuySequenceId = 0x172; - break; - case 3: - _s20_nextStonerGuySequenceId = 0x173; - break; - default: - _s20_nextStonerGuySequenceId = 0x171; - break; - } - _vm->_gameSys->insertSequence(_s20_nextStonerGuySequenceId, 21, _s20_currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0); - _vm->_gameSys->insertSequence(0x17C, 20, _s20_currGroceryStoreGuySequenceId, 20, kSeqSyncWait, 0, 0, 0); - _vm->_gameSys->setAnimation(0x17C, 20, 3); - _vm->_gameSys->setAnimation(_s20_nextStonerGuySequenceId, 21, 2); - _s20_currGroceryStoreGuySequenceId = 0x17C; - _s20_nextGroceryStoreGuySequenceId = -1; - _s20_currStonerGuySequenceId = _s20_nextStonerGuySequenceId; - _s20_nextStonerGuySequenceId = -1; - break; - default: - _s20_nextStonerGuySequenceId = 0x16C; - _vm->_gameSys->setAnimation(0x16C, 21, 2); - _vm->_gameSys->insertSequence(_s20_nextStonerGuySequenceId, 21, _s20_currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0); - _s20_currStonerGuySequenceId = _s20_nextStonerGuySequenceId; - _s20_nextStonerGuySequenceId = -1; - break; - } - } -} - -void Scene20::stopSounds() { - _vm->stopSound(0x18E); - _vm->stopSound(0x18F); - _vm->stopSound(0x190); - _vm->stopSound(0x191); - _vm->stopSound(0x194); - _vm->stopSound(0x195); - _vm->stopSound(0x192); - _vm->stopSound(0x193); - _vm->stopSound(0x196); - _vm->stopSound(0x197); - _vm->stopSound(0x198); - _vm->stopSound(0x199); - _vm->stopSound(0x19A); -} - -void Scene20::run() { - _vm->playSound(0x10940, true); - _vm->startSoundTimerA(8); - - _s20_stonerGuyShowingJoint = false; - _vm->_timers[7] = _vm->getRandom(100) + 100; - - _s20_stonerGuyCtr = (_s20_stonerGuyCtr + 1) % 3; - switch (_s20_stonerGuyCtr) { - case 1: - _s20_currStonerGuySequenceId = 0x171; - break; - case 2: - _s20_currStonerGuySequenceId = 0x172; - break; - case 3: - _s20_currStonerGuySequenceId = 0x173; - break; - } - - _s20_nextStonerGuySequenceId = -1; - _vm->_gameSys->setAnimation(_s20_currStonerGuySequenceId, 21, 2); - _vm->_gameSys->insertSequence(_s20_currStonerGuySequenceId, 21, 0, 0, kSeqNone, 0, 0, 0); - - _vm->_timers[6] = _vm->getRandom(20) + 30; - - _s20_currGroceryStoreGuySequenceId = 0x17C; - _s20_nextGroceryStoreGuySequenceId = -1; - _vm->_gameSys->setAnimation(0x17C, 20, 3); - _vm->_gameSys->insertSequence(0x17C, 20, 0, 0, kSeqNone, 0, 0, 0); - - _vm->_timers[5] = _vm->getRandom(50) + 130; - if (_vm->isFlag(kGFGroceryStoreHatTaken)) - _vm->_gameSys->insertSequence(0x17F, 20, 0, 0, kSeqNone, 0, 0, 0); - else - _vm->_gameSys->insertSequence(0x174, 20, 0, 0, kSeqNone, 0, 0, 0); - - _vm->queueInsertDeviceIcon(); - - if (_vm->isFlag(kGFSceneFlag1)) { - _vm->clearFlag(kGFSceneFlag1); - _vm->endSceneInit(); - _vm->_gameSys->setAnimation(0x182, 140, 0); - _vm->_gameSys->insertSequence(0x182, 140, 0, 0, kSeqNone, 0, 0, 0); - while (_vm->_gameSys->getAnimationStatus(0) != 2) { - // checkGameAppStatus(); - _vm->gameUpdateTick(); - } - _vm->initGnapPos(11, 8, kDirBottomLeft); - _vm->initPlatypusPos(11, 9, kDirUnk4); - _vm->gnapWalkTo(5, 8, -1, 0x107BA, 1); - _vm->platypusWalkTo(6, 9, -1, 0x107C2, 1); - } else { - switch (_vm->_prevSceneNum) { - case 17: - _vm->initGnapPos(5, 11, kDirBottomRight); - _vm->initPlatypusPos(6, 11, kDirNone); - _vm->endSceneInit(); - _vm->gnapWalkTo(5, 8, -1, 0x107B9, 1); - _vm->platypusWalkTo(6, 9, -1, 0x107C2, 1); - break; - case 18: - _vm->initGnapPos(11, 8, kDirBottomLeft); - _vm->initPlatypusPos(11, 9, kDirUnk4); - _vm->endSceneInit(); - _vm->gnapWalkTo(5, 8, -1, 0x107BA, 1); - _vm->platypusWalkTo(6, 9, -1, 0x107C2, 1); - break; - case 21: - _vm->initGnapPos(-1, 8, kDirBottomLeft); - _vm->initPlatypusPos(-1, 9, kDirUnk4); - _vm->endSceneInit(); - _vm->gnapWalkTo(3, 8, -1, 0x107B9, 1); - _vm->platypusWalkTo(3, 9, -1, 0x107C2, 1); - break; - case 22: - _vm->initGnapPos(7, 6, kDirBottomRight); - _vm->initPlatypusPos(8, 6, kDirNone); - _vm->endSceneInit(); - _vm->gnapWalkTo(8, 8, -1, 0x107B9, 1); - _vm->platypusWalkTo(9, 9, -1, 0x107C2, 1); - break; - default: - _vm->initGnapPos(8, 6, kDirBottomLeft); - _vm->initPlatypusPos(9, 6, kDirUnk4); - _vm->endSceneInit(); - _vm->_hotspots[kHSWalkArea2]._flags |= SF_WALKABLE; - _vm->gnapWalkTo(8, 8, -1, 0x107BA, 1); - _vm->platypusWalkTo(9, 9, -1, 0x107C2, 1); - _vm->_hotspots[kHSWalkArea2]._flags &= ~SF_WALKABLE; - break; - } - } - - while (!_vm->_sceneDone) { - _vm->updateMouseCursor(); - _vm->updateCursorByHotspot(); - - _vm->testWalk(0, 0, -1, -1, -1, -1); - _vm->testWalk(0, 1, 7, 9, 8, 9); - - _vm->_sceneClickedHotspot = _vm->getClickedHotspotId(); - _vm->updateGrabCursorSprite(0, 0); - - switch (_vm->_sceneClickedHotspot) { - case kHSDevice: - if (_vm->_gnapActionStatus < 0) { - _vm->runMenu(); - updateHotspots(); - } - break; - - case kHSPlatypus: - if (_vm->_gnapActionStatus < 0) { - if (_vm->_grabCursorSpriteIndex == kItemJoint) { - _vm->gnapUseJointOnPlatypus(); - } else if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapImpossible(0, 0); - } else { - switch (_vm->_verbCursor) { - case LOOK_CURSOR: - _vm->playGnapScratchingHead(_vm->_platX, _vm->_platY); - break; - case GRAB_CURSOR: - _vm->gnapKissPlatypus(20); - break; - case TALK_CURSOR: - _vm->playGnapBrainPulsating(_vm->_platX, _vm->_platY); - _vm->playPlatypusSequence(_vm->getPlatypusSequenceId()); - break; - case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); - break; - } - } - } - break; - - case kHSExitParkingLot: - if (_vm->_gnapActionStatus < 0) { - if (_s20_stonerGuyShowingJoint) - _vm->_timers[4] = 0; - _vm->_isLeavingScene = true; - _vm->_newSceneNum = 21; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitParkingLot].x, _vm->_hotspotsWalkPos[kHSExitParkingLot].y, 0, 0x107AF, 1); - _vm->_gnapActionStatus = kASLeaveScene; - _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitParkingLot].x, _vm->_hotspotsWalkPos[kHSExitParkingLot].y + 1, -1, 0x107CF, 1); - _vm->_platypusFacing = kDirUnk4; - } - break; - - case kHSExitPhone: - if (_vm->_gnapActionStatus < 0) { - if (_s20_stonerGuyShowingJoint) - _vm->_timers[4] = 0; - _vm->_isLeavingScene = true; - _vm->_newSceneNum = 17; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitPhone].x, _vm->_hotspotsWalkPos[kHSExitPhone].y, 0, 0x107AE, 1); - _vm->_gnapActionStatus = kASLeaveScene; - _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitPhone].x + 1, _vm->_hotspotsWalkPos[kHSExitPhone].y, -1, 0x107C2, 1); - } - break; - - case kHSExitOutsideToyStore: - if (_vm->_gnapActionStatus < 0) { - if (_s20_stonerGuyShowingJoint) - _vm->_timers[4] = 0; - _vm->_isLeavingScene = true; - _vm->_newSceneNum = 18; - _vm->_hotspots[kHSWalkArea2]._flags |= SF_WALKABLE; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitOutsideToyStore].x, _vm->_hotspotsWalkPos[kHSExitOutsideToyStore].y, 0, 0x107AB, 1); - _vm->_gnapActionStatus = kASLeaveScene; - _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitOutsideToyStore].x, _vm->_hotspotsWalkPos[kHSExitOutsideToyStore].y + 1, -1, 0x107CD, 1); - _vm->_hotspots[kHSWalkArea2]._flags &= ~SF_WALKABLE; - } - break; - - case kHSExitInsideGrubCity: - if (_vm->_gnapActionStatus < 0) { - if (_s20_stonerGuyShowingJoint) - _vm->_timers[4] = 0; - _vm->_isLeavingScene = true; - _vm->_newSceneNum = 22; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitInsideGrubCity].x, _vm->_hotspotsWalkPos[kHSExitInsideGrubCity].y - 1, 0, 0x107BB, 1); - _vm->_gnapActionStatus = kASLeaveScene; - _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitInsideGrubCity].x + 1, _vm->_hotspotsWalkPos[kHSExitInsideGrubCity].y, -1, 0x107C2, 1); - _vm->_platypusFacing = kDirUnk4; - } - break; - - case kHSExitOutsideCircusWorld: - if (_vm->_gnapActionStatus < 0) { - if (_s20_stonerGuyShowingJoint) - _vm->_timers[4] = 0; - _vm->_isLeavingScene = true; - _vm->_newSceneNum = 24; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitOutsideCircusWorld].x, _vm->_hotspotsWalkPos[kHSExitOutsideCircusWorld].y, 0, 0x107BB, 1); - _vm->_gnapActionStatus = kASLeaveScene; - _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitOutsideCircusWorld].x + 1, _vm->_hotspotsWalkPos[kHSExitOutsideCircusWorld].y, -1, 0x107C2, 1); - } - break; - - case kHSStonerGuy: - if (_vm->_gnapActionStatus < 0) { - if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHSStonerGuy].x, _vm->_hotspotsWalkPos[kHSStonerGuy].y, 5, 4); - } else { - switch (_vm->_verbCursor) { - case LOOK_CURSOR: - _vm->playGnapMoan2(5, 4); - break; - case GRAB_CURSOR: - _vm->_gnapIdleFacing = kDirUpRight; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSStonerGuy].x, _vm->_hotspotsWalkPos[kHSStonerGuy].y, 0, _vm->getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1); - if (_s20_stonerGuyShowingJoint) - _vm->_gnapActionStatus = kASGrabJoint; - else - _vm->playGnapImpossible(0, 0); - break; - case TALK_CURSOR: - _vm->_gnapIdleFacing = kDirUpRight; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSStonerGuy].x, _vm->_hotspotsWalkPos[kHSStonerGuy].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1); - if (_vm->isFlag(kGFJointTaken)) - _vm->_gnapActionStatus = kASTalkStonerGuyNoJoint; - else - _vm->_gnapActionStatus = kASTalkStonerGuyHasJoint; - break; - case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); - break; - } - } - } - break; - - case kHSGroceryStoreGuy: - if (_vm->_gnapActionStatus < 0) { - if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHSGroceryStoreGuy].x, _vm->_hotspotsWalkPos[kHSGroceryStoreGuy].y, 2, 4); - } else { - switch (_vm->_verbCursor) { - case LOOK_CURSOR: - _vm->playGnapScratchingHead(2, 3); - break; - case GRAB_CURSOR: - _s20_stonerGuyShowingJoint = false; - _vm->_gnapIdleFacing = kDirUpLeft; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSGroceryStoreGuy].x, _vm->_hotspotsWalkPos[kHSGroceryStoreGuy].y, 0, _vm->getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1); - _vm->_gnapActionStatus = kASGrabGroceryStoreGuy; - break; - case TALK_CURSOR: - _vm->_gnapIdleFacing = kDirUpLeft; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSGroceryStoreGuy].x, _vm->_hotspotsWalkPos[kHSGroceryStoreGuy].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1); - _vm->_gnapActionStatus = kASTalkGroceryStoreGuy; - break; - case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); - break; - } - } - } - break; - - case kHSGroceryStoreHat: - if (_vm->_gnapActionStatus < 0) { - if (_vm->_grabCursorSpriteIndex == kItemCowboyHat) { - _vm->_gnapIdleFacing = kDirUpRight; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSGroceryStoreHat].x, _vm->_hotspotsWalkPos[kHSGroceryStoreHat].y, 0, _vm->getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1); - _vm->_gnapActionStatus = kASSwitchGroceryStoreHat; - } else if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHSGroceryStoreHat].x, _vm->_hotspotsWalkPos[kHSGroceryStoreHat].y, 1, 6); - } else { - switch (_vm->_verbCursor) { - case LOOK_CURSOR: - _vm->playGnapScratchingHead(1, 6); - break; - case GRAB_CURSOR: - _s20_stonerGuyShowingJoint = false; - _vm->_gnapIdleFacing = kDirUpLeft; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSGroceryStoreGuy].x, _vm->_hotspotsWalkPos[kHSGroceryStoreGuy].y, 0, _vm->getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1); - _vm->_gnapActionStatus = kASGrabGroceryStoreHat; - break; - case TALK_CURSOR: - case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); - break; - } - } - } - break; - - case kHSWalkArea1: - case kHSWalkArea2: - _vm->gnapWalkTo(-1, -1, -1, -1, 1); - break; - - default: - if (_vm->_mouseClickState._left) { - _vm->gnapWalkTo(-1, -1, -1, -1, 1); - _vm->_mouseClickState._left = false; - } - break; - - } - - updateAnimations(); - - if (!_vm->isSoundPlaying(0x10940)) - _vm->playSound(0x10940, true); - - if (!_vm->_isLeavingScene) { - if (_vm->_platypusActionStatus < 0) { - _vm->_hotspots[kHSWalkArea1]._y2 += 48; - _vm->updatePlatypusIdleSequence(); - _vm->_hotspots[kHSWalkArea1]._y2 -= 48; - } - if (_vm->_gnapActionStatus < 0) - _vm->updateGnapIdleSequence(); - if (_vm->_gnapActionStatus < 0 && !_vm->_timers[5] && _s20_nextGroceryStoreGuySequenceId == -1) { - _vm->_timers[5] = _vm->getRandom(50) + 130; - if (_vm->getRandom(4) != 0) - _s20_nextGroceryStoreGuySequenceId = 0x17C; - else - _s20_nextGroceryStoreGuySequenceId = 0x17A; - } - if (!_vm->_timers[7]) { - _vm->_timers[7] = _vm->getRandom(100) + 100; - if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0) { - switch (_vm->getRandom(3)) { - case 0: - _vm->_gameSys->insertSequence(0x183, 253, 0, 0, kSeqNone, 0, 0, 0); - break; - case 1: - _vm->_gameSys->insertSequence(0x184, 253, 0, 0, kSeqNone, 0, 0, 0); - break; - case 2: - _vm->_gameSys->insertSequence(0x185, 253, 0, 0, kSeqNone, 0, 0, 0); - break; - } - } - } - _vm->playSoundA(); - } - - _vm->checkGameKeys(); - - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); - _vm->runMenu(); - updateHotspots(); - } - _vm->gameUpdateTick(); - } -} - -void Scene20::updateAnimations() { - if (_vm->_gameSys->getAnimationStatus(0) == 2) { - _vm->_gameSys->setAnimation(0, 0, 0); - switch (_vm->_gnapActionStatus) { - case kASLeaveScene: - _vm->_sceneDone = true; - break; - case kASTalkStonerGuyNoJoint: - _vm->_gameSys->setAnimation(0x170, 21, 2); - _vm->_gameSys->setAnimation(0x17B, 20, 3); - _vm->_gameSys->insertSequence(0x17B, 20, _s20_currGroceryStoreGuySequenceId, 20, kSeqSyncExists, 0, 0, 0); - _vm->_gameSys->insertSequence(0x170, 21, _s20_currStonerGuySequenceId, 21, kSeqSyncExists, 0, 0, 0); - _vm->stopSound(0x1A1); - stopSounds(); - _s20_currGroceryStoreGuySequenceId = 0x17B; - _s20_currStonerGuySequenceId = 0x170; - _s20_nextGroceryStoreGuySequenceId = -1; - _s20_nextStonerGuySequenceId = 0x16E; - _vm->_timers[5] = 100; - _vm->_timers[6] = 100; - break; - case kASTalkStonerGuyHasJoint: - _vm->_gameSys->setAnimation(0x168, 21, 2); - _vm->_gameSys->setAnimation(379, 20, 3); - _vm->_gameSys->insertSequence(0x17B, 20, _s20_currGroceryStoreGuySequenceId, 20, kSeqSyncExists, 0, 0, 0); - _vm->_gameSys->insertSequence(0x170, 21, _s20_currStonerGuySequenceId, 21, kSeqSyncExists, 0, 0, 0); - _vm->_gameSys->insertSequence(0x168, 21, 0x170, 21, kSeqSyncWait, 0, 0, 0); - _vm->stopSound(0x1A1); - stopSounds(); - _s20_currGroceryStoreGuySequenceId = 0x17B; - _s20_currStonerGuySequenceId = 0x168; - _s20_nextGroceryStoreGuySequenceId = -1; - _s20_nextStonerGuySequenceId = 0x16B; - _vm->_timers[5] = 200; - _vm->_timers[6] = 200; - _vm->_timers[4] = 100; - _s20_stonerGuyShowingJoint = true; - _vm->_gnapActionStatus = -1; - break; - case kASGrabJoint: - _s20_nextStonerGuySequenceId = 0x16A; - break; - case kASActionDone: - _vm->_gnapActionStatus = -1; - break; - case kASTalkGroceryStoreGuy: - _vm->_gameSys->setAnimation(0x170, 21, 2); - _vm->_gameSys->setAnimation(0x17B, 20, 3); - _vm->_gameSys->insertSequence(0x17B, 20, _s20_currGroceryStoreGuySequenceId, 20, kSeqSyncExists, 0, 0, 0); - _vm->_gameSys->insertSequence(0x170, 21, _s20_currStonerGuySequenceId, 21, kSeqSyncExists, 0, 0, 0); - _vm->stopSound(0x1A1); - stopSounds(); - _s20_currGroceryStoreGuySequenceId = 0x17B; - _s20_currStonerGuySequenceId = 0x170; - _s20_groceryStoreGuyCtr = (_s20_groceryStoreGuyCtr + 1) % 2; - if (_s20_groceryStoreGuyCtr != 0) - _s20_nextGroceryStoreGuySequenceId = 0x176; - else - _s20_nextGroceryStoreGuySequenceId = 0x177; - _vm->_timers[5] = 100; - _vm->_timers[6] = 100; - break; - case kASGrabGroceryStoreGuy: - _vm->_gameSys->setAnimation(0x170, 21, 2); - _vm->_gameSys->setAnimation(0x17B, 20, 3); - _vm->_gameSys->insertSequence(0x170, 21, _s20_currStonerGuySequenceId, 21, kSeqSyncExists, 0, 0, 0); - _vm->_gameSys->insertSequence(0x17B, 20, _s20_currGroceryStoreGuySequenceId, 20, kSeqSyncExists, 0, 0, 0); - _vm->stopSound(0x1A1); - stopSounds(); - _s20_currGroceryStoreGuySequenceId = 0x17B; - _s20_currStonerGuySequenceId = 0x170; - _vm->_timers[5] = 120; - _vm->_timers[6] = 120; - _s20_nextGroceryStoreGuySequenceId = 0x178; - break; - case kASGrabGroceryStoreHat: - _vm->_gameSys->setAnimation(0x170, 21, 2); - _vm->_gameSys->setAnimation(0x17B, 20, 3); - _vm->_gameSys->insertSequence(0x17B, 20, _s20_currGroceryStoreGuySequenceId, 20, kSeqSyncExists, 0, 0, 0); - _vm->_gameSys->insertSequence(0x170, 21, _s20_currStonerGuySequenceId, 21, kSeqSyncExists, 0, 0, 0); - _vm->stopSound(0x1A1); - stopSounds(); - _s20_currGroceryStoreGuySequenceId = 0x17B; - _s20_currStonerGuySequenceId = 0x170; - _s20_nextGroceryStoreGuySequenceId = 0x179; - break; - case kASSwitchGroceryStoreHat: - _vm->setGrabCursorSprite(-1); - _vm->_gameSys->setAnimation(0x180, _vm->_gnapId, 0); - _vm->_gameSys->insertSequence(0x180, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0); - _vm->_gnapSequenceId = 0x180; - _vm->_gnapSequenceDatNum = 0; - _vm->invRemove(kItemCowboyHat); - _vm->invAdd(kItemGroceryStoreHat); - _vm->_gnapActionStatus = kASSwitchGroceryStoreHatDone; - break; - case kASSwitchGroceryStoreHatDone: - _vm->_gameSys->insertSequence(0x17F, 20, 372, 20, kSeqSyncWait, 0, 0, 0); - _vm->setFlag(kGFGroceryStoreHatTaken); - _vm->hideCursor(); - _vm->setGrabCursorSprite(-1); - _vm->addFullScreenSprite(0x12C, 255); - _vm->_gameSys->setAnimation(0x181, 256, 0); - _vm->_gameSys->insertSequence(0x181, 256, 0, 0, kSeqNone, 0, 0, 0); - while (_vm->_gameSys->getAnimationStatus(0) != 2) - _vm->gameUpdateTick(); - _vm->removeFullScreenSprite(); - _vm->showCursor(); - _vm->setGrabCursorSprite(kItemGroceryStoreHat); - _vm->_gnapIdleFacing = kDirBottomRight; - _vm->gnapWalkTo(3, 8, -1, _vm->getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1); - _vm->_gnapActionStatus = -1; - break; - case kASGrabJointDone: - _vm->setGrabCursorSprite(kItemJoint); - _vm->_gnapActionStatus = -1; - break; - } - } - - if (_vm->_gameSys->getAnimationStatus(3) == 2) { - switch (_s20_nextGroceryStoreGuySequenceId) { - case 0x176: - case 0x177: - _vm->_gameSys->setAnimation(_s20_nextGroceryStoreGuySequenceId, 20, 3); - _vm->_gameSys->insertSequence(_s20_nextGroceryStoreGuySequenceId, 20, _s20_currGroceryStoreGuySequenceId, 20, kSeqSyncWait, 0, 0, 0); - _s20_currGroceryStoreGuySequenceId = _s20_nextGroceryStoreGuySequenceId; - _s20_nextGroceryStoreGuySequenceId = -1; - _s20_nextStonerGuySequenceId = 0x16D; - break; - case 0x178: - _vm->_gameSys->setAnimation(_s20_nextGroceryStoreGuySequenceId, 20, 3); - _vm->_gameSys->setAnimation(0x17D, _vm->_gnapId, 0); - _vm->_gameSys->insertSequence(_s20_nextGroceryStoreGuySequenceId, 20, _s20_currGroceryStoreGuySequenceId, 20, kSeqSyncWait, 0, 0, 0); - _vm->_gameSys->insertSequence(0x17D, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0); - _vm->_gnapSequenceId = 0x17D; - _vm->_gnapSequenceDatNum = 0; - _vm->_gnapActionStatus = kASActionDone; - _vm->_gameSys->setAnimation(0x16D, 21, 2); - _vm->_gameSys->insertSequence(0x16D, 21, _s20_currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0); - _s20_currStonerGuySequenceId = 0x16D; - _s20_currGroceryStoreGuySequenceId = 0x178; - _s20_nextGroceryStoreGuySequenceId = -1; - _s20_nextStonerGuySequenceId = -1; - break; - case 0x179: - _vm->_gameSys->setAnimation(_s20_nextGroceryStoreGuySequenceId, 20, 3); - _vm->_gameSys->setAnimation(0x16D, 21, 0); - _vm->_gameSys->insertSequence(_s20_nextGroceryStoreGuySequenceId, 20, _s20_currGroceryStoreGuySequenceId, 20, kSeqSyncWait, 0, 0, 0); - _vm->_gameSys->insertSequence(0x17E, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0); - _vm->_gnapSequenceId = 0x17E; - _vm->_gnapSequenceDatNum = 0; - _vm->_gnapActionStatus = kASActionDone; - _vm->_gameSys->setAnimation(0x16D, 21, 2); - _vm->_gameSys->insertSequence(0x16D, 21, _s20_currStonerGuySequenceId, 21, kSeqSyncWait, 0, 0, 0); - _s20_currStonerGuySequenceId = 0x16D; - _s20_currGroceryStoreGuySequenceId = 377; - _s20_nextGroceryStoreGuySequenceId = -1; - _s20_nextStonerGuySequenceId = -1; - _vm->gnapWalkTo(4, 8, -1, 0x107BB, 1); - break; - case 0x17C: - _vm->_gameSys->setAnimation(0, 0, 3); - _s20_nextStonerGuySequenceId = 0x171; - break; - case 0x17A: - _vm->_gameSys->setAnimation(0, 0, 3); - _s20_nextStonerGuySequenceId = 0x16F; - break; - case 0x175: - _vm->_gameSys->setAnimation(0x175, 20, 0); - _vm->_gameSys->setAnimation(0x175, 20, 3); - _vm->_gameSys->insertSequence(0x175, 20, _s20_currGroceryStoreGuySequenceId, 20, kSeqSyncWait, 0, 0, 0); - _s20_currGroceryStoreGuySequenceId = 0x175; - _s20_nextGroceryStoreGuySequenceId = -1; - _vm->_gnapActionStatus = kASActionDone; - break; - default: - if (_s20_nextGroceryStoreGuySequenceId != -1) { - _vm->_gameSys->setAnimation(_s20_nextGroceryStoreGuySequenceId, 20, 3); - _vm->_gameSys->insertSequence(_s20_nextGroceryStoreGuySequenceId, 20, _s20_currGroceryStoreGuySequenceId, 20, kSeqSyncWait, 0, 0, 0); - _s20_currGroceryStoreGuySequenceId = _s20_nextGroceryStoreGuySequenceId; - _s20_nextGroceryStoreGuySequenceId = -1; - } - break; - } - } - - updateAnimationsCb(); -} - -} // End of namespace Gnap |